
Mazzle Halloween is a straightforward yet surprisingly challenging celebration of the simple beauty of mazes and jigsaw puzzles in a Halloween style.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Mazzle Halloween is a straightforward yet surprisingly challenging celebration of the simple beauty of mazes and jigsaw puzzles in a Halloween style.
In this game, you need to skillfully move the puzzle pieces, find their corresponding places, and seamlessly connect the colorful parts of the maze to complete it. Afterward, guide a small ball through the maze, collecting candy corn to unlock the portal to the next level, typically located at the opposite end of the maze.
Use the mouse to move puzzle pieces and the keyboard (WASD or arrow keys) to navigate through the different mazes.
In Mazzle Halloween:
• 50 levels
• 5 kinds of labyrinths
• Colorful Halloween art
• Simple controls
• Spooky music

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
Mazzle Halloween is yet another construction kit template copy+paste from serial shovelware pushers, Blender Games. These guys do nothing but copy premade game templates and game tutorials, fill out a few things/stamp out basic levels using the construction kit templates, slap on an asset flipped set of sprites/assets, and dump them on Steam and into cheap nasty shovelware game bundles as cash grabs. Trying to get paid for someone else's game templates, assets... at best, this is shovelware, at worst, it's a scam/cash grab. Although this time the Russian asset flippers at Cute Hannah's Games/Quantum Quiver/Blender Games (how many shell accounts does this guy need to try hide his identity and mislead gamers?) hasn't used a lot of other people's assets here, this is no different from his other shovelware ClickTeam fusion games. The only difference is he's combined the puzzle template from the Poly Jigsaw series of asset flips with the maze game he ripped off from somewhere. You finish the jigsaw (a static picture of the maze) then it switches seamlessly to the maze template flip and you do that. Needless to say, a jigsaw and a maze worse than the ones in the back of the newspaper, all flipped from ClickTeam Fusion, have no value whatsoever for PC gamers... this is just more nasty Russian cash grab shovelware. Taking this shovelware seriously as if it was a genuine attempt to make a game, it doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no option to change the resolution and no useful graphics tweaks. There's no way to ensure this is running at the native resolution of your display. There's no guarantee this game will look right on any PC as a result of this hamfisted design decision. The game features extremely lazy, minimalist "art", of the type you normally expect to see in low effort Flash/browser games and mobile apps. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just point and click stuff like a browser/Flash game. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. Some of the defects in the game can be attributed to the choice of using the Clickteam Fusion construction kit - the "No-Code" construction kit that "Anyone can make games with!!". Including, you know, people who aren't game developers. Which is a problem. This is a very poor quality toolset sometimes used by amateur developers as it's free (so they don't have to pay for GameMaker Studio) and doesn't require advanced game development skills, but unfortunately has very limited capabilities (it's arguably worse than GameMaker Studio). Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. So it's inappropriate when amateurs try to use these for profit, without any actual, real game development effort taking place. This doesn't result in products that have any real meaningful value for gamers. The very poor quality of this game puts it squarely on-par with ancient 1990's Flash/Java games, and given it's 2024 (and this was released not so far back in 2024), gamers and the industry expect and deserve better than this kind of low effort shovelware. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 2 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 100,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 100,000+ games on Steam? Mazzle Halloween is relatively cheap at $2 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend. This is also competing with over 11,000 free games available on Steam, many of them far better than this paid product. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
