
Assemble your team of Earth’s Mightiest Heroes, embrace your powers, and live your Super Hero dreams.
Modeled estimate, not a reported figure. How we estimate →
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Reviews
Themes across 173 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
---{ Wymagania sprzętowe }--- 🔲 Niskie ✅ Średnie 🔲 Wysokie 🔲 Bardzo Wysokie 🔲 Komputer z NASA ---{ Grafika }--- 🔲 Słaba 🔲 Dobra ✅ Piękna 🔲 Przepiękna 🔲 Cudowna ---{ Muzyka / Efekty dźwiękowe }--- 🔲 Beznadziejna 🔲 Taka sobie ✅ Średnia 🔲 Dobra 🔲 Fantastyczna 🔲 Spektakularna ---{ Fabuła }--- 🔲 Brak fabuły 🔲 Ujdzie ✅ Średnia 🔲 Dobra 🔲 Bardzo Dobra 🔲 Cudowna ---{ Poziom trudności }--- 🔲 Potrzebujesz tylko jednej sprawnej ręki ✅ Łatwy 🔲 Średni 🔲 Trudny 🔲 Bardzo wymagający ---{ Grind }--- 🔲 Nic do grindowania 🔲 Tylko jeśli zależy ci na rankingach 🔲 Nie jest konieczne do postępu ✅ Średni stopień grindu 🔲 Za dużo grindu 🔲 Będziesz potrzebował drugiego życia do grindowania ---{ Rozgrywka }--- 🔲 Po prostu w to nie graj ✅ Taka sobie 🔲 Dobra 🔲 Bardzo Dobra 🔲 Wyśmienita ---{ Czas gry }--- 🔲 W sam raz na raz (0-2h) 🔲 Krótka (2-10h) 🔲 Przeciętna (10-20h) ✅ Średni czas długa (20-40h) 🔲 Długa (40-60h) 🔲 Bardzo długa (60h-100) 🔲 100h+ ---{ Ponowne ogranie }--- ✅ Jednorazowe doświadczenie 🔲 Jeśli trochę zapomnisz/zatęsknisz 🔲 "Ciekawe co by się stało, jakbym wtedy zrobił inaczej..." 🔲 "Ja chcę jeszcze raz!" ---{ Publiczność }--- 🔲 Dla Dzieci 🔲Dla Nastolatków 🔲 Dla Dorosłych🔞 ✅ Dla każdego ---{ Bugi }--- 🔲 Gra nie powinna zostać nigdy wydana 🔲 Bugi niszczą ją 🔲 Dużo bugów ✅ Mała ilość, ale są 🔲 Ledwo widoczne 🔲 Brak bugów ---{ Optymalizacja }--- 🔲 Beznadziejna 🔲 Słaba 🔲 Średnia ✅ Dobra 🔲 Idealna ---{ Ocena serwerów }--- 🔲 Przeciążone niczym busy do 3.5t 🔲 Trzymają fason! 🔲 Dobre 🔲 Świetne 🔲 Brak Online ✅ Nie mam zdania ---{ Ilość Mikropłatności }--- 🔲 Mikropłatności ponad rozgrywkę! 🔲 Mikropłatności znacznie wpływające na rozgrywkę 🔲 Mikropłatności nie kolidujące w rozgrywkę 🔲 Znikome mikropłatności ✅ Brak mikropłatności ---{ Cena }--- 🔲 Po prostu tego nie kupuj 🔲 Lepiej zwróć tą grę póki możesz 🔲 Droga nawet na wyprzedaży 🔲 Lepiej kupić w internetowych sklepach ✅ Poczekać na wyprzedaż 🔲 Kupić od razu z pełną ceną na steam ---{ Czy warto kupić? }--- ✅ Nie 🔲 Kupuj! ---{ Ocena }--- 🔲 1 - Nieporozumienie 🔲 3 - Słaba ✅ 4 - Ujdzie (gniotem nie jest ale ograć można) 🔲 5 - Średnia 🔲 6 - Zadowalający 🔲 7 - Dobra 🔲 8 - Bardzo dobra 🔲 9 - Rewelacyjna 🔲 10 - Arcydzieło!
