
Build a cozy little city on top of a brutally honest economy. Every citizen is simulated, one by one: they work, pay rent, get sick, go broke and turn to crime. Set taxes and policy, win elections, and survive a newspaper that blames you for everything.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Microlandia is a city builder that combines a cute, classic look with a deep socioeconomic simulation under the hood, modeled after real-world research and statistics.
Plan a city where people will live and work. Lay down roads and a bus network. Build housing, businesses and public works of many types, each with its own functions, upsides and tradeoffs.
All residents of your city are simulated one by one. No fake crowds, no statistical approximations. Each one holds a job at a real company, pays rent to a greedy landlord, and can get sick and need a hospital with real staffing and capacity. If they go broke and jobless for long enough, they consider a career in the criminal underworld. None of this is random: it is all side effects of your choices as mayor.
You set the rates for income, sales and corporate taxes. You can charge for business licenses, bus fares, parking and more. Raise them too high and the cost of living becomes unbearable. Lower them too far and you won't collect enough. Every decision matters and shapes your economy. And watch your approval rating: citizens vote, and you lose the game when they elect another mayor.
A newspaper covers everything that happens in your city. Crime reports with real addresses. Exact figures. Every story emerges from what's actually happening in your city, and you will be blamed for all the bad news. Every five years, a random incident tests your planning: heatwaves, recessions, droughts and more.
We're making the most advanced socioeconomic simulation in the history of city builders. That's why we model it on research and data from sources like the World Bank, the OECD and the US Bureau of Labor Statistics. The challenges you face exist in (and teach us about) real life. All the simulation's parameters and their sources are published on our website.
Every citizen, household and company is simulated one by one. No fake crowds, no statistical approximations.
Set income, sales and corporate taxes, plus fees and licenses, then live with the economy you create.
Win or lose elections: your approval rating is the only win condition.
A newspaper that covers your city and pins the bad news on you.
Random incidents that test your plans: heatwaves, recessions, droughts and more.
The game is under active development and we have ambitious plans for years to come. There will never be DLC or a Microlandia 2. We'll keep updating and improving the base game. And there will never be in-game purchases either, because we think they're the worst invention since pineapple on pizza.
Wishlist Microlandia and follow us on Steam to hear about every update.
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cheap as chips, ~10hrs gameplay but new content on the way
ボクセル都市開発ゲーム 本作の特徴としては ・シムシティと違って区画を切るのではなく狙った建物を指定して建てる ・住宅建設に住宅ポイント、職場建設に職場ポイントが必要で、双方毎月一定量しか貯まらないためこれらが序盤の開発にブレーキをかける ・電気と水道の概念がなく、貯水棟の水は主に農業だけが使う ・工業が必須ではないので、その気になれば家とサービス業だけの都市が作れる ・駐車場が標準で存在し、車移動するポーンはそれを利用する ・市長の支持率が存在し、住居・就職・治安・医療・公園・その他公共サービスの評価の平均が50%を下回ると選挙に負けてゲームオーバー。代わりに、予算がマイナスになっても即時ゲームオーバーとはならない あたりがある。 コンセプトは独特でかなりいい線行っている気はするのだが、いかんせん グラフィックと音楽がショボく建てられるものが少なく動作が重くバグが散見されるので やっててちょくちょくしんどい。 方向性は悪くないはずなので今後に期待
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain*, Spanish - Latin America*, French*, German*, Italian*, Portuguese - Brazil*, Portuguese - Portugal*, Turkish*, Simplified Chinese*, Japanese*, Korean**languages with full audio support
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
excellent foundation, hope to see more content soon
t
Great fun and relaxing game. I'm an economics enthusiast and this caught my eye, and i'm glad to say its well worth it for the price and even more when its on sale. Super in-depth and so fun that i keep maxing out taxes ruining the living conditions of my citizens XD. Though a irritant i have with this game is that its a bit too empty at times, though the dev updates it really really regularly with brand new stuff, and i do think this game has a solid future. Anyways, i recommend it to people who just want a sit back and relax cozy type game thats in depth enough to keep you hooked
Fazit Microlandia ist eine kleine Städtebausimulation, die mal ein paar Sachen ganz anders macht als die großen Vorbilder. Wir haben zum Beispiel arbeitslose Ärzte, wenn wir nicht genügend Krankenhäuser haben. An anderer Stelle fehlen dann Arbeitskräfte im Supermarkt, weil wir kein Personal haben. Damit fühlt es sich an manchen Stellen schon eher wie ein Anno an, und ich versuche dann immer mit passenden Wohnraum die Leute anzulocken, die ich gerade für meine Wirtschaft benötige. Das klappt ganz gut, finde ich. Wer also gerne Städte-Simulationen mag und keine High-End-Grafik dabei braucht, macht bei Microlandia definitiv nichts verkehrt, und schon gar nicht bei einem Preis von 9 Euro oder im Sale gerade 4,49€. Wichtig ist übrigens, dass weiter an dem Spiel gearbeitet wird, um es stetig zu verbessern. + Komplexität + Forschung + Preis/Leistung Mir ist nichts Negatives aufgefallen. Ganzer Test https://evolution-of-silence.de/mainpage/index.php/124-reviews/1640-news-microlandia Conclusion Microlandia is a small-scale city-building simulation that does a few things quite differently from its bigger counterparts. For example, we end up with unemployed doctors if we don’t have enough hospitals. Elsewhere, there’s a shortage of staff in the supermarket because we don’t have enough workers. In some respects, this makes it feel rather like Anno, and I always try to attract the people I need for my economy by providing suitable housing. I think that works quite well. So if you enjoy city-building sims and don’t need high-end graphics, you definitely can’t go wrong with Microlandia, especially at a price of €9 or, as it’s currently on sale, just €4.49. It’s also worth noting that development on the game is ongoing, with a focus on continuous improvement. + Complexity + Research + Value for money I haven’t noticed any downsides. Full review https://evolution-of-silence.de/mainpage/index.php/124-reviews/1640-news-microlandia
Its not there yet. All the claims the author makes are really not true. Its not a real simulation at this point. You dont have much control here, changing stuff doesnt have much effect. Its all clicking and waiting, nothing more at this point.
game nya sangat bagus tetapi ketika aku memainkan nya, tetapi sayangnya game nya memiliki bug di bagian jalan, setiap aku membangun sebuah tikungan aspal tikungan selalu hilang.. tolong di perbaiki
Honestly a great game. I like to play it while doing ♥♥♥♥ that allows me to tab off. Of course its not a tripple A game with a trillion things but the dev keeps updating it nearly every day with good ♥♥♥♥. :)
Amazing idea, I will play this more for sure
Players by region
Where this game's players are, estimated from review languages.
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