
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $127.6K — a different platform, not this one.
Men of War: Red Tide is a sequel to the critically acclaimed RTS Men of War. Red Tide introduces a new story driven campaign based on the writings of Soviet scribe Alexander Zorich, it also includes dozens of new or upgraded units and weapons. Men of War: Red Tide is a stunning mixture of RTS and a third-person action that introduces a new fighting force known for its brutal efficiency during the height of World War II. Played out across more than 20 missions, Men of War: Red Tide allows to take command of the feared "Black Coats," the nickname given to Soviet Marines, an elite combat group specializing in engagements near the shoreline. The player has direct control of new game units including the Black Coats, tanks, self-propelled guns, armored trains, landing craft, artillery and new enemy emplaced weapons to capture and use. New air support options include fighters, bombers, hydroplanes; cruisers, destroyers and gun boats which provide naval fire support. Fighting during the Black Sea Campaigns of WWII, history buffs and WWII aficionados will recognize theaters of battle such as Odessa, Sevastopol, Theodosia, Eltingen, Nikolaev and Constanta. 23 missions - Soviet, German, Romanian and Italian forces Six intense historical battles and landing operations during 1941-1945 Over 100 different military units: tanks, artillery, armored cars, planes (fighters, bombers, transporters), war ships and boats (cruisers, torpedo boats, gunboats)
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #161, worst US #229 · 7 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 131 | 78% | $3.59 | |
| — | 146 | 88% | $1.99 | |
| — | 68 | 84% | $3.59 | |
| — | 88 | 78% | $3.59 | |
| — | 129 | 82% | $3.59 | |
| — | 131 | 78% | $2.49 |