
A fighting game where the action only moves when you do. Plan your next move, then strike, evade and punish! Knock 'em down and press the advantage! Fight colorful hand-drawn characters, and challenge your friends to an epic battle of wits!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
an interesting take on the fighting genre. but buyer beware it is VERY Barebones right now. excited to see where it goes in the future
"Turn based fighting game?" Mega Knockdown has one of the more unique combat systems I’ve seen in a fighting game. Even though time only advances when the player completes an action, I still found myself spamming. It’s an unusual concept that ends up being a lot more fun than it initially sounds backed by a memorable art direction. [url=https://youtube.com/live/khJfVgPjhO0?t=1h10m23s]Gameplay[/url]
Singleplayer is fun. Multiplayer is dead.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, Japanese, Spanish - Latin America, Simplified Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good game, you have have time to think
Думал бросить из-за того, что сложно, а оказался удивительно крутой и необычный экспириенс - пошаговый файтинг это вам не шутки https://youtu.be/zXxMLcwIm1o
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8K | 372 | 93% | $1.99 | |
| $11.8K | 81 | 77% | $6.99 | |
| $11.8K | 81 | 91% | $9.99 | |
| $11.8K | 71 | 54% | $4.99 | |
| $11.8K | 55 | 87% | $4.99 | |
| $11.8K | 61 | 89% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $522 | 4 | 100% | $5.99 | |
| $0 | 5 | 60% | Free | |
| $221.1K | 762 | 84% | $14.99 | |
| $85.7K | 442 | 83% | $8.99 | |
| $6K | 89 | 94% | $2.99 | |
| $3.1K | 22 | 100% | $5.99 |