
Check out a free-to-play online action game! Test your shooting abilities in individual and team battles against your opponent. Stand out by creating your own strategy and distinctive style with unique skins and items, and especially - by taking the top place in the global ranking.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil, Portuguese - Portugal, Ukrainian*languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
To bdf suko
Panie przecież tu nikogo nie ma (serwery wieją pustkami)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2024 and still no one hosting or playing its interesting that the game looks alright but yet no one want to play the game
免费 有成就 没中文 多人竞技场射击 没单人模式
gra wygląd fajnie tylko szkoda że nikt nie gra
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] [quote][b]Warning: Third Party Account[/b] This game requires you to create a third party "M.E.A.T. Account Services" account... there's no valid reason for this in a PC game when SteamWorks is available. This is often done to harvest private data and profile you, with potential sale and transmission of your private data to third parties. The developers will probably argue that you can trust them, but if they were trustworthy they wouldn't demand you create a third party account. This represents a considerable risk to gamers due to the privacy and security implications of developers that wish to bypass Steam and harvest user data. Remember, sometimes if the product is free, YOU are the product.[/quote] [quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] This garbage tier kitbash is an incredibly weak ripoff of Counter-Strike, but instead of the "tacticool" military theme, we got some kind of weird sci-fi western schtick going on that did not propel the game to any level of success. This is a dead PvP game. Why did "M.E.A.T. Veterans" fail? Time for a video game autopsy. [i]The vast majority of PvP focused games on Steam are failures.[/i] Most fail because developers assume just because the game project code completes a successful build, the game will instantly and magically "go viral" just for existing. There's nothing in this to appeal to gamers that hundreds of other PvP games are already doing better. There's fierce competition in the PvP game arena... and I'm not referring to players fighting other players. There's thousands of PvP-only games but only a tiny handful of them are successful enough to attract and keep a wide player base. This game failed to compete and didn't get enough people to stay active. Despite being free, it did not have what it takes, it's as simple as that. There is no real single player content here. The developer thought other players could replace actual storytelling and level design. That was a bad bet to make, and yeah, the developer lost. Hard. Without a player base or meaningful solo content (storytelling, narrative, you know, what makes games like GTA famous), the game has nothing to offer. Other players are not a substitute for doing the job of a developer and creating meaningful game content. The creators gave up on this 2 years ago. It is destined to remain unfinished. This junkware is just polluting Steam and making it difficult for gamers to fully finished, completed games. That's not good for gamers. Despite not being able to finish the game, the developers apparently had all the time in the world to build that fully functional cash shop, and financial transaction back-end system into the game. That shows the developers primary goal was just to set out to gouge cash from Steam gamers just like mobile devs do with mobile peasants. This game looks a lot better visually than the actual gameplay. It could be the developer purchased high-end assets (no proof of that), or somehow managed to create great-looking assets while delivering a mediocre game, in this case it could be either... but there's no hard proof this is an asset flip. But as always, ethics of asset flipping aside (whether this is one or not), what matters is the quality of the game, and this has all the same low qualities that we expect from asset flip shovelware. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Now onto pricing and value. This game is infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. Despite being a "free" game, this couldn't break triple figures, according to the player counts we can see on SteamDB, it's just in the double digits, and now it's not even getting those kinds of numbers. There's over 130 million gamers on Steam... this failed to appeal to almost all of them, most likely because of some or all of the reasons I supply in this review. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
Kicked for high ping in local host.
Nice
gra jest mega zajebista przyjemna i milo sie gra. Najwazniejszse ze jest trudnaaaa KOCHAM
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 7 | 100% | $14.99 | |
| $0 | 103 | 49% | Free | |
| — | 0 | — | — | |
| $0 | 58 | 62% | Free | |
| $0 | 43 | 47% | Free | |
| $41.7M | 146.4K | 81% | $14.99 |