
Create and command custom Mechs to outmaneuver The Swarm in this post-apocalyptic tactical turn-based rogue-lite. Leverage the terrain, learn each Mech's unique skills and use strategy and resources to survive an ever-changing series of battles to give humanity hope.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 699reviews | 81% | — | $366.1K |
| $19.99 | 68ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h3]2025/10/21[/h3] 马上年末了,在盘点今年玩过那些游戏。 这个游戏我上一次启动它是25年1月的事情。 到现在为止,我的游戏时长是15小时, 成就解锁进度为14/37。 这个游戏对于我来说属于那种你玩儿了几小时, 就会觉得它让人望而却步的那一类—— 有些游戏你可能不知不觉间就玩了几百个小时, 有些游戏你可能玩儿得很累、但还是可以坚持几百个小时, 而有些游戏是你玩了不到一个来小时就开始觉得累、一点儿都不想再花更多的时间。 我意识到我说的很抽象—— 那是因为我已经10个月没碰这游戏、基本忘得差不多了。 但不知为何, 那种看到这个游戏就不想打开它的感觉, 现在还依旧能够切实的感受到。 我特意去翻了一下别人的测评, 发现有人玩了120小时、并给出了好评, 这多少让我有些惊异—— 我非常不想打开这个游戏的原因是什么? 是什么给我留下了那么深刻的负面印象? …… 是因为当初我参看了获取全成就的攻略, 发现这个游戏没什么深度、 解锁全成就只是按照攻略一步步推进就行么? 还是说这个游戏里的棋子长得都特别丑? 等我有时间了我想我会再试试吧—— 如果我能从这个游戏中感到快乐、而不是重复作业带来的索然无味, 那么也许我会改成推荐。
Huge variety of parts and tactics giving a lot of replayability
Lots of fun customization for your mechs. Enemy variety is pretty good, with each enemy unit having a different attack method and respective counterplay options. The Combat is pretty solid, with lots of weapon armor and mobility variety for the player to come at the objective with different playstyles. An overall enjoyable experience and great for anyone who's looking to get that Xcom Itch scratched while still experiencing something new and cool.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $19.99 |
| 67ratings |
| 76% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Had fun
A damn good start. With what little content the game has in it at the moment I still played it for 20 hours
WASD to move camera, the option to disable edge-scrolling, meta progression, building your own robots is fun.
good
Not a huge or deep game, but fun. Some of the design choices, such as inability to repair between fights, seem a little odd, but it really works out once you realize the style of game play those decisions encourage. There is enough variety in mechs and enemies that you need to adapt your strategies frequently. I can see myself playing it quite a bit.
-fuzzy blurry graphics -repetitive, very repetitive -rough audio -no projective range overlay before moving :/ (big fail right here) -so save button? its unclear if a auto save feature exists or not, or if you just play as much as you can in one sitting and then its all done with when you quit? not fully sure here as a playthrough pretty much ends in 10mins, as its basically speed checkers, occasionally speed chess -can see limitations/end point to content in first sitting/session +cool theme +seemingly no glitches +good replay-ability are you missing out if you dont buy this? sadly no, your not missing out, even though its decently cool, the fuzzy play-doh grapics and sound bound audio is a bit of a turn off, i would have been able to handle the simplistic gameplay/combat loop if it wasn't for the bad graphics and sounds, its not the worst game ive ever played, but not good enough to recommend
玩法簡單有創意 難度也不會太高 缺點大概就是機甲不夠帥 以及機甲類型類似 另外就是解鎖上比較農 其餘大概是破3輪就可以全通了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $780.1K | 1.4K | 87% | $12.99 | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $742.4K | 2.4K | 91% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $366.3K | 490 | 59% | $29.99 | |
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| $365.8K | 792 | 89% | $19.99 | |
| $366.4K | 1.8K | 94% | $9.99 | |
| $366.4K | 1.9K | 77% | $7.99 | |
| $365.8K | 1.4K | 93% | $16.99 |