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[h1]MAZZLE HALLOWEEN — УЖАСНО ХОРОШИЕ ГОЛОВОЛОМКИ[/h1] [hr][/hr] [b]Mazzle Halloween[/b] — это как если бы кто-то уронил коробку с пазлами в жутковатый лабиринт, а потом такой: “А чё, прикольно получилось”. В итоге получилась простая, но крепко сделанная игра, которая берёт своей атмосферой Хэллоуина и вызывает неожиданное напряжение, будто ты в детстве выключил свет и теперь идёшь по коридору к холодильнику. [h2]Геймплей: пазлы с привкусом тыквы[/h2] Комбинация головоломки и лабиринтов звучит странно, но тут всё на удивление чётко. Собираешь фрагменты в стиле пазлов, одновременно решая задачки на ориентацию в пространстве. Это такой себе лёгкий тест на внимательность с бонусом в виде хэллоуинского вайба: тыквы, тени, чуть-чуть паутины и капелька атмосферы “Скуби-Ду”. Игра не даст тебе пощады, если ты думаешь, что “ой, ща быстренько один уровень на обеде”. Она будет высасывать из тебя внимание до последнего фрагмента. Простой? Да. Лёгкий? Нет. [h2]Визуал: конфетка в обёртке страха[/h2] Тематика праздника выдержана с любовью: оранжевые и фиолетовые оттенки, милые призраки, мрачные коридоры, но всё без лишней мрачности. Это как хэллоуинская вечеринка для всей семьи: с атмосферой, но без расчленёнки. [h2]Кому зайдёт?[/h2] — Любителям медитативных головоломок — Тем, кто скучает по хэллоуину (в любое время года) — Фанатам “собери, пока не сойдёшь с ума” [hr][/hr] [h3]✅ Плюсы:[/h3] [list] [*]Интересное сочетание жанров: лабиринты + пазлы [*]Стильный хэллоуинский визуал [*]Расслабляюще, но не примитивно [*]Подходит всем возрастам (даже бабушке) [/list] [h3]❌ Минусы:[/h3] [list] [*]Может наскучить без разнообразия уровней [*]Медленный темп — не для торопыг [*]Одинокий волк без сюжета [/list] [hr][/hr] [b]Оценка: 7.5 из 10 тыквенных мозгов[/b] [h3]Вердикт:[/h3] [b]Mazzle Halloween[/b] — это не “ужастик года”, а скорее уютная свечка на фоне ночи всех святых. Спокойная, атмосферная и местами неожиданно сложная головоломка. Она не напугает тебя, но, может быть, чуть-чуть заведёт в тупик... где ты и зависнешь на пару уровней. [quote=author] “Собрал все фрагменты и себя по пути.” [/quote] [hr][/hr] Пазлы в стиле хэллоуин, тыквы, коты и ты в ступоре? [url=https://steamcommunity.com/id/Marakesher/]Жми сюда, пока тебя не затянул лабиринт реальности![/url]
奇怪的数独游戏
Why is it impossible to enter the next level after completing the jigsaw puzzle of the first level?
Mazzle Halloween is a casual puzzle game that puts a seasonal spin on two familiar activities: assembling jigsaw-like pieces and navigating mazes. Developed and published by Blender Games, it keeps its ambitions focused on providing an accessible collection of Halloween-themed challenges rather than building an elaborate story or complicated progression system. Its strongest idea is the way each level makes the player construct a labyrinth before actually exploring it, creating a natural connection between solving the initial puzzle and dealing with the environment that results from it. Every stage is essentially divided into two phases. The first involves arranging individual pieces until they form a complete maze. This portion encourages visual recognition and attention to how pathways connect, making it more involved than simply being handed a finished labyrinth. After successfully assembling everything, the objective changes and the player takes control of a ball inside the maze. From there, the task is to travel through the passages, collect the required candy corn, and eventually reach the portal that leads onward. The combination is simple, but it gives each stage a satisfying beginning and conclusion. The game offers 50 levels divided among five types of labyrinths. Although the underlying formula remains consistent, the changing layouts provide enough variation to keep players thinking about both construction and navigation. Difficulty is generally approachable, making the game particularly suitable for casual puzzle fans, younger audiences, or anyone looking for something that can be played in short sessions. Some later situations can demand more attention, but this is not designed as an exceptionally difficult logic game. Players who regularly tackle complicated puzzle titles may find its challenges fairly light. Controls are equally straightforward. The mouse is used while manipulating puzzle pieces, while movement through completed mazes can be handled using WASD or the arrow keys. There are few unnecessary systems surrounding the central mechanics, so learning how to play takes very little time. That accessibility is one of the game's advantages because nearly all of the player's attention remains on completing the current puzzle rather than memorizing complicated commands. Halloween provides the primary visual and atmospheric identity. Colorful seasonal backgrounds, candy corn, spooky imagery, and appropriately themed music give the game a festive character without pushing it toward serious horror. The atmosphere is closer to a cheerful Halloween celebration than an unsettling experience, making it suitable for players who enjoy the imagery of the holiday without necessarily wanting scares. The background artwork includes pre-rendered AI-generated imagery, something worth considering for players who prefer to know how visual assets in a game were produced. An unusually prominent feature is its collection of 100 Steam achievements. With twice as many achievements as levels, completion-focused players have considerable incentive to work through everything available. The achievements do not fundamentally transform the puzzle mechanics, but they provide additional milestones and make the game more attractive to achievement hunters. Steam Cloud support is another convenient inclusion, allowing progress to be maintained without adding any complexity