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Japanese*, Korean, Polish*, Portuguese - Brazil*, Russian* +3 more
Hours played at review time, across 174 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Полная xyйня. Хорошо, что сняли с продаж .
pue sa race
dobra gra jest fajna i przez jakiś bug nie wiem jaki dostałem wszystkie stroje XD
i love this game, used to play it on my ps4, i just wish this game had atleast an active community and it wasnt dead
While the IP carries undeniable weight, the final execution struggles under the weight of its own live-service ambitions, delivering a deeply uneven experience that peaks early and peters out quickly. [h3]World & Atmosphere[/h3] Visually and atmospherically, the game leans into a blockbuster Hollywood aesthetic, with flashy skill animations, and impressive scale during set-piece moments. The campaign establishes a solid narrative foundation centered on Miss Marvel reuniting the disbanded team, delivering genuine heart and character-driven moments. Yet, as soon as the game transitions from handcrafted narrative arenas to repetitive AIM facilities and generic war zones, the environmental variety dries up, exposing an uninspired art direction dominated by sterile corridors and gray sci-fi labs. [h3]Core Gameplay & Handling[/h3] The core combat loop is severely held back by enemy balancing and surface-level progression systems. [list] [][b]Controls & Responsiveness:[/b] Every hero features a distinct moveset and personality in motion. Heavy hitters deliver a palpable sense of weight, and input responsiveness across combos, light/heavy strings, and intrinsic abilities feels solid on an individual hero level. [][b]Key Mechanics:[/b] Despite the initial hit feedback, combat quickly loses its impact against elite units and high-level targets. Enemies act as persistent bullet sponges, absorbing massive combo strings without satisfying hit-stun or stagger feedback. Skill trees and loot systems lack depth, offering minimal build diversity or meaningful stat customization, turning progression into an uninspired numerical grind rather than a creative build-crafting loop. [*][b]Game Modes & Features:[/b] The single-player story campaign is brief, clocking in at around 7 hours, but represents the highlight of the package. Once the credits roll, the game shifts entirely toward its live-service War Zones and endgame loops, which rely heavily on recycled objectives, flat mission structure, and monotonous gear-score chasing. [/list] [h3]Content & Replayability[/h3] Beyond its 7-hour main campaign, the title offers little reason to remain invested. The endgame progression loop is uninspired and repetitive, asking players to clear derivative rooms for incremental stat increases on gear that never visually modifies your character. Without deep skill synergies or unique build possibilities, the replay value drops dramatically, making the post-campaign experience feel like a hollow, tedious chore rather than a rewarding long-term investment. [h3]Verdict[/h3] Marvel's Avengers is a game strictly reserved for hardcore Marvel enthusiasts who only care about playing through a short, cinematic campaign featuring their favorite heroes. Beyond its brief single-player story, the game fails to establish a compelling gameplay loop, crippled by bullet-sponge enemies, shallow progression, and an uninspired endgame grind. If you are looking for a satisfying loot-driven action game or a deep action RPG, there are far superior alternatives on the market. [h3]THE GOOD[/h3] [list] [] Distinct character movesets that give each hero a unique feel in motion [] Engaging 7-hour narrative campaign [] Satisfying initial hit feedback and flashy visual effects on heavy abilities [/list] [h3]THE BAD[/h3] [list] [] Forced live-service structure [] Bullet-sponge enemies and elite units that completely negate impact feedback [] Shallow skill trees and uninspired loot loop with zero meaningful build diversity [] Monotonous, repetitive endgame environments and uninspired mission objectives [/list]
trash story but gameplay is good
I would rather watch paint dry while on fent than play this cardboard avengers game ever again
PEAK
RIP
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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