
Monaco: What's Yours Is Mine is a single player or co-op heist game. Assemble a crack team of thieves, case the joint, and pull off the perfect heist.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 8.5Kreviews | 91% | — | $705.7K |
| $14.99 | 410ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game
游戏是个好游戏,但我没有朋友,自己一个人玩乐趣要少很多。 每一关都有无数种方法通过,可尝试和选择的范围很大。整体的设计玩法不错,但最大的缺点就是AI太笨了,笨得超乎想象。
Monaco é um jogo desafiador, principalmente se voce quiser fazer 100%, acho que ele sozinho nao é tao divertido msm eu gostando muito, mas acho que se voce tem mais de um amigo para jogar vale muito a pena, joga so é meio meee, mas com um amigo o jogo se torna muuuuuuuuuuuuuuuuuuito melhor msm, tanto no modo historia quanto quanto no pvp dele, sem falar da trilha sonora, pqp que trilha sonora linda recomendo muito.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $705.6K | 1.3K | 84% | $14.99 | |
| $705.8K | 1.3K | 60% | $19.99 | |
| $705.5K | 2.4K | 90% | $19.99 | |
| $705.4K | 495 | 70% | $39.99 | |
| $705.2K | 1.2K | 88% | $29.99 | |
| $706.6K | 1.1K | 64% | $18.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.4K | 156 | 63% | $10.49 | |
| $2.4K | 10 | 100% | $7.99 | |
| $7.4M | 16K | 96% | $14.99 | |
| $2M | 4.2K | 80% | $19.99 | |
| $229.8K | 484 | 90% | $14.99 | |
| $10.4K | 36 | 72% | $11.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buen juego con amigos q te dara muchas horas de diversion 8/10
Fun, cute, stealth game.
tohle je jedna z prvních videoher co jsem si zde koupil (doslova jsem ji koupil jen protože byla levná je to hovno nevím prčo vlastním takový hovna)
muito bom, rouba tudo
Just a fun little game to speed run with friends and family.
underrated
oceans 11 but everyone shares 1 brain cell
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.