
The viral horror hit returns. Step into the haunting ruins of the Martha's House , where every shadow conceals a threat and the porcelain dolls aren't just watching , they're hunting you.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Sep 3 → 7.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After the events of Chapter 1, the legend of Martha and her porcelain collection has only grown darker. Local rumors have turned into a morbid fascination for the brave and the foolish.
You play as a seasoned urban explorer and adventurer, drawn to the house by the whispered tragedies of the Martha estate. You aren't just here for the thrill; you’re here for the truth. But as you cross the threshold, you realize the house hasn't been as empty as the town believes.
The familiar halls of Martha's House return, but they feel... different. You quickly discover you weren't the first one to come looking for answers. Scattered notes and abandoned gear suggest others entered before you and none of them ever came out.
Return to Martha’s House: Explore the iconic location from Chapter 1, now featuring expanded rooms, hidden crawlspaces, and secrets that were previously locked away.
The Dolls are Watching: The original dolls are back, and they’ve learned from your last visit. Their presence is heavier, and their movements are more calculated
Atmospheric Horror: A refined lighting engine and immersive 3D audio make every floorboard creak feel like a heartbeat.
Here are some of the features of Martha's Dolls:
- Variety of different dolls, each with its own unique abilities and behaviors.
- Challenging and suspenseful horror experience.
- Maze-like village full of traps and hazards.
- Dark and atmospheric world to explore.
- Gripping story to uncover.
- Realistic Horror Experience !
- All what you need ( Inventory System , Player Items , Puzzles ...)
If you are a fan of horror games, then Martha's Dolls is a must-play. It is a truly terrifying and unforgettable experience.
Engagement
Reviews
Themes across 133 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I played this for a livestream and considering this is from a singular person making the game? It's definitely a plus in my book. I do enjoy the lore a lot. It explains the demise of a dollmaker that just only wanted kids. I think that's a pretty solid story for a small game. The puzzles were clever with the third puzzle being the one that had me stuck on for a bit. Probably two things to add is maybe consider a toggle for motion blur as it might make people nauseous and it'd be awesome if the game were also controller friendly. I'm a dweeb and I can't handle keyboard/mouse much. Oh and the jumpscares? DEFINITELY got me throughout the game lmao. Keep up the good work! I get the sense that this isn't necessarily the end of Martha's Dolls, like I just played a cog in the wheel of a bigger machine. Keep up the great work!
Overall, a really good game. The atmosphere was great and definitely kept me on my toes throughout the way. I can’t wait to see the continuation of it! The game was really good, and I’d definitely recommend checking it out. And the fact that this was made by just one developer is crazy work. The puzzles were good and had me thinking
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.2K | 146 | 30% | $0.99 | |
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| $2.2K | 155 | 83% | $0.99 | |
| $2.2K | 51 | 86% | $2.99 | |
| $2.2K | 56 | 100% | $1.59 | |
| $2.2K | 82 | 96% | $1.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $129K | 368 | 65% | $17.99 | |
| $7.4K | 86 | 84% | $3.99 | |
| $4.4K | 21 | 71% | $9.99 | |
| $4.2K | 19 | 84% | $8.99 | |
| $2.3K | 17 | 59% | $5.99 | |
| $1.7K | 8 | 75% | $9.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Portuguese - Portugal, Russian, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 133 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was a lot of fun. I'm a fan of horror games, and I can say that this is the best one I've seen in a long time. It made me jump multiple times, and I recommend this game 100%.
