
Megabyte Punch is a fighting/beat ‘em up game in which you build your own fighter! As you travel through different environments, you battle other creatures to get their parts. Parts have their own powers and bonuses, like gun arms for a shoot ability or powerful hips for a devastating pelvic thrust attack.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.1Kreviews | 90% | — | $447.9K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Динамичный 2D платформер в стиле метроидвании, с парой особенных фишек. С первых кадров обучения игра приятно удивляет красочной цветовой гаммой, интересным миром и неплохим дизайном уровней. Противники несложные, драться приятно, а когда начинаешь находить супер запчасти, то начинаешь понимать всю прелесть игры. Уровни, в большинстве своем, разрушаемы, так что когда запускаешь противника вверх мощным завершающим апперкотом нередко можно найти тайник или обходной путь. Тайников в игре уйма, в погоне за редкими деталями или расцветками можно провести много времени и все равно прошляпить большую часть.
I played it forever ago but it was fun. I would recommend it.
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Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Mega Man like experience but instead shooting you drill! Levels are fun to play and combos can be performed. Boss fights and varied enemies. Can be played for coop. [/h1]
Ótimo game, meio que uma mistura de MegaMan com Super Smash Bros. É possível customizar a aparência e habilidades dos personagens trocando as partes dos robôs, criando modos de jogar extremamente diferentes. O modo história é divertido, apesar do ultimo boss ser um tanto difícil. os gráficos são charmosos e leves, o game também ocupa apenas 200 mb! Ganha pontos de nostalgia por me lembrar muito de um clássico da minha infância, MedaBots!
Like a Smash Bros with customisable movesets and just a slight hint of Lethal League.
At it's core Megabyte Punch has taken a lot of fun ideas from better games and somehow made them worse. Do you like Super Smash Bros? Mega Man? Medabots? Or Cave Story? Well you're better off playing any of those games instead. The controls are somehow too clunky in combat and also floaty when jumping+moving. The menu is a pain to use and not streamlined at all. The music is just generic techno noise and the story seems nonexistent. This game looked promising but is ultimately an easy pass.
Mano, vcs nao entendem o tesao que eu senti ao achar esse jogo na steam, logo depois de que o Flash morreu fiquei anos procurando esse jogo e por muito tempo realmente achei que nunca acharia ele, ou que ele tivesse virado algum tipo de Lost Media, mas esses dias conversando com um amigo decidi procurar por um breve momento por essa reliquia e como se um milagre acontecesse achei o jogo em um site de jogos aleatorio. Muito feliz decidi porcurar o nome dessa obra de arte no google e foi entao que descobri que essa criaçao feita pelas mentes mais incriveis da humanidade estava na Steam. Nao duvidei, comprei no instante que vi a opçao de comprar e nao me arrependo em nenhum momento desses 25 contos gastados. Eu sinto que seria legal uma opçao multiplayer online, porem entendo o quao dificil seria pois o jogo ja é muito velho e duvido que tenham muitos players jogando isto So queria agradecer ao time de Team Reptile por criar essa joia da minha infancia e pedir para que continuem criando obras tao boas como esta
Megabyte Punch is a refreshing indie action-platformer that combines fast-paced combat, exploration, and character customization into a uniquely satisfying experience. Instead of relying on conventional leveling systems or fixed equipment, the game revolves around collecting and swapping robotic body parts taken from defeated enemies. This central mechanic transforms every battle into an opportunity to improve or completely reinvent your character, encouraging experimentation from beginning to end. Team Reptile delivers a colorful adventure that embraces creativity over complexity, resulting in a game that feels distinctive even years after its release. The story follows a young robot determined to defend the Heartcore of his home from invading mechanical forces. While the narrative remains relatively simple and serves mainly as a backdrop for the action, it successfully establishes the motivation for exploring a wide variety of imaginative environments. Each of the six worlds introduces new enemies, platforming challenges, hidden paths, and memorable boss encounters that steadily expand the gameplay without becoming repetitive. The futuristic settings are brought to life through vibrant visuals that balance cartoon charm with mechanical detail, while an energetic electronic soundtrack complements the fast movement and intense battles throughout the adventure. Combat is where Megabyte Punch truly excels. Every robotic component collected grants its own attacks, passive abilities, or movement options, allowing players to create countless personalized builds. Some parts emphasize powerful melee strikes, while others focus on ranged attacks, speed, defense, or mobility. Since body parts can be mixed freely, players are constantly encouraged to test new combinations to discover strategies that suit their preferred playstyle. The game's physics-driven combat, inspired by arena fighters, emphasizes launching opponents into walls and hazards instead of simply depleting health bars, making every encounter feel dynamic and rewarding. Collecting roughly 150 unique body parts gives exploration genuine purpose, as nearly every enemy has the potential to provide valuable new equipment. Exploration blends naturally with the customization system. Levels contain hidden routes, optional collectibles, and secret areas that reward curious players with additional robot parts and upgrades. Tournament modes further expand the experience by offering special challenges where rare components can be unlocked. Outside the single-player adventure, local multiplayer significantly boosts replay value. Cooperative play allows friends to progress through the campaign together, while competitive matches support up to four players battling across destructible arenas. The wide range of customizable abilities makes every multiplayer session unpredictable, as no two fighters need to share the same collection of parts or combat style. Although the game's creativity remains its greatest strength, a few rough edges become apparent over time. Platforming occasionally lacks the precision found in more dedicated platformers, particularly during sections that demand accurate jumps while avoiding enemies. Certain body part combinations also prove noticeably stronger than others, making overall balance somewhat inconsistent. The story, while charming, rarely develops beyond its straightforward premise, leaving character development and world-building fairly limited. Players seeking an intricate narrative or deeply technical fighting mechanics may find the overall experience lighter than expected. Nevertheless, these shortcomings have only a minor impact on the game's overall enjoyment because the satisfying customization system consistently encourages experimentation and replayability. Megabyte Punch succeeds because it confidently builds its identity around player creativity. The freedom to continuously redesign your robot, combined with energetic combat, enjoyable exploration, memorable boss battles, and entertaining local multiplayer, creates an experience that remains engaging throughout its campaign. Its inventive progression system still feels original, demonstrating Team Reptile's talent for developing unconventional gameplay ideas that prioritize fun over convention. While it may not reach the polish of larger action titles in every area, its unique mechanics and consistently entertaining gameplay make it an easy recommendation for fans of action-platformers, indie adventures, and games that reward experimentation. Rating: 8/10
one of the best indie game I've ever played
game good
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $713.1K | 1.3K | 82% | $19.99 | |
| $34.2K | 81 | 75% | $19.99 | |
| $7K | 34 | 59% | $9.99 | |
| $101 | 2 | 100% | $3.99 | |
| $6M | 10K | 80% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $448K | 5.6K | 89% | $4.99 | |
| $447.8K | 873 | 82% | $8.99 | |
| $447.6K | 4.1K | 78% | $5.99 | |
| $447.5K | 2.7K | 86% | $5.99 | |
| $447.4K | 929 | 79% | $19.99 | |
| $448.4K | 481 | 47% | $24.99 |