
MechCorp. is a turn-based-tactics/strategy game where you take command of a mercenary mech squadron in space. Decide which battles to fight and what contracts to pursue while managing every aspect of the squad including mech lineup, crew management, research and production.
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Languages: English**languages with full audio support
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Neat light-weight mech game with tactical turn-based battles and a strategy layer with simple mech customization. Sure there are some bugs and all the in-game text could really use proofreading, but none of that is game breaking. Overall the game is well worth it's modest price. While I enjoyed the playthrough, here are few ideas for improvement (just in case the developer is reading these): - tactical maps could benefit from additional terrain features - AI turret placement could be way more aggressive; they aren't relevant to the battle if placed in back corners - instead of ship crew management, I think mech pilot management would have been much more interesting - a higher difficulty level option would be nice.
I found this game by accident and what a pleasant surprise! I just played my first game and I believe there are other branches I could take so I am going for my second play through. Fun gameplay with RPG elements and nice RTS combat. Highly recommended!
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Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Despite the typos, it's a tidy little turn-based mech game. Battles are short and sweet, you must balance three types of resources as well as research, production and crew training, and there are enough colour schemes to allow you to deploy the most garish mech squad you can think of. Short and predictable story, but still worth a spin.
the mech tactical game isn't bad but the rest... is a deep void.
I would say that this game plays very much like a "lite" version of the recent BattleTech game. The basic gameplay is similar, in that you travel between star systems taking on different jobs, fighting turn-based battles and getting paid. There is less detail here than in BattleTech, but that isn't necessarily a bad thing, as it makes the game play a bit faster as well, which may appeal to some. Overall, I would say this game is fun , and makes for a good way to get your mecha fix when time is more limited. There are some minor annoyances: for example, when clicking on UI elements in the Star Map, sometimes the game picks that up as a course change, and your ship will start flying in an unwanted direction. I haven't run into anything game-breaking though. I think it's definitely worth the under-$10 asking price.
This is one of those small games that's fun, balanced and interesting. The skills are well explained; the battles are short(ish) with a nice variety of tactics you can use. Over all it is simple enough to pick up but satisfying to win; especially in situations where one more hit will cost you your best mods. It's also inexpensive and while you may not sink dozens of hours into this game, it's well worth your time. On the down side there are some bugs still present and the English translation could do with a small review.
I really liked MechCorp! The difficulty curve was just rightand the mech collection and customization was fun. The story wasn't very detailed, it was more of an excuse to make Mechs fight, but that worked for me. Looking forward to MechCorp 2!
A fun game delivering sci-fi mech tactics in a tidy and accessible package. While I love games that overwhelm with details, I found the simplicity of this game very refreshing too. Synergy between elements of your combat team will be critical (as it should be for a good wargame), particularly because each mech carries just one weapon system and a few special effect modules. The developer (just one person as I understand) was able to cut through all the potential simulation details that require a bigger team and focus on solidly fun tactical decision-making.
great lil mech game, worth multiple runs
Стратегический менеджмент и пошаговая тактика, рецепт старый, но от этого работающий не хуже. В принципе игра простая как визуально так и в плане механики, но сгодится занять пару часов.
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