本作是由AJB GAMES STUDIO制作并开发的一款恐怖冒险游戏,玩家在游戏中将扮演一名经验丰富的城市探险家,他被玛莎之屋内曾经发生过的悲剧故事所吸引,为了探寻曾经在这里所发生事件的真相,于是他一个人驱车来到了这里。可是当他进入到屋子里之后,发现曾经已经有过很多人来到这里,但却没有一人能活着离开,这个屋子里似乎还有其它危险的东西存在。不过作为一名出色的冒险家,主角并没有退缩,依然选择继续进行调查,随着探索的逐渐深入,隐藏在玛莎之屋背后的真相也将逐渐拉开帷幕。 游戏玩法主要就是探索解谜,玩家将深入探索玛莎之屋,同时要躲避其中各种恐怖玩偶的追杀。游戏整体恐怖氛围营造的还是相当到位的,玩偶的压迫感十足,而且画质表现也不错,对于目前这个售价来说真是性价比很高了,可惜游戏不支持简体中文,因此不擅长英文的玩家想要理解剧情可能会比较困难。 总体来说游戏质量还不错,对恐怖游戏感兴趣的玩家可以尝试下。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
i received a key from the dev for free to play, stream and review this game. It does leave you wondering what you have to do and where you have to go at the beginning. The hole in the ground that is covered in a fake ground was very misleading as I proceeded to walk right into it and died. There needs to be more direction to tell players where to go. Also the game was super dark even with the brightness all the way up. And some of those clues it had me crouching squinting, Trying all sorts of things to figure them out in the dark, As there is not many camera batteries to keep the Night vision Light going when you really need it. Half of it was walking through the Dark trying to figure out what to do. Although I love the Graphics, and the Jump Scares were the best as you did not know they were coming. To me the AI voices left me wanting more, many content creators like myself would be willing to voice stuff for credit to help out indie devs with the games. But overall a good Single Indie Dev game. And the second chapter in the Martha's Dolls series. So I give it a 50 50.
Enjoy this edited, no-commentary full walkthrough guide with timestamps, then experience the game for yourself and support the creator! https://youtu.be/SwIbHswv5xU Really enjoyed this second trip back to the house. The game ran great and looks fantastic. The environment, atmosphere, and sound design were all top-notch. The puzzles were genuinely fun, and managing the battery life on the VCR camera added an awesome layer of tension that kept the pacing moving perfectly. I only got a little hung up on one puzzle until I realized I needed to open all the drawers. I did notice that when the battery ran out, the camera kept working (just not as bright)—I'm not sure if that was by design, a brightness setting quirk, or a bug, as I expected it to shut off completely. The game ends on a cliffhanger, so I am definitely looking forward to Part 3!
I got the game from the Dev (shout out dev), and honestly aside from being an occasional buggy mess at times. It played well, the story was good, the voice acting, the lore mainly when my friend and I realized who someone was and started piecing things together. This was worth it, thank you for giving me the oppourtunity to try out your game.
Das Game ist Top, Atmosphäre ist echt Super, genau richtig für ein Horrorspiel. Die Grafik ist echt super, Die Puppen sind echt toll gezeichnet und sehen wie damals aus, wie es sein muss. Die Rätsel sind nice, manche echt leicht und andere wo man echt grübeln muss :D Auch die Story ist echt super gemacht und wirkt auch sehr geheimnisvoll und mysteriös Beim Startbildschirm unter Optionen, hat es (bei mir) nicht automatisch erkannt und so war die Schrift, sehr, klein und verschwommen. Wenn man den richtigen Knopf erwischt hatte, war das dann wieder ok und man konnte loslegen Und ich Empfehle dies Game definitiv weiter Danke an den Entwickler. das ich es ausprobieren durfte :) Lg
雰囲気やジャンプスケア等の演出がとてもよく、ホラゲであまり驚くことがない自分でも、 お!と思わされる演出があり非常に楽しくワクワクさせてもらえる体験でした! 制作は大変だと思いますが、応援しています!日本語対応もありがとうございます!
