
Become the hive mind of a robot ant colony in Microtopia! Use pheromone trails to create, automate and optimize supply chains for your ants to follow. Collect resources, produce goods, feed your queen, grow your colony and fly out to expand the species!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In Microtopia you'll manage a colony of robot ants, design a network of transport trails, explore unique environments and expand your settlement.
Your goal? To reproduce! Create young queens that will fly out during the nuptial flight to spread out to distant lands. Starting the cycle anew.

Deploy your queen to start a colony. Navigate a world of electronic waste.
Use trails and buildings to create instructions for your ants. Collect materials, produce goods and feed the queen.
Optimize your layout by using sensors and logic gates to sort your ants based on different properties.
Upgrade your workers into different castes like flying ants, digger ants and inventor ants.
Progress through a tech tree to unlock new features.
Expand your colony and fly out to nearby islands. Explore a vast array of colorful biomes, discover new plant species and find ways to use their resources.
Reproduce: As with all life; your goal is to reproduce! Gather up enough resources to build young queens to let them fly out and start new colonies!
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 969reviews | 88% | — | $705.8K |
| $19.99 | 18ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I hated quite a lot the fact that the game is fun and well built and then you immediately incur in the half hour of the game in the horrible ant paths system that is messy and more often than you want, you end up crossing paths and ants start picking up paths of other tasks, unless you spend an eternity rebuilding or thinking in advance how to place buildings to not make path cross, or invent complicated paths with logic gates. That alone was more frustrating than the whole initial learning part (which is frustrating and fun in any game). I cannot think honestly, to have to over engineer everything for the next 200 hours because the ant paths might cross at some point and ♥♥♥♥ up a whole colony of 1000 ants work and I have to manually pick them back, empty the materials they got mixed and put all back in place. It's not that like other games where instead of ants you have belts and pipes, and you just delete them. You have to wait that ant dies and either keep them still until they die, have a mess of stuff on the floor and resort it all and stuff. Meh. I'd recommend the game but this is like a basic fundamental thing that is rubbing me really the wrong way.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese, Korean, Polish, Russian, Simplified Chinese
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
What I like about the game: - recycling ants: a small worker becomes a worker becomes an inventor etc... this renewing of lifecycles is a fun mechanic to the game - gigantic skill tree to unlock, like really... it's big - seeing my ants run around doing all sorts of small little tasks - keeping the queen fed - flying ants - new worlds to unlock and explore what I dislike about the game: - Finite resources: constantly having to check in on certain resource (iron, glass, rubble, etc...) is a bit tedious. I don't like having to move that stuff over and over or production fails. - resources are not shared between worlds. you either fly them over or have to manufacture everything locally which feeds into the finite resource point above even more - wish all gates were unlocked from the start instead of having to unlock them. It's not super bad but it would be nicer if you just got them instantly. would make planning a lot easier. It's a very fun factory game and I'm spending a lot of hours on it.
希望能有更多终局内容
It is just not satisfying. The whole time some supply chains are not working because resources are used. Skill tree is a mess. You think you can progress different routs but then you require some specifics and need to wait again. Later stage are just so boring because you need to wait again for skill points. At the start the game makes you think you can have mulitple queens when they fly up, but that is not the case.
An excellent game with unusual mechanics. It’s a shame it hasn't received more attention. Definitely worth checking out for fans of factory-building games.
Not really a fan of this game, but I know others are... I tried it out, but the fact ants die just is offsetting to me.
jeux super sympa
ants but if they were robots and you controlled them for real
s
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 132 | 95% | Free | |
| $16.4M | 15.3K | 97% | $14.99 | |
| $88.6K | 81 | 77% | $24.99 | |
| $48.4K | 87 | 80% | $14.99 | |
| $2.1K | 13 | 54% | $4.99 | |
| $3.8M | 3.3K | 65% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $705.8K | 1.3K | 60% | $19.99 | |
| $705.6K | 1.3K | 84% | $14.99 | |
| $706K | 8.5K | 91% | $2.99 | |
| $705.1K | 1.2K | 88% | $29.99 | |
| $706.7K | 6.6K | 90% | $4.99 | |
| $704.8K | 307 | 48% | $59.99 |