
Take control of a mighty ball and fling with great precision towards the top of the Tower. Jump through aesthetically pleasing environments filled with intriguing creatures and encounters. Falling is part of the journey, so just keep going. Can you reach the end?
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun! very challenging, but not too crazy as to cause an existential crisis. recommended!
Took me about 4 hours to beat, after the learning curve it is very fun and challenging
It's a good game and a cool idea, kinda like Getting Over It but... R E G R E T S
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
banger
i recommend you buy and play this.Do not for a second believe you'll have a good time. .hahahaha
Really Stressful, incredibly addictive, Great Challenge.
Pretty good I would recommend to anyone who just wants a little challenge
very short but make me screem very loud.
i suck
I just finished the game and I can share my experience: First of all, the concept of the game is awesome and in my opinion, if it was done well and fully refined, it would be same, or even more popular than Jump King. In my opinion, the biggest problems so far have been: - settings interface too empty (3 options that don't even save when we exit the game), - no change of scenery and a very short map, - no achievements, so there's no point in actually playing the game yet, - no checkpoints and changes in scenery to make progress visible and the game gets boring quickly :( - the game's difficulty changes too much (the game's difficulty varies throughout the game, it's hard at the beginning, then it gets easier, and at the very end it's definitely too hard). - the controls are a bit strange and even broken at times: (- the mouse off the screen blocks aiming the ball, - the ball's texture breaks when the ball falls to the ground, - when we hold the left mouse button while falling, we cannot aim the ball on the ground and when we release the LMB, the ball flies left or right, - the camera refuses to move up in the most important moments of the game, - sometimes the ball bounces off the wall and sometimes it doesn't, - the ability to bounce off the wall when falling is useless and hinders more than it actually helps.) I hope that the author is still working on the game and will update it in the future because the concept of the game is really good. I'll be waiting :P
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 49 | 98% | Free | |
| $7.5K | 92 | 89% | $2.99 | |
| $2.4K | 10 | 70% | $9.99 | |
| — | 0 | — | — | |
| $3.2M | 13.4K | 90% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4K | 69 | 72% | $2.99 | |
| $4.4K | 92 | 71% | $2.99 | |
| $4.4K | 62 | 65% | $4.99 | |
| $4.4K | 91 | 73% | $2.99 | |
| $4.4K | 137 | 99% | $1.99 | |
| $4.4K | 73 | 86% | $3.99 |