
Moonstone Island is a creature-collecting life-sim set in an open world with 100 islands to explore. Make friends, brew potions, collect Spirits, and test your strength in card-based encounters to complete your Alchemy training!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 24 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Moonstone Island is a creature-collecting life-sim set in an open world with 100 islands to explore. Make friends, brew potions, collect Spirits, and test your strength in card-based encounters to complete your Alchemy training!

Following your village's tradition, you must move to an island in the sky to complete your Alchemy training. Armed with a team of nature spirits, magical potions, and the support of your new friends, you'll explore ancient temples, dangerous dungeons, and hostile biomes to uncover the dark secret of Moonstone Island.

Befriend NPCs, become a member of the community, go on dates, fall in love, and marry the villager of your dreams!
Build a new home on any of the 100 islands in your procedurally generated world
Grow crops and flowers to brew potions and tame spirits. Cultivate ingredients to cook your fave dishes for fun and stat bonuses!
Customize and decorate your home to make it uniquely yours with over 300 decorations

Travel by balloon, broom, and glider through unique biomes to reach the outer edges of the world to uncover the secrets of your floating home in the sky
Tame and befriend wild spirits to fight alongside you - Over 70 Spirits to tame!
Discover and explore dungeons to earn upgrades, collect loot and uncover secrets - Or take on the INFINIDUNGEON for neverending battles and rewards!
Optimize your character with unique skills and upgrades
Craft dozens of items and vehicles to prepare for the treacherous wilderness
Since we launched on September 20, 2023 we’ve been working hard to add more functionality and fun to the game, including:
Cooking!
41 new cards!
Over 50 new and free decorative items!
Marriage!
Infinidungeon!
Character Customization – Dress your alchemist up in adorable fits to reflect your play!
More QoL improvements than we can count!

Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 180 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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spent some time off work with an illness. Lucky for me my sister recommended this without even having to tell me. i was able to get lost in the journey, heres the good, bad and ugly. the good- Plenty of characters to get to know, alot of unknown which gave a greater exploration feeling. the game has weather seasons, crafting, deck building , battling, collecting spirits, decorating, romance, fishing. the list is great but heres my cons - once you romance a character they get stuck with the same dialog. apparently i have a nice butt every other minute. the islands further away required serious grinding. tedious path ways on an electric island, 40 hrs in and i just hit lvl16 and the spirits farther away are OP. to be expected but not like this. i have grinded every single close island and leveling becomes beyond tireless. overall the game has more pros to overlook the grind of battle and just enjoy a day fishing on the beach or cooking a birthday cake for a villager.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3.1K | 95% | $29.99 | |
| $2M | 3.4K | 95% | $24.99 | |
| $2M | 7.1K | 99% | $16.50 | |
| $2M | 7.2K | 95% | $14.99 | |
| $2M | 10.4K | 96% | $11.99 | |
| $2M | 5.2K | 78% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $523 | 5 | 80% | $3.99 | |
| — | 0 | — | — | |
| $246.8M | 1M | 98% | $14.99 | |
| $18.9M | 32K | 97% | $13.99 | |
| $4.1M | 4.1K | 92% | $29.99 | |
| $3.7M | 6.8K | 93% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Simplified Chinese, Portuguese - Brazil, Russian
| $19.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 182 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No funciona en Steam Deck correctamente aunque tiene el verificado.
Thumbing up for now and might change my mind later, but getting the "fail to run away three times in a row in one battle" achievement after failing to run ~10 times in a row on my first non-tutorial fight leaves a pretty nasty taste in my mouth and I'm dropping the game for at least a month or two, noooooo thank you.
Nice 10/10
I'm really enjoying this game so far. It's really fun, but definitely could use some quality of life changes. Being able to access information about your spirits from anywhere would be nice. Making it so where you could leave the pocket dimension where your spirits are with the same button as your gemstone instead of having to walk out manually would speed up and smooth out the gameplay. I also wish there were some shortcuts to make your spirits stop/start following you. Most of my gripes are about stuff that takes you away from the gameplay and becomes tedious or annoying, and the majority of them have to do with spirit storage and access to spirits.
Very cute game. Feels a little bit like Stardew Valley and Pokemon mashed together, but it's not as simple as that. Wonderful exploration and simple but fun mechanics, along with endearing characters.
Very cozy in that you can farm/creature collect/date the town at your leisure. The deck building for combat adds some interesting gameplay as you can basically pick and choose which monsters you think are best for a strategy. I keep coming back to this game because it feels so homey. The updates for fashion give a lot more options for customization as well. 10s across the board.
Наиграл одну весну, не знаю, будет ли желание поиграть ещё пару сезонов Довольно странное сочетание, по-моему, упоры не на те вещи Половинка от Stardew Valley, но нет того, за что любят "долину". Неписи деревянные, рутина нудная, скудный геймплей, который не раскрывается со временем Половинка от *любые карманные монстры*. Заметно лучше предыдущей, но тоже не всегда лучшие решения. Монстры внутри стихии отличаются только по пассивной абилке, в остальном типовые деревянные существа, из которых пили что хочешь (если повезёт с картами за лвл) Брал из-за синтеза карточных боёв с покемонами, которые по своей сути достаточно неплохо реализованы, сами сражения выглядят достаточно увлекательно. Ложкой дёгтя оказывается медленное развитие поселения. Без улучшения дома, инструментов, выжидания дней ради квестов привязанных к дате открытия и пр. ты не можешь идти сражаться и приручать существ, новых существ соответственно придётся качать какими-то окольными путями. Заменить в пачке одного даже 15го уровня на 5ый и продолжать драться с 15ыми не получится (или только у меня не получилось). Все враги фокусят низкоуровневого, он погибает, значит экспы после боя не получит От нейтральной оценки в плюс сыграли низкая цена по скидке и наличие русского языка 7/10, 10 часов за 170 рублей можно потыкаться
This game is Harvest Moon + Pokemon + Kiki's Delivery Service and I'm here for it. So cozy! There's a lot to do but you don't have to. Clearly Something Happened Generations Ago but we don't know what, which leaves you free to make up a back story. The villagers are engaging to a degree, very likable all of them, but I like that there doesn't seem to be friebdship decay because I am too busy exploring. There's a lot of spirits to collect, and some of them even evolve, which is a fun dynamic. I take exception to the prior reviewer who said that "there are no white girls and only one dorky white guy, and everyone else is black." Actually! I count at least one, maybe two white girls, one white guy, two Black characters, and a variety of other races. And you are free to play as a blond; you can fully customize your appearance at any time. Everyone on the island is datable, which is refreshing! I didn't actually realize marriage was an option until now, which means either more in-game guidance is warranted or I'm not spending enough time talking to people. Every time I think about putting the game down and playing something else, I end up coming back to it to just clear one more dungeon or get one more spirit. It's a great game to unwind with and plenty of room for your imagination to roam.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.