
Morimens is a roguelite card-battler inspired by the Lovecraftian mythos. Bond with a diverse cast of Awakeners, build your perfect deck, and battle through the mists of Kadath—facing wild events and uncovering maddening truths at every turn.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #51, worst RU #100 · 3 markets collected
About
Morimens is a roguelite card-battling game set in a world inspired by the Lovecratian mythos.
Something is wrong with Kadath. Bond with hauntingly beautiful Awakeners, build a deck from the remnants of their power, and push deeper into the mist—where the events get stranger, the cards get darker, and the truth is something you may not survive knowing.

The world is dying, yet its inhabitants remain blissfully unaware.
Confronted with a creeping, unspeakable calamity, you shall take on the role of Keeper, awakening powers intertwined with the very doom threatening existence. You will link yourself with sentient weapons teetering on the brink of madness, to withstand this monumental crisis.
If all is destined to be forgotten, would you bear the burden of secrets as testament to the world's existence, forging ahead into the unknown?
Let these tombstones bear witness, and may the Silver Key light our way.
Welcome to Mythag University, Keeper.

Beautiful where it wants to be, and deeply wrong where it doesn't—from strikingly beautiful Awakeners to visceral body horror, no two encounters look the same.
Four distinctive Realms—each with unique gameplay mechanics—form the backbone of your experience, supported by an ever-expanding library of 185+ cards and counting.
Whether you prefer overwhelming force or razor-thin combos, the depth of options lets you build exactly the deck you want, and pull off victories that feel truly earned!
Easy to pick up, endlessly replayable!
Random Events, Orison card buffs, Relic drops... every run brings a reshuffled landscape of surprises and challenges at every turn.
With out-of-run progression, flexible deckbuilding, and forgiving death mechanics, Morimens meets you where you are—whether you're a roguelite veteran or a first-time Keeper.
Haunting soundtracks and heart-rending stories draw you deeper, episode by episode, into madness, despair, and the abyss of truth, illuminating the full spectrum of human nature: from the depths of despair to the last flicker of hope.
Engage in single-player challenges that push your strategic thinking to the limit; meanwhile, the Traphase mode offers a competitive PvP experience, with brand-new card effects and mechanics. No character-building required: dive straight in and compete against other players on equal footing!
Thank you for venturing into the world of Morimens! Nothing means more to us than having you here. If you enjoy Morimens or have any feedback about your experience, please do share it with us!
Though this world may be fraught with peril, we are delighted to have crossed paths.
May the Silver Key light our way.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 5.4Kreviews | 80% | — | $0 |
| Free | — | — | — | not modelled |
Engagement
Reviews
Themes across 730 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
just when I'm thinking about changing my opinion in hating gachas, as this was quite f2p friendly, and I did have a very good experience in the majority of my playtime, but in last patch (Caraboo launch) the people behind the game turned towards p2w route quite heavily, by buffing the hell up of enemies in the seemingly most played game mode, and the most important for farming too, I think Not only that, but they also made some anti-consumer things (or that at least feels like it should be considered anti-consumer to me), aka launching banners for a character and equipment that for over a year was a staple recommended combo throughout a whole year at least, which felt like the best moment to spend resources in pulling for both of them, but then they immediately nerfed the combo in the following patch, making a fool out of the community. Aaaaand... Instead of addressing the issue by you know... actually fixing stuff or reverting nerfs or making buffs, they just try to bribe the community into submission, lmao. they gave everyone a bunch of free pulls as a sorry gift... but alas the problem is still there... and trust in the future of the game is now in a trashcan, I do hope the game recovers from this, but I'm not confident in it. Disclaimer: I played the game much more on mobile, though I only started about two months ago, some of these changes barely affected me yet, but seeing the whole clownshow of an update, I lost my confidence in this game's future, if things change, I'll certainly reconsider this review.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $112.3K | 244 | 84% | $13.99 | |
| $0 | 188 | 82% | Free | |
| $0 | 295 | 81% | Free | |
| $112.9K | 358 | 81% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
Languages: Simplified Chinese, Traditional Chinese, English, French, German, Spanish - Spain, Russian, Indonesian, Japanese, Thai, Portuguese - Portugal, Vietnamese +5 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 732 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best story I've ever read in a gacha game, characters are incredibly lovely, the lovecraftian themes were made for me
прикольная игра,если надоели гачи от хойо ,вам сюда. Боевка приятная,впервыу такое вижу,карточная боевка.Очень многог наград при входе,это радует,так как в геншине тока 1 стандарт перс , и то на годовщину. Почему она не популярна ((
So far, very fun, very F2P friendly in the beginning, guessing en-game D-Dives are intense enough only whales succeed. I'm not a hyper-optimizer anyway, so won't affect me much. If you are not intrested in ultra-endgame grinds, just playing for fun, I can highly recommend, if you are however, probobly not a great game if you want to compete as F2P.
Cara jogo incrível, Ele é bem gótico e com as trilhas sonoras muito boas, tudo conversa e combina muito bem! Adorei, História forte de cada personagem gostei muito disso tmb
hhhhhhhhhhhhhhhhhhh
Очень приятная игра. Единственный минус перевода — часто путается род в словах. Женские персонажи говорят в мужском роде и наоборот. Но это не критично. Гача система приятная, я бы даже сказал щедрая. История достаточно интересная. Так же мне очень нравится механика боя. В целом, похоже на Reverse 1999 (или как та игра называется, могу неправильно сказать), но эта мне понравилась гораздо больше. Ту игру уже удалил, пока в эту играю, когда есть время.
일단 스토리는 말할 필요도 없이 GOAT임 개인적으로 다른 게임이랑 비교해도 꿀리지 않는다고 생각함. 재화도 한번에 많이는 안 주지만 플레이 한 만큼 들어와서 재화 걱정도 크게 없어서 좋음. 메인 스토리가 9장(프로롤그 포함 10장)까지 밖에 없어서 적어 보이지만 메인 스토리 빼고도 남은 스토리도 많고 캐릭터 동조율(쉽게 말하면 호감도)도 올리면 짧게 볼 수 있는 스토리 나와서 좋은 스토리 빼고도 계속 도전해야 할 것들이 많아서 메인 스토리 다 깨도 할 게 상당히 많음.
Similar with slay the spire, with anime character and arts, decent story, and some gacha system. Worth trying.
新手入坑 游戏挺好的,就是卡太多 眼花缭乱
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.