
When night falls, she wanders into another world... Moonless Moon is a text-based adventure game following a girl as she travels through a variety of different worlds.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 14 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 338reviews | 91% | — | $43.1K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最初看封面以为是百合就跟摩旅的捆绑包一块买了,看完摩旅再玩这个落差有点大,当然主要原因并不是没有百合[spoiler] 总疑惑夜蕗那么想见到真缘但真缘对夜蕗一直都是淡淡的态度,难道是姬恋直!?玩了很久才发现原来不是百合游戏对不起夜蕗对不起真缘。还有看到不少认为这俩就是百合的言论我请问到底百合在哪,不是两个女的站在一块聊两句就算百合了好吗 [/spoiler],而是这游戏从操作到剧情完全就是个不合格的视觉小说,除非是对电波大师或神椿粉,不然这游戏顶多算个MV播放器(但能在别的平台看到的MV听到的歌为什么要在这里花钱!)。设定很不错可惜剧情很短也没什么记忆点,坚持玩到结局1后放置了两个多月到现在才逼自己打开这游戏过完剩下三个结局,要问我这剧情都说了些啥我是一点都不知道,可能我的艺术造纸太低了。插图只在结局有几张,其余全是PPT展示,立绘貌似连表情差分都没有?嗯我实在记不住...MV好看歌好听但要是想把它当成视觉小说来玩的话就算是折后二十块的价格也不是很推荐入手,比起卖游戏不如说是纯卖歌
特别好评在哪 有一种看文青导演拍的处女作电影的味道,一看有神椿释然了 既没想让玩家看明白(剧本乱七八糟全点氛围了),也没想让玩家玩舒服(无法跳过就算了,开自动和backlog还要打开菜单,这是2025年的游戏吗) 反驳他又要说你不懂艺术,那怎么办 你赢了,但是你的口在劫难逃
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
如果是冲着剧情来的,可以直接放弃购买念头了,文本有一大半是烘托氛围或者不明所以的废话,很典型的日式文青废话视觉小说;如果是冲着逃离现实的深夜氛围来的,可以一试,但我有更推荐的游戏——《享受这家餐厅吧》(音乐也同样很好听);如果是冲着音乐和mv还有神椿来的,建议买来玩玩,质量很高,尤其是mv,不过声乐不太对我胃口,bgm我倒是很喜欢。总体来说,史低入手而且你喜欢神椿音乐的话,还是比较值得的。
被美丽的封面诈骗进来,因捆绑购买无法退款了,那么先来占一个差评。 和朋友一起体验的,矫情的文字,贫穷的画面,如同ppt展示三流轻小说…再三咬牙坚持也才体验了40min 不知道以后还愿不愿意打完,希望后面能反转叭🙏
[h1]“看不见的月亮依然是月亮”[/h1] 正因为今夜无月,月亮才以“[b]不在场[/b]”的方式被强烈感知。 白开水意识流系小短篇,全流程2-3个小时,适合夜晚戴上耳机静静沉溺于此。歌曲和pv很出彩[strike]又名花钱买歌之系列游戏[/strike],玩完后感觉整个人都被治愈了一番。 世界的法则和常识是不同的,其间许多架构在幻想观上的思考方式依旧能让现实社会的我们产生共鸣。 “想要与全人类共享同一个世界,人类还远远不够坚强,也不够包容。” “大家需要在不同的地方找到避风港,用各自不同的方式与彼此相处。” “人们不需要全部挤在同一个世界,有多少人生,就有多少世界。” [b]无月之夜,月亮恰恰活在了每一个人的想象里。[/b] [i]Selenophilia is a quiet, deep love for the moon.[/i]
建議睡前帶著耳機空出3個小時來體驗它的所有價值 遊玩的時間裏就能像是能穿越時空一般沉浸 簡單來說就是很好入眠😌
这是披着视觉小说皮的网抑云,2个小时内,你看到的文字是歌曲评论,音乐是重点,MV更是点睛。 作为【视觉小说】的话,这游戏完全就是不及格。 作为【音乐MV】附赠的述事文案的话,那就是优秀作。 能阅读意识流PPT到四首MV都出来的话,就能会理解到—— 这游戏价格其实是音乐MV价格,尤其最后一首歌,真的棒。
他的故事内核和音乐配合足以掩盖其它一切的问题,循序渐进的故事是可以启发一部分人,至少有我的
买完立刻就在今夜打完了,开头就让人有种想落泪的氛围感,升起一种孤独又幸福着的感觉,让我幻视曾经的自己无数次在都市漫步的夜晚。整作都传达着这样的气氛,很怀念。在了解到全部剧情以及世界观后,连焦虑感都缓解了不少,是个很适合在安静的夜晚独自享受的佳作。
像我高中时候大半夜睡不着胡思乱想出来的“忧郁”文学作品,胡言乱语甚至挺搞笑,但是确实是我曾经充满想象的青春的产物
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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