
A short, intense, dark visual narrative in 2 colors. You are stuck reliving a single day, over and over. Explore a tiny, giant world of a relationship between two people. Don't get arrested. Try to reach the person you love and escape the cursed time loop. Is it not too late?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Good game, short but sweet. I immediately clued in on all the themes, and the game managed to land them. The small twist in the ending was very well done.
短小精悍,风格和牛奶袋中袋装牛奶有点像,哪怕再崩溃,第二天还要上早班这个细节很好,感谢汉化
it's short, the graphics are really good, the music fits well, the narrative isn't too deep, but, i think for it's length its ok. i'd recommend playing it in one sitting.
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Hours played at review time, across 39 reviews with recorded playtime.
The twist at the end gave me a deep sense of sorrow. Just when it seems like there’s a glimmer of hope, everything unravels in a way that feels so unexpected yet inevitable.
Short, tough subject, but great execution.
能和这款游戏相遇,真是十分有幸。 先是在wb树洞单机独游交流处看到了一篇推荐本作的投稿,看到“便宜”的字眼遂跑来加入购物车;随后在steam页面下看到“游戏总时长:0.3~1小时”、“做了基本界面和全部文本的汉化”的两条热评——在“价格低、流程短、有中文”的三重刺激下才毫不犹豫购买并立即游玩本作。 [h1] 体验真的不错! [/h1] 画面简洁,文本量小,配乐精准,结合起来就是1+1+1大于3的效果,在短短半个小时的流程内我完全代入了主人公的心境,时而焦急,时而难过。虽然寥寥数语,但尺素情深! 另外非常感谢汉化大佬,中文文本很好读,没有阅读障碍从而全身心沉浸在游戏世界中的感觉真的非常棒。 拥有了这么多缘分才得以和本作相遇,也在这里延续一下缘分吧(?),安利《一袋牛奶》系列,虽然剧情类型不同,但表达手法是相似的[strike] (并且同样是“价格低、流程短、有中文”ww) [/strike]~
一个命运从开头已经注定,但你宁愿以身犯法、身陷囹圄也要找到她的故事。 主题太沉重了,我宁愿没有玩过。
很有趣的点击解密游戏?自由度不高指引也不算很明确但像素画很漂亮(尤其是结尾的插图,一开始看画风感觉有点恐怖不太敢玩,游玩结束意外是个很温和的故事。虽然一开始就看了评论区的剧透,而且[spoiler] 几次轮回后 [/spoiler]已经把情节猜的差不多了,但结局还是被作者营造氛围的功力所震撼,大概“哀而不伤"就是对这个故事最好的描述吧。 [spoiler] 游戏讲述的是一个在轮回中拯救爱人的故事。女主早上收到了爱人类似诀别的短信,因此拼尽一切努力寻找线索想要拯救她,每当线索断了或是一天结束就会陷入轮回,经过无数次的失败与尝试后女主终于站在了爱人身后,而她的选择是......? [/spoiler] [spoiler] 游戏里我很喜欢的两部分一是轮回结束时屏幕上会显示“give up”,在爬塔的时候也会有“回家”这个选项,另外一个就是女主站塔上时手机短信闪回的部分。我的理解是这几个点其实已经暗示了爱人紫砂是在主角收到短信之前的事了,主角坐塔上时周围已经没有爱人踪影,一切努力都是没有意义的,一切都已发生不可挽回,事已至此,她能做到也只有在天台上抽根烟再慢慢回家了。 [/spoiler] 这个游戏让我想到了《the wreck》(译名浮生千百事),同样也是一个[spoiler] 在轮回中拼凑记忆,面对至亲之人的离去,做出选择,最终与自己和解 [/spoiler]的故事,游戏给我的感受我同样也想用“wreck“这个词来形容,我们总是会假想各种各样的可能性,试图拯救我们支离破碎的人生,但人生本就是充满各种遗憾与痛苦的,我们唯一能做的是选择当下,[spoiler] guess a smoke doesn't hurt. [/spoiler]
why she do that
:(
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Players by region
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