
Command massive armies in this epic mech auto-battler. Draft your troops, customize your units, master your formations, and crush enemies in spectacular 3D battles. All strategy, no clickfest. Outsmart opponents in 1v1, 2v2, free-for-all, or Survival Mode.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You are the General. Assemble an unstoppable army from light mech swarms to colossal titans. Customize your units, set your formation, and deploy your troops. Then unleash your forces and crush the enemy in spectacular 3D battles!

Every decision counts. Analyze the ever-changing battlefield, predict enemy moves, place perfect counters, and dominate opponents with your war plan! Victory is determined by the speed of your wit, not your hand.

Create a strategy that is uniquely yours. Customize your unit tech trees in the hangar, then unlock specific upgrades mid-battle to counter the enemy. Turn snipers into rapid-fire swarm clearers, or equip heavy tanks with self-destruct charges. Win the war on your own terms.

From competitive ranked ladders to pure casual fun. Fight for glory in 1v1 and weekly in-game tournaments! Battle waves of AI-controlled enemies in Solo or Co-op Survival, team up for 2v2, or unleash chaos in the free-for-all brawl! With the ever-changing rules of Rift Mode, there is always a new way to play.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 19.4Kreviews | 84% | — | $9.8M |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 976 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Small playerbase, huge learning curve, you will experience plenty of losses where it's not clear what you did wrong. To do well at this game requires research and reading guides and tons of hours. I think the level of commitment is too big what you get out of it. Shame it never went F2P or something, at least then there'd be a playerbase of all skill levels. Still might play it now and then but it's not a game I remember fondly or get a ton of fun out of. Edit: I did play it some more, and now I think I'm entirely done. 'Spells' are silly and annoying, you can lose half your army to a spell on a cooldown. The turrets/buildings from a recent update are terrible. The game is just one huge knowledge check & enemy prediction check, that's it. You can read counters for what the enemy is doing, use those counters, and still lose because the counters are dated or you didn't position quite right or they positioned slightly better or they did this or that. What a silly game. Playerbase is so small that the game clearly can't get matches appropriate to you, I'd have huge win & huge loss streaks neither of which would feel earned.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, French, German, Traditional Chinese, Spanish - Spain, Japanese, Korean, Polish, Spanish - Latin America, Russian
Hours played at review time, across 982 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
После недолгих обдумываний, я решил, что игра стоит внимания. Ну уж очень хороший баланс в игре (тут без шуток). Игра в целом затягивает через время. Но этой игре нужно дать шанс. В игре нет какой-то конкретной меты, любая техника имеет слабые места. Это реал лучший авто-батлер 2026. Это что получается... Папич был прав?!?!
An autobattler with some tactical elements but generally the RNG and amount of units results in 'broken combos' which can not be predicted nor countered. RNG can sometime favor a unit to bits and if one player started with those on the board ahead of time it's pretty much a dead race. As a game it is terribly designed and marketed as a PvP without any of the equalisation features that make PvP an actual matter of skill. More of a gambling where you tip the odds in your favor as much as you can, hoping to win before a card is dealt against your choice of plan.
This game is really good. This game is crazy hard. It is underpriced and constantly updated. Do not get too attached to your favorites, they will be nerfed. Don't count an old dog out, it will be buffed. You will not be allowed to get bored or fall into a rut. You will get rolled again and again and again against a player base that is 95% no lifers with 1000 hours. You will stare in awe like a visitor at an ape exhibit as the global chat has clearly not had much contact with actual humans and very many are upset that people do not want them to say the n-word, and upset that people of other races, nationalities, and sexualities are going around un-spayed. But if you can find even one person to join with you, and learn with you, so you do not have to interact with the community seen in global chat, this game has such an insane amount of depth and variety and sense of learning progression.
