
MINDS BENEATH US is an emotional sci-fi narrative game. Through the eyes of a humble individual, experience a mad world where humans are exploited as computing devices for AI. Listen to the concerns of those you meet and offer guidance. Together, face challenges and confront an uncertain destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.11/day in the week to Aug 4 → 18.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Embark on a thrilling sci-fi journey in a futuristic Asian city with MINDS BENEATH US. In a society fully automated by advanced AI, you find yourself trapped in a foreign body, alongside the subconscious of its original owner.
As society evolves, a new industry emerges that replaces the hardware needed to operate AI-automated systems with human brains. Consequently, the most disadvantaged citizens have had no choice but to sign up one after another. Against the backdrop of this mad society, a conspiracy gradually unfolds.
Players can make their own dialogue choices and shape the relationships between characters throughout the journey. The combination of dialogue choices and actions will continually affect the story.
Observe environments, pay attention to the dialogue, and then look for hidden clues in every scene. This way, you can even unlock new dialogue choices.
With hand-drawn animation and smooth camera movement, a unique cinematic experience is created.
The game combines 2D characters and detailed 3D environments to present the streets of a near-future Taipei.
Genres
Engagement
Reviews
Themes across 503 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
当之无愧的神作,光是思辨内容和人物塑造就完爆同类作品一条街,游戏开放进步的人文氛围也神了,更重要的是这游戏真的很好玩。可惜热度有点低,最希望制作组赚米的一集。
一周目12.8h通关!非常优秀的本土风格赛博朋克+反乌托邦主题AVG。 整体叙事和情感表达都十分细腻,有严肃的道德困境也有温馨搞笑的日常生活,剧中每一个角色都有自己的人生和自己的信念,在倾听角色们关于善恶、正义、资本、社会、自我的讨论的时候,作为玩家也不禁会对这些每个人或多或少都会考虑过却不曾真正仔细思考和与他人探讨的问题产生一些深思。 另外,“赛博朋克”的主题往往都以美式/日式的风格为基础,但由台湾制作组所书写的本作的故事,不论是场景还是角色的日常对话,点点滴滴中都带有生活在中文圈的人一定能够体会到的亲近感,让人更能沉浸于其中。 在看staff列表的时候发现制作组的好几位成员都身兼数职,听友友说才知道是大学生作品,更是感到惊讶,实在是非常了不起! 近几年来人工智能的飞速发展让故事与现实的联系更为紧密了……但即便在这样看似晦暗无光的世界里,人们也应当去互相交流与理解,应当去诉说自己的心情,应当去勇敢地做出的选择,去证明自己的意志与存在,也应当坚定地去与重要的人站在一起。 很高兴参与这场旅途,也很期待制作组的新作!! 希望我们可以再次相见,[i] 我的朋友 [/i]。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Simplified Chinese, Japanese, Italian, Russian, Spanish - Spain
Hours played at review time, across 503 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩游戏第一次因为过剧情时被震撼而感到手脚无力。很好的游戏,希望有续作(毕竟后面看起来也算是挖个坑)。
吹爆,非常出色的文游,剧情涵盖了赛博朋克世界观的各种经典元素,每个抉择几乎都是在拷问玩家的内心,二选一贯彻始终。跑图很轻便,存档点多,剧情节奏相当流畅,还有不少调节气氛的湾式幽默,推荐一口气游玩。遗憾的是没有怎么回收开头关于MBU的伏笔,听说要出续作,希望可以保持质量 出必买
国内文字ADV天花板
为什么如此冷门 都快来玩 赛博朋克故事剧情,对话选项自由度挺高的,基本不会影响故事结局选项,兼具都市感和科幻风的电子音乐非常好融入每一段故事剧情,人物塑造偏群像类型,玩到每一个配角的支线会让我更进一步理解其深层动机,对于剧情内涉及的一些矛盾比如关于伦理问题,看了下大家的讨论让我加深了对游戏的理解,几年来玩过的最好的剧情向游戏,看完结局1的后续有点后悔选了结局4
讨论了很多深刻的主题,社会、规则、正义、爱情、个人追求、人生的意义……主人公们不同的思想碰撞也让人产生一些新的思考
神作,伟大的赛博朋克叙事作品。 即便在算力发达,AI能解决众多问题的时代,人与人之间的真情和对自我的探索也不会停止。沉没意志对众多话题展开了讨论,无论是从AI与人类的关系,正义标准的探索,道德与利益的取舍,抑或是该如何爱一个人......我不止一次的向自己发问,我的选择是什么,我的选择真的是基于自由意志吗? 最后,不止一次为主角与芳的神仙爱情而流泪。芳!我永远的老婆!!好想和你在湾北就这样安安稳稳的过上小日子。但是对不起,我无法对这么多人的苦难视而不见。最终还是以我残躯化烈火了!如果是你的话,也会支持我的吧。
戴世杰你好,我是你的好朋友阿岚岚~ 期待下一次见面 这么牛逼的游戏就不能做一下广告吗! 感恩夏促吧我还是。
无比少见的,能做到严肃探讨公平争议信任原则等社会议题没有说教只是展示相应抉择以及后果,男女角色设计都从完全的主体性出发双商高质量在线,所有人都展现作为正常成熟智人的沟通能力,剧情从头到尾完善处理平稳落地的中式赛博朋克,完全伟大,无需多言。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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