
MINDS BENEATH US is an emotional sci-fi narrative game. Through the eyes of a humble individual, experience a mad world where humans are exploited as computing devices for AI. Listen to the concerns of those you meet and offer guidance. Together, face challenges and confront an uncertain destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 18.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Embark on a thrilling sci-fi journey in a futuristic Asian city with MINDS BENEATH US. In a society fully automated by advanced AI, you find yourself trapped in a foreign body, alongside the subconscious of its original owner.
As society evolves, a new industry emerges that replaces the hardware needed to operate AI-automated systems with human brains. Consequently, the most disadvantaged citizens have had no choice but to sign up one after another. Against the backdrop of this mad society, a conspiracy gradually unfolds.
Players can make their own dialogue choices and shape the relationships between characters throughout the journey. The combination of dialogue choices and actions will continually affect the story.
Observe environments, pay attention to the dialogue, and then look for hidden clues in every scene. This way, you can even unlock new dialogue choices.
With hand-drawn animation and smooth camera movement, a unique cinematic experience is created.
The game combines 2D characters and detailed 3D environments to present the streets of a near-future Taipei.
Genres
Engagement
Reviews
Themes across 508 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Minds Beneath Us is one of those games that grabbed me visually, and then left me vomiting at the quality of writing. It's so bad that I actually thought the game was being clever at the start, that the writing quality was more to do with the npc potentially being a *Spoiler* but nope; its actually incredibly bad. Either the original translation to english didn't really translate well or lost some of its meaning, but I doubt it; rarely have i refunded a game so quick based on just how bad the writing was. Visually it's great, and the story is potentialliy interesting. However attrocious quality in writing that makes AI slop look like Shakespear makes me think that they absolutely skipped on hiring writers for this and what we got were the placeholder text - it's that bad. The overwhelmingly positive rating for this makes me even more deeply suspicious now. Chinese farm bots or just people who don't mind reading trash-quality scripts on their screen. The quality of the writing akins to something like "Oh wow. You make me happy. I'm so glad. Thank you for making me happy" - "I'm really glad you stood up for me. I overheard you. I'm happy you stood up for me. I think I actually like it when you stand up for me now." Stay away from what appears to be a very deceptive game that is absolutely perceptively crap!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 5.2K | 92% | $14.99 | |
| $2.1M | 1.7K | 91% | $29.99 | |
| $2.1M | 2.5K | 89% | $27.99 | |
| $2.1M | 2.6K | 90% | $39.99 | |
| $2.1M | 3.3K | 89% | $29.99 | |
| $2.1M | 3.8K | 75% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $246.4K | 592 | 79% | $19.99 | |
| $9.8K | 51 | 100% | $10.99 | |
| $6.9K | 21 | 86% | $16.99 | |
| $1.5K | 36 | 72% | $2.99 | |
| $662 | 12 | 92% | $2.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Simplified Chinese, Japanese, Italian, Russian, Spanish - Spain
Hours played at review time, across 508 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好的游戏
。
Очень крутая игра для любителей киберпанка. Для тех кто не любит читать много текста - не подходит (даже если выбрать отдел оперативников, текста будет очень много). Но сюжет просто бомба. По ощущениям как будто наше "светлое" будущее лет так через 30 если продолжим использовать ИИ. По мне так 10/10.
You love your girlfriend so much, you try to save the world. Flawless writing, incredible experience.
没想到TSMC会走到这一步,所以最终还是利好内存和芯片,不过休息室里的大同锅爆笑,主角家里的电器也大多是大同的,很注重隐私了
夯
您好,陌生人,請問可以給貓貓一些Steam點數嗎? 他已經10年沒吃飯了 __ /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
伟大
整體過譽,但打折算CP值高,不過故事很無聊,所以算是推薦,也不推薦。不過,臺灣人若又是新北人視角看會覺得充滿情懷。 體感對話選擇對後續的影響程度不高,有些對話情節甚至蠻冗長,到後來沒有閱讀耐性,但也無法快轉,後來都沒在專心看。而故事走完之後,無論是故事情節或人物角色都沒有明確記憶點,很平淡。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.