
Fight your way through an exciting action-adventure game, inspired by classic dungeon crawlers and set in the Minecraft universe!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.86/day in the week to Aug 18 → 42.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 18Kreviews | 90% | — | $7.8M |
| $19.99 | 29.7Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好
Have 500+ hours on switch, switched to PC and its still a top 5 game oat
人机验证很难过,上网查找办法也基本没用。买来纯落灰的,希望可以修改。如果有人知道简便方法可以留言和我说。之前在别人家玩过,做工很好,建议先观看一些教程,这样会更好上手
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 9.2K | 71% | $39.99 | |
| $7.8M | 34.8K | 94% | $14.99 | |
| $7.8M | 27.1K | 93% | $14.99 | |
| $7.8M | 20.7K | 91% | $14.99 | |
| $7.8M | 42.6K | 84% | $9.99 | |
| $7.8M | 14.3K | 89% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $29.99 | |
| $126.6K | 400 | 77% | $14.99 | |
| $0 | 78 | 94% | Free | |
| $624.7K | 1.7K | 89% | $19.99 | |
| $82.5K | 265 | 94% | $14.99 | |
| $429.8K | 1.5K | 82% | $14.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #63, worst UA #98 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil*, Russian, Simplified Chinese* +3 more
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really good tbh, way better than i was expecting. Probably the best Minecraft spin off game. If your into dungeon crawlers like Diablo and like Minecraft then im sure youll enjoy this game, get it on sale tho the base game is short and you could honestly beat it in like 6hrs maybe 5hrs if you just focus on main missions. If you try to do every single secret level, really take your time with it and really try to level up then it will probably be around 15hrs from what ive seen for most people. I took my time with the game, did every secret level, replayed missions and even did the tower a couple times and beat the base game at 16hrs. The DLC is great I def recommend getting this game on sale with all the DLC it pretty much doubles the length of the game, I took a bit longer to finish everything because i like going back and replaying the levels to get all the gear. Once you beat all the levels then all thier is left to do is basically just replaying everything on a higher difficulty and leveling up, I got to Apocalypse and after that i didnt really feel the need to continue anymore if you like grinding then you def enjoy the end game or post game stuff. Great game def recommend, good for playing while having music on or having something on a second monitor.
muito daora, jogo pik4 solo e coop muito bom
So bad. The game is kinda there, but there are many design decisions that feel like the designers don't play any video games at all. Example: fall damage in a hack'n'slash... The biggest issue is the UI. It is unintuitive and clunky. Information is scattered around the screen, and there are many elements that are not explained at all. No minimap, a clunky sorting system in the inventory, and sometimes no clear objectives on the map. Sometimes you need to hold a button to confirm actions, sometimes you need to double-click. Weapon statistics are not clear enough. I still do not know what "power" means, even though I have information about the damage of the weapon. There is also a system of "enchants" on gear that modifies the power of an item in many ways. However, if you want to buy a new weapon from a vendor, you only see icons representing those powers (you need to remember what they mean). The game is buggy. I expected more quality from an M$ game. You can get stuck behind doors because your teammate entered the room first. You need to use teleport to join them (which takes about 5-10 seconds to cast). You can also spawn out of bounds or fall through the ground. Additionally, you can have some enchant combinations that simply do not work properly (for example, a crossbow with Exploding and Poison enchantments makes the bolts stop exploding). The worst thing about this game is that the same button is used for both attacking with a melee weapon and interacting with things. It is so frustrating that I need to clear mobs before reviving my teammate, only to accidentally try to pick up the teammate and get interrupted (or even killed) while standing still. Forgot to mention that I am trying to farm gear in some high-level dungeons (like level 60+) with level ~55 gear, only to get drops around level 40... while getting one-shot and struggling to deal enough damage Oh, and there is no WASD movement. I needed to use controller to "enjoy" running around
gostei bastante de explorar o mundo do Minecraft em outras perspectiva, novos mob, biomas, armas e etc. A gameplay é um pouco repetitiva após algumas horas, mais é um bom passa tempo é divertido, como amigos fica melhor ainda.
Ahhh ahhh, eskiden bayılarak oynadığım bir oyundu. Şimdi full dlc leri ile alırsanız, oyun daha fazla çeşitleniyor ve tekrar etmekten çekiniyor. Kuş bakışı en iyi minecraft hack and slash oyunu olabilir.
毫玩
hay que derrotar a un enano negro, 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.