Anyone who understands this is never going to admit it or acknowledge it, but this is a fundamentally broken game. It's an autobattler, so you cannot micro your units, but your units are still affected by latency and packet loss which causes constant misses on attacks and stuttering. Along with forced global matchmaking, this results in a multiplayer system which is fundamentally broken at it's core. Against certain extremely laggy people, I just watch my units attack and deal 0 damage to their units. There is also a "speed up" feature during the round which makes the units even more broken. On top of that you have another system where you have to level up and research better tech for units outside of the game which applies to all of your games, meaning that if you start out as a level 1 you have a HUGE disadvantage against people who have already unlocked the maximum tech on their units. This is specifically to reward losers for playing the game for years and give them an unfair advantage to make them feel better about themselves. This trash is also clearly designed to trap you to go past the steam refund time limit while you do tutorials and fight the AI to learn the game since that will take a couple hours at least. If I had paid money for this, I would not be able to refund it at this point after deciding that I hate it and I'm probably the fastest person to come to that conclusion on earth, which means you have no chance. Oh and also, this game is made in CHENGDU CHINA lmfao. Enjoy your slop.
ИГРУ ПОЧИНИТЕ!!! НЕ ЗАГРУЖАЕТ ДАННЫЕ!!! НЕ ЗАПУСКАЕТСЯ!!! FIX THE GAME!!! DOES NOT DOWNLOAD DATA!!! IT WON'T START!!!
你们真的会做游戏?最新的一次更新简直就是垃圾中的垃圾,你要是觉得支援技能太强请直接删了,别搁这恶心人,还有数学会算么?我支援选个兵卖了能赚450,选跳过你就只给个250,真把人当250使啊?
Ничего революционно нового игра не предлагает, но при этом является очень и очень хорошим продолжением direct strike из warcraft 3. Очень затягивающий и интересный автобатлер, много юнитов с разными абилками, раскачками, одни контрят других и тд т тп. Какой-то одной стратегии не заметил пока играл, понятно что есть юниты сильнее в среднем, но КАЖДЫЙ юнит играется. Играть можно прямолинейно, можно фланговать, средней интересности ассиметрия со старта присутствует в виде капитанов + стартовых юнитов. Выбор карточек в конце каждого раунда (у всех одинаковых пул и вы можете после раунда прочекать что взяли враги). Есть абилки с кулдауном в несколько раундов, которые могут перевернуть ход боя. Графика очень приятная особенно для такой игры, роботы красивые, скины хочется покупать. Рейтинговую игру ищет в 5 утра по МСК за 5-20 секунд, при онлайне меньше двух тысяч. Патчи в игре выходят довольно часто и есть сезоны. Донат в игре только скины. Не хватает режимов типо драфта или что-то кроме дефолтного и аномалии, некоторые абилки у юнитов откровенно слабые, но ( ты можешь выбрать сет в котором может быть 4 абилки, а на выбор их больше, выбирать до игры). Бывают моменты где рандом очень сильно ректит, но куда без этого, рандом в виде поведения юнитов, карточек, которые одинаковые для всех, но если вы играете разными стратегиями то кому-то может очень сильно повезти, а кому-то нет. В целом игра скрытый гем, половина отзывов с РФ от дегенератов, которые винят разработчиков в запретах от РКН. Смешно и грустно. 2/2
The game used to be really fun, but with the current balance changes (wtf are buildings) and extremely toxic (not just BM, but lots of unmoderated racism in the chat), it's just not worth getting into at this point.
У игры отличная идея, но слабая реализация для долгой игры. Первые часы супер интересные: ставишь юнитов, ищешь контры, смотришь на большие бои с кучей эффектов. Но потом игра превращается в таблицу контр, меты, апгрейдов и неочевидных ошибок. Ты часто проигрываешь и не понимаешь, почему именно - позиция, экономика, таргетинг, неправильная технология или просто незнание меты. Главная проблема в том, что игра плохо учит. Она требует глубокого очень понимания, но почти не объясняет почему ты проиграл. Бои красивые, но плохо читаемые. Ошибки часто становятся очевидны только после того, как тебя уже переехали. Удовольствие от игры стало сменяться на раздражение после 1k (дошел до 1.4k а топ 2к+), кроме ладдера в игре ничего нет, поэтому делать в ней нечего.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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