
Experience the thrill of Hoverboard Basketball! Team up or challenge players worldwide in fast-paced crossplay PvP matches. Master the ball, dribble, and outwit your opponents to score impressive goals— with no aim assist. Only skill and creativity matter. Grab your Hoverboard and dominate now!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About

Metaball is a free-to-play, crossplay-enabled online multiplayer sports game that combines fast-paced movements, thrilling PvP matches, and advanced team play.
You play as a Rider, trying to bring fame and wealth to his name by winning merciless Metaball League games with his teammates and collecting Metanium and MVP points.


Hop on your hoverboard, grab the ball with your chain, and use its swinging power to perform diverse actions.
Dunk, shoot, block, and steal the ball while using the nitro to boost your speed or perform double or triple jumps!
Use your Perk Points in different Perk Trees to customize your play style!


Compete against other riders in various PvP game modes, including 2v2 and 3v3 Quick Matches, or hone your skills in Academy, Champion Road, Free Play, or Custom Match modes!


After each match, you will receive MVP points depending on the result. So make sure to win and to be the best Rider to receive a bonus!
The more you have MVP points, the more you will unlock rewards!


With your hard-earned Metanium and M
VP points, progress in the Metapass, and try to collect your favorite equipment and items to use in the game!
Items shown may require separate purchases from the in-game store and are subject to availability. Contains in-game purchases.
Genres
Stats
Languages: English*, French*, Spanish - Spain, Korean*, Japanese, Italian, German, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terrible tutorial para que al final el juego sea una chot4, es mas entretenido ver pasar el bondi
This helped me to practice to use balls better, and how to handle them with care
☀️
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра 'MetaBall - Multiplayer Basketball' – это динамичный и хаотичный баскетбольный опыт, совершенно непохожий на классические спортивные симуляторы. Забудьте о реалистичной физике и выверенных стратегиях! Здесь шары прыгают как сумасшедшие, персонажи летают по арене, а главная задача – забросить мяч в корзину любыми доступными способами. Мультиплеер добавляет азарта и безумия, особенно если играть с друзьями. Постоянные столкновения, неожиданные рикошеты и комичные ситуации гарантированы. Управление простое и интуитивно понятное, что позволяет быстро влиться в игровой процесс. Графика мультяшная и яркая, что хорошо сочетается с абсурдным геймплеем. Единственный минус – иногда сложно уследить за мячом в гуще событий. В целом, если вы ищете легкомысленной и веселой игры, чтобы отвлечься и посмеяться, 'MetaBall' – отличный выбор. Это несерьезный баскетбол для тех, кто не воспринимает игры слишком серьезно. Рекомендую!
The game will throw you into an already playing game, most of the time the enemy team is leading, sometimes it can reach 6 point different. And the enemy will just need to defend from under the basket where you with 2 bots have no way to score. And if you join the game after it started, usually its another region server, which the latency is unplayable. And no free camera, the ball cam toggling is ****. At least for keyboard players.
It takes a long time to start and resets to high details that run awfully from the start despite the custom Unity startup parameters used to prevent this kind of issues. If I press Esc to open the menu to change things, it CRASHES. I have plenty of free RAM, so that is not the issue. I hope it is not the game trying to force DLSS frame generation on my GPU that knows nothing about it. I saw that technology in the SteamDB "Detected Technologies" metadata. When I try it again, it never passes the "Connecting to server 24(23) / 24" phase and gets stuck over and over again. Why do I need to connect somewhere before I can set my settings. Geez. Why is a server connection such an issue. It should take a second tops. This is such an awful anti-user, anti-pattern program design. The developers should worry less about about 'crossplay' and 'photosensitivity' and more about game not getting stuck before one can see the main menu. After about seven (7) tries I got into the game and finally got to the menu without crashing. The graphics detail was indeed set to "High". The frame rate rose from 2 to 10 when not turning (it drops to under 5 when turning rapidly, making fast plays impossible). It did not let me lower the resolution bellow 720p, meaning the main way to increase performance is sabotaged. The main cause is the crappy engine and the excessively high polygon count of the objects that guarantees awful performance. In game, I could never pass Training 1. After I caught 2 out of 3 balls, the ace would take a Gorilla Grip of the third one and my touching of the ball did nothing for dozens of times. It is all because the game only let me use movement and jump, though not Grab that required to make the other person lose the ball and let me touch it to complete the training sequence. It turned into a Hazing Simulator 3000. It is clearly not programmed well in the slightest. "Touch the ball", I repeatedly touch it and nothing happens. There would be a sign for contact, though that would not break the grip of the ace on the ball, achieving nothing. Also the French dubbing is not implemented. The Chinese one is. That answers everything. Great design guys. What a blunder. Why use so many polygons for PS1 era graphics. That makes it both look bad and run bad. Look up "remesh filter". "What is the most important aspect of any f-ing game? Well being f-ing able to play it!" -AVGN, "Atari 5200"
123
fix the connection, a couple of bugs, and you have one of the funnest sports games ever
good game
лосяра
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1K | 78 | 87% | $6.99 | |
| $88 | 2 | 50% | $1.99 | |
| $0 | 4.4K | 62% | Free | |
| $0 | 0 | — | Free | |
| — | 607 | 76% | — | |
| — | 0 | — | — |