
Moonlight Chess is a turn-based tactical auto-battler where you must assemble your own army, defeat waves of enemies, and vanquish the evil ravaging the kingdom!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The battlefield is divided into tiles – that’s where you place your units. Each one fights automatically, but the outcome depends on your tactics and positioning. Create powerful combinations, strengthen your troops, and discover unexpected synergies. At the start of every turn you’ll choose from several cards, deciding which one to buy and where to place your new unit while anticipating the enemy’s moves.
Explore three unique locations: frozen wastelands, dense forests, and gloomy swamps. Each setting challenges your strategies and forces you to adapt. Along the way you’ll face orcs conquering the land, undead burning everything alive, and demons trying to turn the world into hell. Only you can stop the chaos and bring light back to these dark times…
Combine, strengthen, and mix units to achieve victory. Experiment, find perfect synergies, and face off against countless enemy forces. But beware – your foes will also grow stronger, and their units will gain new abilities as the battles unfold.
Turn-based tactical battles.
Auto-battler combat where you place your units and watch the fight unfold.
A card-based roguelite progression system.
Charming pixel-art style.
Genres
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра достаточно занимательная, но вынужден признать, что моего тактического навыка маловато. Вроде и ничего сложного, но нащупать выигрышную тактику сходу не могу. Попытаюсь ещё!
게임이 너무 단순하고 쉬움 루즈함
[h1]《Moonlight Chess》简评[/h1] 其玩法就是非常基础的自走棋模式以及自动战斗,具体玩法如下—— (1)玩家将手牌中的自走棋单位放置战场之上登场后,便会开始自动战斗,游戏坚持打完一定的波数的敌人,通关本局战斗。 (2)一般情况下,每回合只允许派遣一个单位上场(局外成长可以提升次数),无论是单独布置新单位还是已拥有单位同名升级。 (3)同名单位可以合并升级(自走棋),每个单位最高三级。 (4)全部单位都可以穿戴装备,装备包括增加兵种数量、血量、攻速、伤害等,穿戴数量有上限,可以通过装备、战斗、升级等方式提升穿戴数量上限。 (5)每回合胜利后的奖励,获得金钱、随机抽取一个兵种,部分波次后可以购买装备。 (6)金钱的作用,包括兵种重抽、装备重抽、装备购买、购买地块等。 (7)初始地块为3*3,之后可以扩充到5*5。 (8)游戏内置六个种族,人类、精灵、矮人、兽人、亡灵、恶魔,初始页面每个种族有7个兵种,涵盖步兵、射手、法系、辅助、骑士等职业,但是实际战斗中貌似会出现新的兵种,例如人族的公主就没有出现在初始兵种里。 玩法固然简单,但是有几点需要注意的—— (1)已经登场的单位,只能更换战场的位置,无法让其下场换人。 (2)装备购买后只能立即给已登场单位装备,装备后无法更换、卸下。 (3)每次出现购买装备的时候,一旦玩家选择单位上场了,就会立即开始战斗,装备商店消失,不要手速过快。 (4)手牌中的单位无法置换、弃置、销售,要么不用、要么上场。 (5)每回合有多少单位上场次数(一般情况下只能上场一个单位,特殊情况下拥有两个单位上场次数),就必须全部使用次数,哪怕手牌单位不合适也必须上场。 (6)游戏随机抽兵种和玩家初始选择的兵种毫无关联,完全随机出现各种族的各兵种。 (7)种族的兵种有个体技能(主动/被动),但是种族本身没有种族天赋,种族之间也不存在羁绊效果。 游戏不足之处也显而易见—— (1)机制简单,除了最基础的自走棋升级、兵种搭配以及自动战斗之外,更深层次的种族羁绊之类的设计都没有。 (2)缺少图鉴,每个种族的兵种,希望能够有图鉴汇总。 (3)内容欠缺,目前的游戏内容还是不够多,3张地图、6个种族以及大概7个左右的兵种(无图鉴统计麻烦,姑且当做7-9个吧),体量确实不太过。 不过,相对的,游戏优点也还是有的—— 游戏机制不复杂、上手轻松和简单,自走棋也有策略性、排兵布阵挺不错,挑战还是有难度、并非轻松能拿下,一局游戏费时短、节奏流程比较快,随时可以按暂停、摸鱼工作两不误,游戏定价不便宜,折后特惠倒还行。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Indonesian, Spanish - Latin America, Portuguese - Brazil, Portuguese - Portugal, Russian, Ukrainian, Bulgarian +18 more
Hours played at review time, across 48 reviews with recorded playtime.
频繁闪退! 而且闪退后不会保留对局进度,有时候是刚成型或者打到20来轮眼看就要通关突然闪退了,体验非常糟糕。
过的去,有一定游戏性。一些基本功方面,如按钮布局,音效配合,易用便捷,跟手响应等,能看出来作者的心意和付出;对于一个小厂来说,能呈现出这样的效果已经ok了,个人感觉也可以,可以推荐。如果还在犹豫,可以看看更多评论和商店演示,是骡子是马再多多感受综合评估一下,到那时再决定是否入库吧。
[h1]Moonlight Chess简评![/h1] [h3]游戏介绍[/h3] 开局的话,就可以在月光地牢、沼泽湿地、雪林这三幅地图上选一个,也是有个不同难度的,另一个比较好的一点就是开局的队伍是全部解锁的,不需要完成一些条件。把棋子放在棋盘上,就可以开始战斗了。玩法主要就是以自走棋为主,每回合可以从5个卡里面选一个卡,然后再从一共3个卡放1个卡,放到你的阵容当中去,就直接自动下一个回合了。怎么摆放还是需要有一定的策略性的,兵种的搭配 怎么样才能更好,我们的目标就是击败敌人。棋子自然也是可以合并强化的,最多可升至三级,还可以用金币给各个兵行买点装备。 同时本作也是有局外成长因素的,可以点点自己想要的需要,能点的还是蛮多的 再给一点小建议,希望能再多加一下兵种的丰富性,以及过程中可以多点肉鸽的属性吧,按 F12不能截屏,希望能够截一下。另外,本作也是没有成就的。 上手比较简单,策略性比较强。 喜欢回合制自走棋的玩家可以去试试~o(^▽^)o! [quote]欢迎关注 [url=https://store.steampowered.com/curator/45531068/]黑白测评[/url] [hr]黑夜显真 白昼辨伪
Игра неплохая и точно зайдёт всем тем, кто хочет лёгкое времяпрепровождение с долькой тактического мышления. Но хотелось бы небольшого обучения, чтобы понять, как тут всё работает. Мне понравилось!
가격만큼 심플하고 필요한 게임성만 있습니다
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Players by region
Where this game's players are, estimated from review languages.
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