
Slip into the role of Daniel Hanson, commander of the first mission to a remote planet called Meridian. Assured of the fact that the planet is uninhabited, the unexpected reception of a distress call from the surface could mean many things, none of which you are prepared for.
Modeled estimate, not a reported figure. How we estimate →
About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Czech, Portuguese - Portugal, French, Hungarian, Russian*languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Subpar RTS. By no means am I particularly immaculate at any strategy game, but I can usually limp across the finish line at most at the bare minimum. This game, at least story wise, is so incredibly unfair in its design that it punishes you most steps of the way. Want to route a destination for your units? Watch as they fumble through in the most un-optimal pathing often veering off of it to who-knows-where. Do you want your units to just sit tight? You’ll be damned sure they will follow an enemy unit who so much as grazes their vision to the ends of the planet. Maybe you just need a bit of extra time to set up before you can launch a proper offense/defense… well the enemy just somehow had pristine control and amassed 3x the forces you ever could. This doesn’t even regard the forced minigames in some sections that require you to build a turret defense against waves of enemies with limited and hardly recoverable resources, or sneak through an enemy base with a unit that does not want to follow the most simple pathing you set. Eventually I had to give up as the frustrations were not worth whatever uninspired story the game was trying to tell. At best the game does okay in any one category but fails in most others, but I’m just a casual at RTS so I may not be the expert here.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Давно играл в пиратку и демку, для инди-стратежки по минимальному прайсу пойдет кароче.
非常不错的RTS游戏,单位造型建筑造型还有配音都很帅气,游戏熟悉了之后其实机制很简单,人口限制比较大这点和光环战争1差不多蛮不错的,前期都是小规模战斗,后期战斗规模也不错,有AI遭遇战,画面也没有光污染,比子午线22强多了。。。
3/10
нет
meh
Очень сложная.
Again, one of the worst games I have ever played
This is crap. nuf said
( ͡❛ ͜ʖ ͡❛)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 4.9K | 76% | $19.99 | |
| $1.3M | 1.8K | 83% | $24.99 | |
| $229.6K | 317 | 82% | $19.99 | |
| $121.6K | 412 | 78% | $9.99 | |
| $63.8K | 148 | 88% | $8.99 | |
| $10K | 22 | 77% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102.5K | 1.2K | 89% | $4.99 | |
| $102.5K | 541 | 83% | $9.99 | |
| $102.4K | 2K | 68% | $2.99 | |
| $102.5K | 432 | 49% | $9.99 | |
| $102.4K | 485 | 53% | $10.00 | |
| $102.6K | 192 | 69% | $14.99 |