
The year is 3015. The battlefields are dominated by war machines known as BattleMechs. Level entire cities and decimate the enemy in your BattleMech. Follow a quest for glory and revenge. Manage an expanding mercenary company. Fight alongside your friends with a four-player PvE co-op.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.56/day in the week to Aug 4 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 16Kreviews | 85% | — | $14.2M |
| $29.99 | 5Kratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1023 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nunca había jugado un Juego de Mechas como este. Aún sin ninguno de los DLCs se disfruta bastante. Dificil como el solo, pero justo. Me encanta que los mechs se muevan como máquinas enormes de 100 toneladas. Personalmente detesto los mechas que se mueven a la velocidad de la luz. Este juego me cayó la boca en solo unas 5 misiones. 100% recomendado de mi parte. 10/10.
Love me some mechwarrior its a really satisfying game. bit of a difficulty spike towards the end of the game but that can be mitigated with good armaments and mechs.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Japanese, Spanish - Latin America*languages with full audio support
| $11.99−60% |
| 2.1Kratings |
| 88% |
| — |
| not modelled |
| $11.99−60% | 474ratings | 82% | #243 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
это супер игра для тех кто любит титанфол
Big stompy robots and bzum bzum lazors, rockets, zap zap, firing big motha cannon. Yeees, very good.
Mechwarriors is schon was feines. Klar die KI is net die hellste Leuchte aber selbst in 2026 gibts dümmere KI modele. Der Schwierigkeitsgrad is durchaus knackig. Gelegentlich isses etwas zu einfach aber das is eher ne Falle. Die meisten Kämpfe sind recht balanced und ansonsten is etwas cleveres gameplay der Schlüssel zum Sieg. (Spoiler ahead) solltet ihr aber in den DLCs dann auf die Clans treffen legt euch schomma ne frische Hose zur Seite die ersten Stunden gegen die Clans werden HARD. Natürlich macht das Game am meisten spaß mit Freunden und wer sich richtig austoben will gönnt sich noch ein paar der Mods. Alles in allem 8/10 von mir altem Mechfan
Best mechwarrior since last mercenaries.
Si te gusta la franquicia Battletech, o los mechs, o los juegos de Acción-Estrategia, este es tu juego ^_^
Still peak mechwarrior gameplay (well, with mods..).
My background: I've been playing the MechWarrior series since the start of the franchise, but never got into actual the Battletech table game or MW:Online because I don't enjoy multiplayer. I bought and completed this game only recently (summer 2026) so the game has received numerous updates since launch. MW5 is effectively a soft reboot of the very first MechWarrior game. In both, you are the leader of a mercenary company and take on contracts for the Great Houses. In both, there is technically a motivating story, but the narrative is barely present and this is ultimately a company management sandbox game where you accumulate pilots, 'mechs, and c-bills. The game is honestly a little repetitive (much like MW1), with most missions being Instant Action skirmishes with loot and payment. The DLCs add more bespoke missions that have more going on. I'd suggest that Heroes of the Inner Sphere should be basically mandatory for this reason, along with offering you a Career Mode that just bypasses the regular campaign entirely. Mech combat is satisfying enough to where I enjoyed myself the whole time, and that's the main reason you'll be into the game. I think the unmodded game is perfectly fine and not too dissimilar from the older titles, even if I missed a mechanic or two (like emergency coolant flushing). The Yet Another Mechlab mod will add this mechanic (and others) back in and add significantly more layers of customization if mech-building is your thing. I'd give it a B-. It's not the best of the series, but I consistently had fun in battle and enjoyed it more than MW4.
I've been playing this franchise since the 90s and it has had its ups and downs, but this entry is one of the better ones. I enjoyed it about as much as Mechwarrior 3. The DLC model is frustrating, as just the base game itself is lacking. I played a full campaign with the first two DLC and enjoyed it. I didn't bother picking up the most recent DLC as I find the succession wars era much more interesting than the clan invasion era. There's not much of a story, it's mostly a sandbox mercenary company simulator, which is great. My biggest complaint is that the enemies behave quite stupidly and predictably, and the game makes up for that by throwing large numbers of them at you. But I still had fun.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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