
The protagonist of this lonely life is you. You leave your hometown and come to a strange world. The world is prosperous and cold, strange but real. You may like it or wish you could tear it to pieces. The good news is, you have the choice!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 4.63/day in the week to Jul 19 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一开始是在哔哩哔哩看到up发的视频,这种冷战背景下的,已小人物视角来看待地区革命的视角真的是一绝。因为主角本身并没有与这个红月地区相关的文化认同,因此这种旁观者的视角真的很有意思。可以说在像素rpg游戏当中找不到平替的游戏。作者还贴心的附赠了攻略,超赞。
非常有趣的游戏,能给人带来很多快乐,甚至回忆起玩E+的美好时光。游戏虽然体量很小但有庞大的世设支持,故事很严谨,不是随处可见的要素拼凑。对话对信息量和流畅度的平衡把握得很好,人物塑造得也都很鲜活。游戏难度并不高,战斗关卡有点卡手但也没有必要用跳关指令,实在不行成为魔法使就可以横着走了(除了ex关卡,这个实在是打不来,走了)。何况魔法使改造的演出非常宏大,算是把这引擎的性能发挥到极致了,很喜欢。此外各种梦境也很棒,有办法收集全梦境就好了。攻略和实际游戏有微妙偏差,建议自行探索(爽玩扫雷)。总之这个游戏,所有人都应该玩一下,不然会错过很多美好的东西。
超级推荐! 主题重,难怪19+。 非常宏大的世界。有种压抑不安的感觉。我稚嫩的思想不够完全理解本作,故不作多言。 超级推荐,感谢款待! —————— bug感觉有点多。在《三千座坟墓》任务中,带上宠物去两人谈话,中途宠物挡在两人中间,谈话继续不下去就卡住了。把宠物送回家,就不会卡住。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 44 reviews with recorded playtime.
世界观宏大,支线丰富,探索有趣,地图结构庞大,类像素开放世界。缺点:老式RPGmaker制作,地图设计粗糙,无意义且困难小游戏较多,无指引寻找NPC费时间。
[h3] 不必等待炬火,我便是唯一的光 [/h3] 2024年才玩到,相见恨晚,应该是迄今为止玩过的最好的RPGmaker游戏。 我们的一生都将长久地活在一个差别不大的世界里,默默又焦躁地盼望那个遥远的年代,从缝隙中窥伺它的曙光,在这漫长的等待中,我们都会被忘却,但终有一天,黎明之光会洒满世界,洒在每一个人的身上。 把爱献给这部让人热泪盈眶的作品,以及那些无数甘于为了全人类最崇高的理想而奉献一生的无名者。
理性告诉我们应当臣服于现实,但总有一些人选择献身于理想,试图走那一条独立自主而又充满坎坷的道路,避免技术被社统和强权垄断。我们相信,黎明之光会洒满世界,洒在每一个人的身上。因为思统不是一种观点,而是一种历史的趋势。
每次玩这种非线性的RPG游戏都很伤脑筋,因为少了第一次接触的新鲜感加成,以及缺乏引导和我时间不够的问题,但耐着性子看完实况我只能感叹,真是优秀的作品
非常好的游戏,特别宏观的背景,就是武器操作一言难尽
值得换号后再买一次的含金量,拖了很久才打通关,但游玩的每一刻都给了我很大的震惊 我也一直在构思一部这样的小说(虽然可能永远只有自己才能看到)大佬的心血之作也给我以很大启迪,让我重新从意识形态方面构造人物 总之,期待下一部作品啦
剧情丰富,世界观庞大,高自由度,思想深刻,好玩!!!
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5K | 80 | 91% | $4.99 | |
| $114.4K | 287 | 84% | $10.99 | |
| $5.2K | 49 | 92% | $5.99 | |
| $3.7K | 27 | 89% | $5.99 | |
| $1.2K | 6 | 83% | $7.99 | |
| $759 | 5 | 80% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.4K | 625 | 59% | $1.24 | |
| $18.4K | 148 | 86% | $4.99 | |
| $18.4K | 136 | 93% | $5.99 | |
| $18.4K | 62 | 97% | $9.99 | |
| $18.4K | 111 | 52% | $5.99 | |
| $18.4K | 73 | 68% | $9.99 |