
90 seconds to hunt as many chickens and collect as many points as possible. Beat your personal record and compete with players around the globe.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.39−20% | 44reviews | 91% | — | $3.5K |
| $7.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Has the mechanical depth of the original [i]Duck Hunt[/i] and feels like a flash game because it is quite literally a port of a remake of a flash game (the help menu still makes reference to touch screen and phone controls), but it does have a certain charm, admittedly helped along by the fact that I'm pathologically obsessed with anything poultry related. You've gotta understand, this originates from the [i]Elf Bowling[/i] era when being able to play even the most barebones game imaginable in your browser felt like you were opening up an incredible world of discovery and games like this were really meant to be something you play for 5 minutes and send to your friend with a "hey, check this out type of message". It's pretty simple even by the standards of later flash games but the visuals are cute and there [i]is[/i] an addictive feeling once the game is over of "no, I can do better than that, let's go again". There's not much here but that's almost the point, it's something you can use to kill a minute or two with without committing too deeply and there's a place for little amusements like this.
Лучшая игра всех времен, определенно стоит 70 гривен.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +8 more
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
top 5 in da world! sosal?
ТУПА ЛЕГЕНДА
хых дед играть деду нравиться дед плакать от настольгия
имба убить время
Stará klasika:))
Was der Knaller gewesen wäre ? Wenn sie zum einen die Erfolge von der Original Moorhuhnjagt übernommen hätten und zum anderen … Das Lied „Gimme More Huhn“ von Wigald Boning hier zu hören wäre. Vielleicht im Menu – oder komplett während des Spiels ^^ Ich denke mal der Gute Wigald Boning hätte das auch lustig gefunden. Das wäre mal ein Lustiges Remake gewesen - da hätte ich auch gerne mehr für bezahlt. So ist es zwar nett aber ohne erfolge , finde ich "die Original Moorhuhnjagt" besser.
Moorhuhn Remake is a modern revival of one of Europe’s most recognizable casual arcade shooters, bringing the instantly familiar chicken-hunting formula back to contemporary PC audiences. Developed by Higgs Games GmbH in collaboration with GeekPit Studio and published by Higgs Games GmbH, the remake embraces the spirit of the original Moorhuhn titles rather than attempting to reinvent them. Its goal is clear from the outset: preserve the fast, humorous, score-chasing gameplay that made the series a phenomenon, while polishing the presentation and adding modern features that fit today’s platforms. At the heart of the experience is the same tightly focused gameplay loop that defined the classic. Each round gives you a limited amount of time to shoot as many chickens as possible, rewarding quick reactions, precise aim, and the ability to prioritize difficult targets. Chickens pop up at varying distances and angles across the playfield, and the scoring system subtly encourages risk-taking by offering higher rewards for harder shots. The simplicity of the objective makes the game immediately approachable, yet the pursuit of better scores quickly reveals a surprisingly competitive edge. The remake’s visual style leans into colorful, cartoonish charm rather than realism, staying true to the franchise’s playful identity. Characters, backgrounds, and animations are clean and vibrant, evoking nostalgia while benefiting from sharper resolution and smoother performance on modern systems. Rather than radically reworking environments, the game focuses on clarity and readability, ensuring that targets stand out clearly and that the action remains easy to follow even at high speed. This conservative approach may feel familiar to longtime fans, but it reinforces the sense that this is a respectful update rather than a complete overhaul. Controls are intentionally minimal, emphasizing accessibility above all else. Aiming and shooting feel immediate and responsive, with no complex mechanics or layered systems to learn. This design choice allows anyone to jump in for a quick session without preparation, making the game well suited for short play bursts. At the same time, mastering timing, accuracy, and target prioritization becomes increasingly engaging for players who chase higher scores, revealing depth through repetition rather than mechanical complexity. One of the most meaningful modern additions is the integration of online leaderboards. By allowing players to compare scores globally, the game transforms what could be a purely nostalgic diversion into an ongoing competitive challenge. This feature adds motivation to replay rounds repeatedly, refining technique and experimenting with different approaches to maximize points. The leaderboard focus gives the remake a sense of longevity, even though individual sessions remain brief. That said, the game’s narrow scope is both its strength and its limitation. Outside of score chasing, there is little mechanical variation or progression to uncover. Environments remain largely static, and the core loop does not evolve significantly over time. For some players, this purity will be exactly what they want—a distilled arcade experience free of distractions. Others may find that the lack of new modes, unlockables, or evolving challenges limits long-term engagement once the novelty wears off. From a technical standpoint, the remake is lightweight and stable, running smoothly on a wide range of hardware. User interface elements are clean and unobtrusive, and modern platform features such as cloud saves and Steam integration help the game fit seamlessly into contemporary libraries. These refinements don’t draw attention to themselves, but they contribute to a frictionless experience that respects the player’s time. Ultimately, Moorhuhn Remake succeeds by understanding exactly what it is meant to be. It doesn’t attempt to modernize the franchise through complex systems or dramatic reinvention; instead, it sharpens and preserves the original’s core appeal. For longtime fans, it offers a nostalgic return that feels comfortable and familiar. For new players, it serves as a concise introduction to a classic arcade-style shooter built around reflexes, humor, and high-score competition. Its charm lies in its restraint, delivering a straightforward, replayable experience that celebrates the enduring appeal of simple, well-executed design. Rating: 7/10
Ностальгия
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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