
An emotional journey about death, family and acceptance. Step into this thrilling narrative driven Action-RPG to experience an exciting combat system and a story tackling deep themes.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
A compelling narrative about death
You play Messorem, a graveyard reaper. Your job is simple, guide the souls of the dead to eternal rest. After many years of the same job, Messorem starts to wonder if there is more to their life. Messorem stops doing their job and the souls no longer have someone to guide them to rest.
One day a woman named Mallory arrives at the cemetary with her deceased son. In exchange for putting her son's soul to rest Messorem can finally get eternal rest themselves. To put the son to rest however, Messorem must gather his family for the funeral. The only problem is, the family is spread apart and the roads are filled with the frenzied spirits Messorem have neglected. To gather the family, Messorem must travel across the land and put all souls to rest.
Magical combat arenas!
Once combat is initiated, an arena is created from the element used to initiate the fight. Each arena has its own effects that can both affect the player and the enemy!
Messorem's combat utilizes both melee combat and a ranged magic system. Each spell has their own effect and based on a rock, paper, scissors system connected to their own element. Wield nature's magic and choose the correct spell to put the frienzied souls to rest!
Puzzles!
To get an audience with some of the family members, you must complete a puzzle related to their personality. So get your dance shoes on and get ready to impress!
Music by SHINE!

The soon-to-be music phenomenon SHINE provides the music with the «Sounds From The Afterlife - Concept Album For Messorem». The norwegian 8-piece delivers an astounding 65+ minutes of live orchestrated music that paints the world of the game with a magical assortment of sounds, genre-variety and instrumentation.

SHINE brings the action and drama to new levels with the two vocal-tracks «The Final Hour» and «Shimmer». From blistering speed-metal to folky J-pop undertones, the band delivers audible spectacle like no first-time Indie game has ever seen (or in this case heard) before.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
the controls took some getting used to but the combat is really satisfying once you do! thank you for letting me meet such a beautiful dragon
Really nice game, enjoyed all the goofy characters. Looking forward to see future games!
It is overall a nice and short game and the game mechanics are surpringly fun. The game is a little rough around the edges but nothing to bothersome.
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Hours played at review time, across 34 reviews with recorded playtime.
It's okay. Combat is simple rock paper scissors.
This is a fun little game, which takes about a hour to complete. The combat mechanics works pretty well, and the mood throughout the game is pretty cool. Can't wait for more content/games!!
Super fun and had a great soundtrack! Pretty difficult too.
Fun and cozy ARPG, leaves you wanting more. Also great soundtrack.
A nice (sad) little story Really great music and nice pixel art too, and some decently challenging combat Would recommend for the story and great music
A truly sweet experience !
Neat, short lil game. Some mechanics (like how to regain mana) should have been explained, but were easy enough to figure out on my own. The only real issue was that hitboxes are jank as hell, and it can be hard to tell when something is going to attack. Other then that, good game.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 15 | 80% | Free | |
| $11.4K | 54 | 69% | $9.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $623.4K | 1.4K | 90% | $19.99 |