
Enter the parallel worlds enriched by the stories and match-3 games developed using cel-shading techniques powered by Unreal Engine 4. Ponder on your choices because each of them will determine the fate of all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About










Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 854 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挖坟,没有看到墓
也是成功的被第一次賽博仙人跳,一代做的那麼好,二代就不能出國做嗎? 那麼好的品質就不給做那種畫面? 白瞎了那麼好看的建模,真以為大家愛玩消消樂啊? 搞笑呢么!!
年轻人的赛博仙人跳,纯纯诈骗,以为和一代一样,后面直接背刺忠实用户,活该破产。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 5.4K | 93% | $14.99 | |
| $3.2M | 10.7K | 92% | $19.99 | |
| $3.2M | 9.1K | 95% | $24.99 | |
| $3.2M | 6.5K | 86% | $24.99 | |
| $3.2M | 4K | 72% | $24.99 | |
| $3.2M | 4.7K | 92% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.8K | 128 | 95% | $7.99 | |
| $9.7K | 28 | 86% | $8.99 | |
| $152 | 3 | 100% | $2.99 | |
| $46 | 1 | 0% | $1.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, English, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Dear creators, continue with the first game.
当年第一时间入手,打着黄油的幌子卖纯剧情,回来踩一脚泄愤,小爷第一个评测给你了!!
Скам
“感谢Mirror 2:Project X让我明白什么叫真正的神品。” 光影效果渲染得就像爱情,看上去很美,实则空无一物。剧情深邃到我差点以为打开的是《三体》呢;角色建模精致到我怀疑是不是花了全部预算做了建模自己撸,再砍掉给玩家看看你们吃的什么,全靠玩家脑补。 我真心佩服开发者的打算,能把一款本该靠“色色”吃饭的游戏做成了义务教育级道德教材,从头到尾就差告诉我“你个死宅就不该有欲望”。 看你出了续作,亏我还买了支撑一手。 你给我玩这一出“光污染+消消乐”,就这游戏性,清明节我点开给我祖宗尝尝味,祖宗都骂我不尊重他老人家,说我好小子,给祖宗吃四呢。 Mirror 2唯一做得不错的地方就是跑得快,你们不跑路,我都担心你们没钱花。 妈的,我是来撸的,不是来体验爱情的。真就花钱嫖不到,看都不给。 没吃过四的可以尝尝,我祖宗推荐。
操你妈都多少年了还没退款,呵,tui!
年轻人的第一个教训
在我的库存不是我想玩,而是是我忘了退款 刷视频想起来库存里有这玩意,来给个差评
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.