to the experience. The simplicity that makes Mazzle Halloween approachable also produces its most obvious weakness. Once the player understands the routine of assembling a labyrinth, navigating it, collecting candy corn, and finding the exit portal, the fundamental structure changes relatively little. Five maze varieties help reduce monotony, but players expecting frequent new mechanics or dramatic twists may eventually feel repetition setting in. The game works better when enjoyed across shorter sessions instead of attempting to complete a large portion of its levels at once. There is also little emphasis on storytelling, characters, exploration outside the mazes, or deeper progression systems. This is a focused puzzle collection rather than a narrative adventure. That limitation is unlikely to bother its intended audience, but anyone expecting the Halloween setting to introduce a story or substantial horror elements should adjust expectations. The theme mainly serves as an attractive framework around the puzzle mechanics. Steam Deck compatibility is not officially listed with a Verified or Playable rating, so it should be regarded as unverified rather than guaranteed. Its relatively simple keyboard, directional, and mouse-based controls suggest that it may be possible to play using Steam Deck control mapping or trackpad input, but the absence of an official compatibility classification means players should not assume a completely optimized handheld experience. Desktop PC remains the safer platform for playing it exactly as intended. Overall, Mazzle Halloween is a modest but pleasantly constructed puzzle game that understands its casual audience. Building a maze before having to navigate that same creation is an effective idea that gives the title more personality than a standard collection of labyrinths. Fifty levels, five maze types, collectible candy corn, seasonal visuals, simple controls, atmospheric music, Steam Cloud functionality, and 100 achievements make it a reasonably substantial package for its straightforward premise. Repetition and limited mechanical depth prevent it from becoming a particularly ambitious puzzle experience, but players seeking a relaxing Halloween-themed diversion should find plenty to appreciate. Rating: 6/10
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Редкосное дерьмо, 1/10, долгое,однотипное и еще куча
Très bien pour familiariser un enfant de 5 ans avec la souris et les flèches du clavier
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Okay ☐ Bad ☐ Very stylized ☐ They're what they should be for what the game is ☐ MS Paint could make something better ---{ Gameplay }--- ☐ Fantastic ☑ Good ☐ It's just gameplay ☐ Meh ☐ Bad, but playable ☐ Just go watch paint dry ---{ Audio }--- ☐ Eargasm ☐ Amazing ☐ Very good ☑ Good ☐ Not to bad ☐ Alright ☐ Bad ☐ My ears are bleeding ---{ Audience }--- ☑ Babies ☑ Young kids ☑ Young teens ☑ Older teens ☑ Adults ☑ Old people ☑ Anyone with a decent maturity level ☑ Anyone with a lack of maturity ☑ Anyone that is alive ☑ No one, not even your dog ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Just average ☐ A little better than average ☐ Good ☐ Decent ☐ Better than good ☐ Fancy Pants Rich Boy ☐ NASA ---{ Difficulty }--- ☐ Can choose your difficulty setting ☐ No difficulty needed ☑ Just press 'W" ☐ Easy ☐ Medium ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Hard ☐ Verry Difficult ---{ Grind }--- ☐ Nothing to grind ☑ Only if you like to collect things ☑ Only if you care about steam achievements ☐ Isn't necessary to progress ☐ Only if you care about rankings/placements/leaderboards/etc. ☐ Average grind level ☐ A little grindy ☐ Too much grind ☐ You‘ll need a second life, maybe some macros, & a will to live for grinding ---{ Story }--- ☐ Story? What story? ☐ No Story ☐ Twilight was a better love story than this ☑ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{ Game Time }--- ☑ 1-2 Hours ☐ 2-5 Hours ☐ 5-10 Hours ☐ 10-20 Hours ☐ 20-50 Hours ☐ 50+ Hours ☐ To infinity and beyond ---{ Replayablity }--- ☐ You won't even finish it the first time ☐ None, once was enough ☐ Not that kind of game ☐ You don't stop playing this kinda game, ever ☑ Maybe once or twice, to try something new ☐ You'll want to get every single possible ending & secret there is ☐ You'll pick it up every few years, but never finish a whole playthrough ☐ A lot, just to romance everyone, pick new options. try new classes, etc ---{ Price }--- ☐ It’s free! ☑ Worth the price ☐ If you have some money to blow ☐ Wait for it to go on sale for the 100th time ☐ Ask someone to gift it to you instead ☐ You could also just burn your money ---{ Bugs }--- ☐ Circumstantial (PC specs, internet, save/install location, etc.) ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ Game Size }--- ☐ Very low ☑ Low ☐ Average ☐ High ☐ Too much ---{ Worth It }--- ☐ Hell no! ☐ If you have a lot of cash ☑ Worth it! ☐ Get it now! ☐ Life is not complete without this game! ---{ TEXT }--- A game that challenges your mind and helps you think logically! ---{ 7 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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