
Race across a curious island in this fast-paced, light-hearted platformer
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Dutch, Portuguese - Portugal, Russian, Spanish - Latin America
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Собачка ^^
I love platformers and I loved every second of this. Challenging, but not overbearing. Reminds me of the old 2 bit games I used to play as a child.
Great game got it on the switch because its that good!
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]이렇게 재밌는데 평가가 없네?[/h1] 점프와 액션, 두 버튼 조작. 하나에 30초 분량인 꽉 찬 레벨 구성. 사람을 몰입하게 만드는 고품격 레트로 플랫포머입니다. 여러 번 죽으면 무적 아이템을 주기 때문에 엔딩은 누구나 볼 수 있습니다. 하지만 모든 레벨에서 랭크 S를 달성하려면 어려운 길로 달려야 합니다. 도전 과제 100% 달성 어렵습니다. 엔딩을 보면 타임 어택 모드가 열립니다. 타임 어택 모드를 10회 미만으로 죽고 깨는 게 마지막 도전 과제입니다. 게임을 처음부터 끝까지 완주하는 동안 10회 미만으로 죽으면 됩니다. 익숙해지면 완주하는 데 20분 걸리기 때문에 도전할 만한 분량입니다. 그래도 연습이 필요한 과제라 쉽지 않습니다.
me salió hasta una ampolla con este juego, me encanto, es divertidisimo, 100% recomendado
When this game came out for mobile devices a few years ago I thought it was great. Now that I downloaded it on Steam I still think it's great. And why??? Because it's great. Pure addiction. You can play for hours and hours. 9
To start things of. I recommend it if you like autorunners, because this game was made with the intention of never stopping, even giving you an option to turn on autorun. (That option only really exists for like half the game, because the other half autoruns anyway. The surfboard always autoruns and once you control your dog, it also autoruns... and bossbattles do too.) Everything is carefully crafted to just exactly work in one intended way (sometimes more, but later on it becomes more like a puzzle on how to run through it), so you die on every obstacle to find out how to do it, which is a little frustrating without checkpoints imo, but feels very good, once you get the run done. So if you don't mind a bit of trial and error, until you memorized the harder stages and bosspatterns, you're gonna die and try again and again until you know whats coming. Which brings me to my next point... the bossbattles are basically just set in stone patterns that you need to memorize. To be fair, it would be pretty hard to do them first try, because everything is happening so quickly. It would be very frustrating, if they had random patterns and you COULDN'T learn them, but at the same time, having to redo 2/3 of a bossfight multiple times, just to find out how to solve the last piece of the puzzle, is a bit annoying to me personally. I've said a bunch of negatives, but in general, the controls feel quite nice and responsive, though I must say, that having the button to slide under objects and throwing an apple at an enemy on the same button, depending on if the game wants you to slide or not, was also confusing at times. There were points in which I wanted to slide under enemies, but the game wanted me to jump and throw something at them, or jump on top of them, which meant I couldn't slide and only had this one path to clear the obstacle. At last, I don't get why I had to turn windowed mode on in the config file and not in the optionsmenu, like every other normal game. The game works perfectly in windowed mode, so there is no reason not to add the option... also I found no way to change languages. I play my games in english everytime, even though I am german, but I use a german steamclient, so it sets the game to german, without any option to change it to english. Its just a minor designflaw, but I don't like german dialogue in games, always feels a bit cringe to me. Overall I said way more negatives than positives, probably because it is easier to say what I didn't enjoy, but if I didn't enjoy the game, I wouldn't have completed it. Doing all S ranks however feels a bit too annoying. I was perfectly fine and happy just beating the levels. So know what you're getting into, when buying this. Its not a long ride either. I've beaten it in 2,5h.
Despite its glaring flaws, I was ready to leave a positive review until... the last achievement. The last achievement wants you to finish the whole game under 10 deaths. I was enjoying it trying many times to get S each level, but it was no longer fun when I had to beat the whole game with as little death as possible. It ruined my entire experience. The biggest issue is that the game frequently micro-stutters/freezes, completing omitting your input. This happens VERY often. My rig with 4080 Super should not have issues with such game. This problem seems to be also happening in the console version so it's simply poorly coded. I have had so many deaths during my playthrough for the last achievement due to these freezes.
I own this game on multiple platforms at this point, and there's a pretty good reason for that. The levels are fun as heck to play and to play again, even without stopping. It's a short but sweet game, basically. Recommend playing it, and make sure to go for 100%, cause that's where this game shines the most imo.
2d platform fena değil eğlenceli
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