
Collect copper ore and pass through various smelting equipment to produce copper plates.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
I guess I finished the game - but it feels very much like it's a demo or it is unfinished. I wouldn't recommend - because it's either abandoned or was never supposed to be more than this. Free games and web-games offer more complexity than this eg galaxy click. Play them instead. Translation is missing for some message errors - and the UI for upgrading needs a rework. Scaling and Achievements happen after a few hours of 'collecting' in-game, after the refund period is my guess. Perhaps there was a scope or change planned to add more features, further mining options, more depth - but it's missing. Once you get the final upgrades, the material/scaling suddenly makes sense, i.e. delivering materials doesn't make money - making products does. Which is probably the "meta" of this idle game's mechanics.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese**languages with full audio support
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2K | 17 | 65% | $4.99 | |
| $2.1K | 30 | 57% | $4.99 | |
| $103K | 412 | 59% | $9.99 | |
| $11.9K | 149 | 69% | $1.99 | |
| $2.6K | 14 | 29% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2K | 176 | 66% | $0.49 | |
| $1.2K | 73 | 90% | $0.99 | |
| $1.2K | 79 | 84% | $0.74 | |
| $1.2K | 51 | 55% | $0.99 | |
| $1.2K | 71 | 89% | $0.99 | |
| $1.2K | 78 | 83% | $0.74 |