
Meatgrinder is a chaotic and fast-paced FPS. Use agility and guns to jump your way through insane levels on top of speeding trucks, trains and planes. No cutscenes or storylines, just pure action.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolutely incredible game. I love the giant variety of setpeices and levels, how tight the movement and gameplay is, and the glorious destruction and gore. The game loves to show you new things and throw all types of curveballs at you, it's awesome. It's got an excellent mad max/punk rock art style as well, with an excellent soundtrack throughout. I like how the game immerses you too in the level transitions, with almost no load screens. Even the respawns are immersive which is cool. Additionally, I think it was very clever to give the player infinite ammo, but have to watch cooldown bars for each gun. Encourages weapon swapping without having to worry about hunting for ammo. I have only 2 small criticisms. One, certain level transitions take some extra time, and your heart rate starts to go down while you wait for your jump. I'd give the player a spike in heart rate right as they complete these levels to compensate for these short wait times with a few of the transitions. And two, there are minor visual bugs on the "Hello Jimmy Again" mission. Some sort of glowing purple hitbox will occasionally appear. Other than that, amazing game. I do wish it was longer, but better to be short and sweet than to overstay it's welcome.
1. [b] Геймплей [/b] : 9/10 очень разнообразный. на час игры распределены 4 видов оружия, чего более чем достаточно 2. [b] Стиль [/b] : 9/10 Хорошо подходит под геймплей 3. [b] Сюжет [/b] : 7/10 Сюжета практически нет, но он и не нужен 4. [b] Управление [/b] : 8/10 Вполне стандартно 5. [b] Звук и музыка [/b] : 9/10 Отличная самостоятельная музыка отлично подходящая к локациям 6. [b] Оптимизация [/b] : 2/10 *80 фпс, в плохие моменты 20* лично у меня были жёсткие просадки особенно в бесконечном режиме (скорее всего нагрузка на процессор), а графику поменять нельзя. хотя бы отключение частиц добавили бы 7. [b] Интерфейс [/b] : 6/10 Можно было сделать намного лучше 8. [b] Реиграбельность [/b] : 6/10 Максимум достижения и бесконечный режим 9. [b] Оригинальность [/b] : 5/10 Прикольная механика регена через поддержание быстрого темпа игры, а так что-то между ультракилл и кластертрак 10. [b] Баланс [/b] : 7/10 Относительно подобных игр ты успеешь попробовать все виды оружия, но всё же не хватает баланса между ними 11. [b] Продолжительность [/b] : 3/10 Слишком коротко для такой игры 12. [b] Развитие игры [/b] : 4/10 Большие обновления, новые уровни 13. [b] Иммерсивность [/b] : 9/10 Динамично геймплей который не даёт тебе отдохнуть 14. [b] Инновации [/b] : 5/10 Прикольная механика хила 15. [b] Общее впечатление [/b] : 9/10 Одна из самых недооценённых игр что я видел, только цена как по мне слишком завышена [u] Итог [/u]: 7/10 (98/150)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Polish, Russian, Korean, Turkish, Japanese*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Whats here is fun, but Very short, the next-fest demo that released a couple years ago was basically over half the game. The infinite mode is also super repetitive, boring, and starts to run very badly after awhile. Less than 90 minutes to 100%. So if you were like me and wishlisted based off the demo, and are waiting for a sale, skip it, its not worth your $.
Ten dollars for sub 1 hour of content is steep, but what's here is pretty good. Wait for a sale.
its good I T S R E A L L Y G O O D. i think you should play this i bought this in 2025 and the last update was in 2023. buy the game NOW!
Коротенький шутан где надо прыгать по движущимся платформам. Не затянут, проходится за часик и в цело оставляет положительное впечатление. Но ждать, что это будет лучший игровой опыт или что жизнь ваша перевернется - не стоит.
¡¡¡SED TESTIGOS!!! Copiando la formula del genial "Clustertruck", Meatgrinder nos propone añadirle a la premisa de ir saltando entre camiones, armas de fuego para acabar con cientos de enemigos que nos asediarán mientras vamos saltando con un gancho entre vehículos. Es un juego cortito, en unas 2-3 horitas os lo podéis terminar al 100%, pero es una experiencia genial. Muy recomendado, y más aún si lo pilláis con descuento.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| 0 |
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