
Mineral Defense combines tower defense with roguelite elements and procedural generation. Build paths, unlock upgrades, and unleash powerful synergies to conquer evolving challenges in an ever-expanding world.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 20 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mineral Defense is a unique blend of tower defense and roguelite gameplay, where the strategic possibilities are endless!
Shape the battlefield by unlocking tiles and crafting the ultimate path. Plan intersections and bottlenecks to funnel enemies in the most efficient way.
Use combinations of towers and abilities to defeat enemies!
There are many damaging and support towers at your disposal.
Slow enemies, reduce their resistance, melt them with acid, then explode them with missiles! That is only one of many ways to strategize the most effective survival. The possibilities depend on you!
Draw cards after rounds to unlock powerful upgrades, activate new structures, and improve your chance of victory.
100+ in game rewards, many more to come!
Use collected research points to unlock new technology. Discover the potential of powerful structures, unleash devastating abilities, invest in risky catalysts, and improve your arsenal with upgrades.
184 unique research entries, more added every week!
Mineral Defense offers save functionality, letting you pick up where you left off with ease. The game will automatically save your progress at the end of every wave!
We understand that not everyone has hours every day to game. Mineral Defense has 4 adjustable game speeds you can use to play the game at the speed that works best for you.
The Mineral Defense Discord server is an active community where you can share your thoughts, give suggestions or report bugs, or just hang out and chill.
Join us via the link in the info tab!
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have mixed feelings about this game. It's fun, but it's also a grind fest. I feel I had the most fun when I first starting playing the game, lost some interest about 20 hours in, then it got fun again after unlocking additional perks and towers. Then it got boring trying to farm extra research on the first planet so I could stand a chance on the second planet. Overall, I'd say it's a decent game, but it has issues. -Ice Tower feels obsolete now that Both Gatling and Cannon Towers can obtain the Ice Round Perk. It doesn't help that in endless mode, you are better off using bomb towers instead for the AOE DPS. -The second planet is much harder, but you earn the same amount of research per kill as the first planet. In order to get stronger, you need these points. So you're incentivized to farm the first planet, cause the alternative is hitting a brick wall and going nowhere. -The game has a lag/framerate issue in endless mode that eats up your computer's memory. It tends to start around wave 150 on the first planet and 90 on the second one. It appears to be linked to the amount of projectiles being fired from your towers. In my experience, missiles, and gatling are the biggest offenders. (possibly flame and ice with shard upgrade too) --Laser Tower breaks when the lag hits. It's supposed to deal more damage over time (with a cap) but it tends to stay at base damage when it happens. ---So additionally, if you use the fast or fastest setting while the game is lagging/losing frames, your towers are not going to fire as much as they are supposed to. I know this because enemies will break through areas that they normally would not. And the power consumption drops to a fraction of what it's supposed to be. Hopefully the lag/frame/memory thing gets fixed. And gosh darn it, I wish there was a neutral review option. If you play up to wave 50, which is the intended end, the game works perfectly fine. The only real issues I have are in endless mode. So I'm gonna give it a thumbs up, but you have been warned about the problems if you venture into endless mode. (Which btw isn't actually endless, the grid caps out at 25x25 so it can end hilariously with nothing spawning in)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Itty bitty game with depth. Quite fun.
Довольно таки простая(в плане графически),и в тоже время залипательная TDшка!Надеюсь разрабы не забросят проект и будут пополнять его контентом.
Got my Key from Alphathetitan/ttv, and have lost time to this amazingly addictive game, nice graphics, and a great development tree to try and get better each time.
dobra, troche mało światów
Its a complicated recommendation. But i very much enjoy playing this. Pros; -very well balanced towers -roguelite elements via research add alot of longevity and complexity in builds, in some ways superior to my other favourite TD, Nordhold (100% recommend that game) -smooth as butter performance -difficulty scaling and resource demands scale extremely well -exploring the research trees is alot of fun and i don't feel punished for lateral upgrading alot Cons; -dull aesthetic, only 2 maps, 1 of which is locked out until you've spent at least ~5+ hours playing. -artstyle is mid -relatively few, and restrictive options in the graphics tab (as in, i can have vsync enabled, or i can pick my fps, i can't do both, and fps options don't match up with my monitor, 120-240fps is a rather confusing jump) -music sucks (not a really big problem however, i just put on a music stream playlist instead, i do this for loads of games these days) -no VA work at all, and mediocre sound effects outside of that, generally the audio is poor all around, i'd like the turrets to have a more punchy sound, but to be fair it'd be hard to balance the audio when you have 50+ different turrets blazing away simultaneously -i have to restart the game like 5-10x at the very start of each session, to get the lucky roll where loads of mineral resources spawn around my base, which is tedious, albeit the restarts are very quick and don't strain my pc at all, but frankly it should just be adjusted for lots of mineral spawns every time, its a 5x differential between normal spawns and high-resource spawns, pointless. -no custom in-game mouse option, during heavy play it can be extremely hard to see your own little white cursor, its one of the very few games to NOT have a custom in-game cursor as default, a strange and baffling omission from game design. Overall, very compelling game, but the dev needs to hire an art director/vfx artist to spice the game up, sacrifice a little performance for alot better aesthetics, it'll definitely improve sales. Otherwise the games loads of fun and very addictive.
:-(
I initially got it off for free, but it was fun enough that I bought it. I think that is enough of a review?
its ok
Surprisingly fun. I got it for the reviews since the screenshots weren't as nice as the TDs that I usually paly. But this game is A LOT of fun! Give it at least 2 games (make sure to research between games). It takes a minute for it to show its depth.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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