
MIND MAZE - is a logical competitive game based on capturing of the playing field.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About




Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−50% | 91reviews | 77% | — | $6.5K |
| $0.99−80% | 17ratings | 67% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
AI is extremely dumb, multiplayer is dead.
基本的にCPUが2手以上先を読まずに動くのと、壁の置き方に癖があるので、コツさえつかめば勝つのが容易い。 ゲーム内容も単調で、盤面が変化する以外のバリエーションもないのでちょっとオススメはできないかな。
Меня вые6ал ИИ. Игра 3алупа
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Simplified Chinese, Korean, Dutch, Polish, Portuguese - Portugal, Russian +3 more
| $4.99 |
| 14ratings |
| 76% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
сойдет
也算是经典玩法的一种了,圈地盘的,不是很难
in this , you have to play against the PC or another player. so in solo mode, you play against the PC and wait for it to make a mistake. after someone wins , your cell count goes away , so you can't see what the results were. the music goes quiet every time before it restarts.
♥♥♥♥
Simple, yet engaging puzzle game.
Петиция Если тут наберется несколько наград то таких шедевральных игр не будет в стиме
啊等到我想起他通关他后,已经没有人气了嘛
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.5K | 64 | 86% | $4.99 | |
| $6.5K | 52 | 85% | $4.99 | |
| $6.5K | 458 | 81% | $0.99 | |
| $6.5K | 130 | 82% | $1.99 | |
| $6.5K | 180 | 60% | $2.24 | |
| $6.5K | 74 | 86% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $363 | 2 | 100% | $4.90 | |
| $7.8K | 16 | 100% | $14.99 | |
| $43 | 1 | 0% | $1.99 | |
| $0 | 17 | 65% | Free | |
| $0 | 9 | 78% | Free | |
| $285.2K | 1.4K | 86% | $9.99 |