
MATH HERO is a relaxing puzzle game with simple mechanics.Use simple addition and subtraction operations to reach the endpoint.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Engagement
Reviews
The rules are never explained. I've played for 20 minutes and still don't know what I'm doing. I'm done. If there were a tutorial, or even if there was a block of text that explained the rules it'd be better. I would not recommend this game.
How I wish my school had a game like this when it taught algebra. It's so fun to add and subtract numbers when you have a rewarding atmosphere! Very cool game, a must get.
The ambience of the game is fantastic. Great lighting and polishing. Relaxing music. It is an amazing puzzle and math game. I recommend!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 28 reviews with recorded playtime.
jogo muito legal
A very good and polished game.
Bonne UI, mauvaise UX. Soyons franc, les mécaniques sont ok, le prix dérisoire et l'interface jolie (et elle bouge, c'est rigolo). J'ai vu bien pire. Mais cela rend les lacunes de l'expérience utilisateur d'autant plus frustrantes. C'est inélégant. C'est désagréable. Et c'est uniquement pour cela que je ne peux pas recommander ce jeu. Comment réparer cette expérience utilisateur: - Ce jeu devrait pouvoir ce jouer à la souris seulement. Clic sur voisin pour déplacement et changement de signe sur clic droit. Il y a actuellement des déplacements clavier (voisins) et souris (téléportations), c'est incohérent. - Supprimer la mort en cas de combinaison bloquante et ajouter un bouton "recommencer niveau" sur l'écran de plateau. Cela permettra au joueur d'expérimenter plus facilement pour comprendre les règles et rend l'affichage de la liste de combinaisons bloquantes inutile. Bonus: - Signaler quelque part que les opérations concernent seulement deux nombres (merci à Princess Luna pour me l'avoir appris) - Transformer le nombre max de mouvement possibles en décompte pour être cohérent avec le compteur de téléportation - Ajouter un bouton "annuler dernier mouvement". Pour l'instant il est possible d'annuler un mouvement par déplacement, mais pas toujours (mort ou juste indisponible). C'est incohérent.
A simple puzzle game, but an enjoyable one. The 50 levels felt a bit short, and I accidentally restarted a few times, but overall, it was a nice quick puzzle fix. Worth checking out if you're looking for something light and fun.
Game rules: Moving from square with X to the square with Y will get you X<sign>Y (Sign = + or - you have before the move). Games has certain limitations: 1) To get the first (X) number you have to move from your current position - you can`t use the number on the curent square. I can understand that mechanic - move and get a number. I can accept that use can only work with 2 numbers 2) If after the addition/subtraction you will get the number that is not present on the board you will lose and explode. Yes, those limitations are the part of game mechanic and can work. But why there are no options to turn off moves number and level timer? Descriptions says "relaxing puzzle game with simple mechanics.". Are move/time limits are part of relaxing puzzle? And does the game have to say "DEFEAT" after level is lost?
A relatively relaxing puzzle game .... however, why does it not show up in my completionist showcase? No matter what I try?
é um jogo simples de math
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6K | 84 | 98% | $2.99 | |
| $2K | 73 | 96% | $1.99 | |
| $1.7K | 68 | 94% | $1.99 | |
| $318 | 4 | 100% | $2.99 | |
| $321 | 2 | 100% | $5.99 | |
| $490 | 5 | 100% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $670 | 72 | 62% | $0.49 | |
| $668 | 52 | 85% | $0.99 | |
| $673 | 64 | 50% | $0.99 | |
| $665 | 55 | 84% | $0.99 | |
| $664 | 74 | 96% | $0.99 | |
| $677 | 52 | 31% | $0.99 |