
In a city where information is heavily monitored, couriers called Runners transport sensitive data. In this seemingly utopian paradise, a crime has been committed, & you are being hunted. You are a Runner called Faith and this innovative first-person action-adventure is your story.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About


Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 922 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terminer la première fois sur 360 à l'époque. Je ne pensais pas accrocher à ce jeu "bizarre" venant d'EA et d'un DICE durablement engagé sur la licence Battlefield. Quelle ne fut pas ma surprise, une petite claque esthétique et d'ambiance faut l'avouer. C'est un jeu exceptionnel si on combine une sensibilité au gameplay plateforme à la première personne et une ambiance ultra clean épuré teinté d'une musique mélancolique. Le fait que le jeu soit linéaire est justement un point fort qui sera malheureusement vite oublié. Un mot tout de même sur une narration assez transparente et des “cinématiques” très moches qui font tache (ça dans un remaster ça doit sauté). Dans un hypothétique remaster d'ailleurs j'enlèverais aussi toute phase de combat à distance avec arme à feu, ce n'est pas ce que le jeu propose c'est incohérent avec un gameplay basé sur la vitesse, le plateforming et le corps à corps uniquement.
Parkour em primeira pessoa numa cidade branca e minimalista, correndo por telhados enquanto foge de agentes numa distopia bem diferente do usual. O visual clean com detalhes vermelhos indicando o caminho ainda é icônico até hoje. O sistema de movimento é o grande protagonista: a sensação de fluidez ao encadear corridas, saltos e rolamentos pelos prédios é única, difícil de achar em outro jogo com essa qualidade. A direção de arte minimalista envelheceu muito bem, e quando você entra no "flow" de executar uma sequência perfeita de movimentos, é uma das melhores sensações que um jogo pode dar. O combate é o ponto fraco claro: atirar é ruim de propósito (o jogo empurra você pra evitar confronto), mas os momentos obrigatórios de luta corpo a corpo ainda incomodam bastante. A dificuldade também é irregular, com trechos de tentativa e erro frustrantes até acertar o timing certo. Mesmo com os problemas de combate, a experiência de movimento é tão boa que compensa. Um clássico que ainda merece ser jogado só pelo parkour.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Czech, Russian*, Polish, Hungarian, Portuguese - Portugal*languages with full audio support
| $6.99−65% |
| 933ratings |
| 86% |
| #112 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 923 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
looking back on this game in 2026 it certainly feels like it had one teenage writer and a budget of 3 shawarma w/ medium fries but it's kinda charming quick lil game, you can see how this inspired stuff like Ghostrunner which is pog so this is also kinda pog
Really great art direction, visually, awesome soundtrack, fun gameplay that feels rewarding the more better you get at it, nice and short too, doesn't feel like it wastes any of your time.
Игра зaeбиcь, только не для современных пк, вылетает при каждом удобном случае или зависает на альт табе
Um diferente — e divertido — jogo de plataforma 3D em primeira pessoa. O jogo é relativamente curto e embora exista uma história de fundo, ela não é um dos pontos altos do jogo. Por outro lado, a protagonista Faith Connors ficou bem legal. Assim como a arte e as cores utilizadas no jogo, que são de muito bom gosto, das mais bonitas já vistas.
10/10
I love this game
I am in two minds about this one. I can absolutely see how this game was revolutionary, going on to inspire all sorts of movement and parkour games. It has a lot going for it! I especially enjoyed the soundtrack and visuals. It is a striking world the devs built. Too bad it is tacked on to janky, inconsistent controls. Seriously, the amount of times I failed because of pinpoint precision needed, hitting a weird angle, or just some interactables straight up not working bothered me more times than not. However, when it does work, it feels satisfying. I chalk those faults to its age, so no biggie. Another thing I will contribute to its age is the tweaks needed to be done to get it running on modern hardware. It is not too hard if you know basic modding or can read and follow a guide. The one key fix for me was the FOV and disabling depth of field, bloom, and motion blur. Those four are just torture on the eyes! Like I said, though, it is not hard to fix along with a few other things, and there are plenty of guides on Steam and Google. Overall, Mirror's Edge gets a pass from me. It is an older game I missed out on with some issues, however it is still a fun, short, and sweet experience. It gave me Portal 1 and Superhot vibes for some reason, not necessarily because of the gameplay, but the vibe. Either way, if you are interested, give it a shot!
wow this game is amazing. if its laggy for you turn off Nvidia Physx
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.7M | 15.9K | 83% | $39.99 | |
| $20.8M | 37.7K | 92% | $19.99 | |
| $20.7M | 21.4K | 89% | $29.99 | |
| $20.7M | 18.8K | 86% | $44.99 | |
| $20.6M | 37.4K | 88% | $19.99 | |
| $20.6M | 34.2K | 97% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 72 | 81% | Free | |
| — | 0 | — | — | |
| $5.9M | 14.1K | 79% | $19.99 | |
| $13.5M | 17.1K | 83% | $29.99 | |
| $66.7K | 165 | 93% | $14.99 | |
| $2K | 9 | 78% | $7.99 |