
Assemble your team of legendary Marvel characters in the ultimate 4v4 tag team fighter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.9Kreviews | 49% | — | $11.9M |
| $99.99 | 5.7Kratings | 88% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2146 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mavel if dbfz, bbtag, and strive had a baby.
Fun game. It's nowhere near as broken as people make it out to be. Not perfect, but still very fun. It looks great, sounds great and it has crossplay. If you enjoy it, support it or we won't get games like this anymore. The Doomwagon has enough complainers onboard already.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.9M | 129.1K | 85% | $6.99 | |
| $11.9M | 10.1K | 87% | $49.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $11.9M | 73.4K | 90% | $4.79 | |
| $12M | 56.4K | 90% | $6.99 | |
| $12M | 9.2K | 82% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.4M | 67K | 88% | $39.99 | |
| — | 0 | — | — | |
| $4.8M | 3.5K | 76% | $49.99 | |
| — | 0 | — | — | |
| $13.4M | 76.9K | 90% | $9.59 | |
| $10.6M | 20.2K | 86% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French*, Italian*, German*, Spanish - Spain*, Arabic, Korean*, Polish, Portuguese - Brazil*, Portuguese - Portugal, Russian +4 more
| $59.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
O jogo é realmente muito bom e jogando você percebe que foi um dos maiores investimentos no que diz respeito a jogabilidade, gráficos e inovação no gênero. Quanto aos problemas iniciais, tudo está sendo resolvido e é claro que uma empresa como a ARCSYS não sujaria sua reputação em um projeto deste tamanhão;
I only have about an hour and a half played so far, but enjoying it a lot. I haven't had any performance issues so I'm guessing they must've been fixed unless it only affects multiplayer for some reason. My PC is high end, but even still it's only using about 20% of the GPU power since the game is capped at 60fps, likely for competitive reasons. Haven't had any performance lag or stuttering at the time of this writing The animations are well done and with this being a fighter with a choice of one main fighter and 3 assist fighters there's a lot of room to experiment and play. The heroes have their own unique personalities too and Deadpool is just as ridiculous and awesome as you'd expect
Game runs amazingly for me and gameplaywise is a hybrid of MVC, BBTAG (The Good Parts), and FighterZ but it is FELT when you match into someone that really doesn't have a PC that can handle it. Which is largely in part from Sony forcing functionally several versions of anti cheat all at once bloating the game on its weight. After the recent update its largely better, if you have even a half decent PC (I'm on just a 2070 for reference) or just have friends with the game as well to play it with so you can stick out of normal online matchmaking, pick it up. You'll enjoy it.
Better optimized if compared to the beta version, the PC is sleeping while the game is running, at around 30% CPU and 50% GPU usage. The gameplay is great, easy to understand and create combos as soon as you get the hang of the character. The character selection is great, the soundtrack is also cool (I'm a Guilty Gear fan as well) and there's even single player content, which is rare in fighting games nowadays. Each character feels unique, just like in GG, learning a new character feels like learning a whole new game. The presentation is impeccable, giving life to the comic book source material, hopefully this game will get the appropriate support in the future and keep bringing new interesting characters.
good gem
Most of the issues have been fixed for Pc with the second patch; the game itself is fantastic, both for newcomers and expert players. the game is a very solid fighting games that will stay for long time. 8/10 because of missing Linux support and performance issues; When and if these gets totally fixed it is a solid 9,5/10
very fun but im lowkey trash
bruh the game is so buns you can leave ranked matches and lose nothing lmao
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.