
Step into the microscopic world of Mitos.is! Eat or be eaten—become the ultimate cell in a highly addictive multiplayer game. Diverse modes, daily tournaments, guilds, and gear await! The BEST game of 2015 is back!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Genres
Stats
English, Italian, Portuguese - Brazil, French, Spanish - Spain, Portuguese - Portugal, German, Danish, Romanian, Dutch, Swedish, Turkish +7 more
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 12.1Kreviews | 81% | — | $0 |
| Free | 840ratings | 90% | — | not modelled |
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nostálgico
Its a good game
a classic agar.io alternative if you're looking for a different kind of space to play the game, especially when it comes to the various gamemodes mitos.is has to offer, but unfortunately as of recent this game has mainly turned into a campground for "bot" players. while there are actual players that do play, it's very rare that you run into any of them regardless of when you play. from what i read through a discussion post, the bots have been more prevalent ever since the 11th birthday of the game. i hadn't actually played at the time of the post, but considering i've run into so many bots i can safely say that they're still apparent. would love to see a change in that regard as that would definitely sway my opinion of the game for the better.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amei
NICE GAME
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Swag
Weapon prices are going up, items aren't working properly, and the game doesn't even run right to begin with—there is constant freezing and FPS drops. You don't even look at my messages. If you don't care, just say it! I don't have to follow your game, and I don't have to keep writing to you about it either. 10 years have passed and there is zero improvement; it's always the exact same thing. If this is how you are going to operate, let's start a petition and get the game removed from Steam, because I have never seen such a toxic, unbalanced game in my life. The item prices are way too high and the coins you reward are too low. While other games treat their customers well, you are literally stealing from us. I am sick and tired of your system. Either do a proper job or shut the game down, this is absolute nonsense. The infrastructure of this game is complete garbage. Account security is rock bottom—there isn't even a 'Log in with Google' or 'Log in with Apple' feature. You haven't been able to fix the Facebook login issue for 10 years, and I honestly believe you never will. You need to implement a two-factor authentication (2FA) feature. For the sake of security, the account owner must be able to sign out of all active sessions, and the accounts actually need to be safe. People have $500 accounts here, and they have absolutely zero security.
Playing it since 2015, this is a fun game. Although similar to Agar.io, Mitos.is is better in every way. Many game mods, skins, equipable items, events, music and sounds, No lag, you can invite your friends, etc. And for those crying that it's "pay 2 win" , thats not true. You're just bad.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.8K | 96% | $11.99 | |
| $1.2M | 2.3K | 91% | $19.99 | |
| $1.4M | 3K | 89% | $14.99 | |
| $238.8K | 447 | 72% | $14.99 | |
| $147.7K | 1.1K | 94% | $4.99 | |
| $0 | 80.5K | 60% | Free |