
Mix Universe is a musical sandbox game where you play as a Mixonaut connecting nodes to create music that you can upload to the universe for everyone to play!
Modeled estimate, not a reported figure. How we estimate →
About
Everything you hear and see is 100% real-time and editable in-game. It is designed with beginners in mind with tutorials and automatic vibe nodes to help make it so you don't need to know anything about music to have fun. For those who want to push it a bit further, you can edit each note, scale, and FX to get a node to sound exactly how you'd like.
The music you create in Mix Universe CAN be used for commercial purposes (Spotify, youtube, etc etc) so long as you are using the clearly marked royalty free instruments in-game.
If you run into any issues, please join the discord and lemme know! I am a solo-dev doing the best I can so every bit helps in terms of feedback!
Create many different nodes and connect them together to play sounds and visuals.
Sounds can be chosen from a variety of built in libraries (Piano, Drums, Space Strings, Synths, and More)
Sounds can be altered by adding elements to them (Volume, Duration, Attack, Pitch, LFO, Filtering, Reverb, Delay, High Pass, Low Pass, Bit Crush, and More)
Nodes can be moved, rotated, scaled, and snapped to a grid.
Fully functional undo and redo system.
Allow sharing mixes on the universe using mod.io.
Aimed to be friendly to those who are new to music and music creation.
Node creation is super easy! You can click and drag to paint them down and they will automatically connect to their closest nodes.
The entire node editing system is designed to try and make music creation as easy as it can be.
Every note can be edited after being randomly generated.
Drum patterns can be edited quickly and allows for a ton of variety.
All editing is built with multiple selections in mind.
There are other node types as well that are purely visual to help you make entire musical worlds!

After a mix is made you can save that and upload it to the universe directly in-game to share with the community. Then others can open up what you make, play it and potentially use it for inspiration to start something they create!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10/10 best musical game I have ever brought in a very long time this game will be a big hit looking forward when the curve nodes come out
I bought the game right on the third anniversary of its release without even noticing. The game has given me one of the most positive first impressions I've had in a long time, I found myself falling in love with it immediately and the more I explored the more I was blown away by just how powerful this thing is as a music-making tool. It's still in Early Access and it already feels almost like a playful DAW more than a game. From simple loops all the way up to full-length songs, you have some deceptively powerful tools here and the end results genuinely sound really good! I've seen Carol of the Bells in a little town where the notes were strung up like Christmas lights, I've seen Wet Hands arranged in the shape of a Creeper head, and even the game's own example content has a song that plays out across a ship that gets built up layer by layer as the song continues. Not just great tools for making music, but some really fun toys for presenting it as well! I'm amazed that this is built by mostly just one guy. It really shows that he cares for what he's making here, and I really have nothing to criticize. You can even use the music you make in the game commercially! So long as you use the royalty-free samples anyway, which are labeled and still sound really good. This game is awesome and it deserves a lot more attention. It looks good, it sounds good, and it plays smoothly.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is very not bad at all.
This is a really well put together music game, helping learn some of the basic theory around music while also doing it in a really visually satisfying way! The developer is incredible helpful and engaged and I would wholeheartedly recommend this game! If you don't believe me, check out the demo and look at "Assembly" in Explore, or Pillars in the universe, and many more builds that are available if you haven't made your own yet!
For a solo dev this is incredible. I love using this to create songs/melodies. There are a TON of ways you can customize every note, make it take longer for the note to get to the next note and there are LAYERS DONKEY. But the one thing I HATE about this is that the "vocals" sound more like an alien than anything else. I've seen a handful of other mixes, I don't think anyone actually ever uses the alien vocals XD. Again VERY impressive and I love music, so this... tool? (I'm not sure if I should call it a game or a tool honestly XD) has been really fun. it's been a blast seeing what other people have made. I'm sure you'll have fun with it too, even if you just want look at what other people have made. Random side note: I just realized that the max graphics literally says "What are you doing?" and its FANTASTIC.
Cool game has a lot of potential
nice game, a lot of fun experimenting with the sounds and functions! it took me some effort to get into the mechanics, especially with layers and stuff.. but the tutorials are fine, you just have to do them xD the automatic sound thing is really nice! and I love to get inspiration by other mixes in the universe <3 What I missed: during the tutorial everything is locked, you just can play around with only the thing you are currently introduced to. I would've needed to be able to play around with more during the tutorial, because I felt I needed to understand what was happening around, to really grasp the thing being introduced to me. I understand, that everything being unlocked can induce an overwhelming feeling, but everything being locked feels like I have no chance to recognise differences when I change things. Also I don't understand how to find mixes again, if I subscribed to them xD Do I just have to memorize their place in the universe? Or is there a list somewhere of my subscribed mixes?
L'IDEA è INCREDIBILE, DA AMANTE DEI SYNTH E DELLA TEORIA MUSICALE IMMAGINO SOLO QUANTO PUò DARE QUESTO GIUOCO, INCREDIBILEEEEE, AGGIORNERò, SE CAPIRò QUALCOSA IN PIù SUI SYNTH GRAZIE A QUESTO GIOCO GASA TROPPO GRAZIE PER STO ♥♥♥♥♥♥♥ CRAZY WORK BROOO
best game ive ever played
Awesome Update Thanks
Players by region
Where this game's players are, estimated from review languages.
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