Chapter 1, the padlock bug, the battery scarcity, Arthur two-piecing you, the works. Let me write it up as a ready-to-paste file. Write marthas-dolls-2-steam-review.md 46 lines open Steam Review — Martha's Dolls 2 (Chapter 2) MD Steam Review — Martha's Dolls 2 (Chapter 2) Rating: Recommended (Thumbs Up) Posted by: TFPGaming_yt ⚠️ When posting on Steam, check the "I received this product for free" box — you got a key from the dev, so this keeps you within Steam's review rules. Main Review (ready to paste) Same house. Same dolls. New rule: if the camera dies, YOU die. 🎥🔋 Full disclosure: the dev (AJB Game Studio) sent me a Steam key — I do a horror channel on YouTube and covered the full game there. But this is my honest take: Martha's Dolls 2 is a big step up from the first game in almost every way, and I had a blast with it. You're back in Murphy's Town, back at Martha's estate — but this time your camera is your lifeline. Dennis' note says it all: keep the night vision on and NEVER let the battery die, because there are things in that house you can only see through the lens. That battery meter becomes a constant little voice in the back of your head, and every drawer you raid for spares might be the one that saves your run... or the one with something standing behind it. ✅ WHAT I LIKED: • Storytelling is a huge improvement — notes from past "visitors" like Dennis and Alex open up the universe and make the estate feel lived-in (and died-in) • The doll mechanics got smarter. "DON'T LOOK AT ME... I WILL KILL YOU" genuinely got under my skin • Clear graphics upgrade — the estate is grimy and atmospheric in exactly the right ways • Simple, non-clunky controls • The sound design does SO much heavy lifting — headphones strongly recommended • Puzzles are fair (nothing moon-logic), and the gasoline + color-code stuff is a nice change of pace from Chapter 1 • It's made by ONE developer. One dude. Respect. ❌ WHAT I'D CHANGE: • The padlock bug — sometimes you enter the correct code and it just doesn't open, and you're stuck with no way out. Happened to me more than once • Fewer batteries than the first game. I liked that finding one always felt earned, but I was sweating that meter way more than I wanted to • If a puzzle stops responding (fuel, I'm looking at you), there's no way to respawn it and re-learn the codes — easy softlock Arthur two-pieced me. Twice. Sachiko played games with my head the whole night. At one point I picked up a brick, named him Little Bricky, and honestly he was the only friend in that house I could trust. 🧱 If you played the first Martha's Dolls, this is an easy recommend — better graphics, better story, better scares, same twisted house. If you're new, go play Chapter 1 first (it's short, and this one will spoil it). One-dev army over at AJB Game Studio — I'm genuinely looking forward to whatever he builds next. Martha's Dolls 3 when? 👀 Short Version (if you want something punchier) Same house. Same dolls. New rule: if the camera dies, YOU die. 🔋 Dev sent me a key (thanks AJB!), and I honestly loved this one. Better graphics, better storytelling, smarter doll mechanics ("DON'T LOOK AT ME... I WILL KILL YOU" still haunts me), great sound design, and fair puzzles. Notes from past victims like Dennis and Alex really open up the lore. Bugs exist — padlocks sometimes eat the correct code and softlock you, and batteries are scarce — but nothing that ruined the ride. It's made by ONE guy, which makes the whole thing even more impressive. Play Chapter 1 first. Bring a brick. 🧱 Easy recommend. Martha's Dolls 3 when? Viewing Thought for 1 second Let me verify the character count of the main review to make sure it fits within Steam's 5,000 character limit. Thought for 2 seconds The file is presented. Let me summarize what I did and provide the key points in the chat. I should mention: It's based on their actual video review Main version (~2,400 chars, fits Steam's 5,000 limit) and short version Tip: check "received product for free" box on Steam since the dev sent a key Offer to tweak tone/length Done! Your review is ready — I wrote marthas-dolls-2-steam-review.md with two versions: 📄 Main review (~2,400 characters) — structured with a hook, pros/cons lists, and your personal touches from the video: Pros (pulled straight from your review segment): improved storytelling with Dennis & Alex's notes opening up the lore, the smarter "don't look at me" doll mechanic, graphics upgrade, easy controls, sound design, fair puzzles, and the one-dev respect for AJB Cons (your honest nitpicks): the padlock code bug that softlocks you, scarcer batteries than Chapter 1, and no respawn for bugged puzzles like the fuel one Flavor: Little Bricky 🧱, Arthur two-piecing you, Sachiko messing with your head ⚡ Short version (~640 characters) — punchier option if you want something quick Both fit comfortably in Steam's 5,000-character limit. One important tip: since AJB sent you a key, make sure you check the "I received this product for free" box when posting your review on Steam — it keeps you compliant with their review rules (the review will still count toward the score, it just gets a small disclosure tag). Want me to adjust anything — funnier tone, shorter, more/less critical, or add a plug for your channel/Twitch in the review itself? Was this task successful? Yes No Keep working Arena | Benchmark & Compare the Best AI Models Workspace marthas-dolls-2-steam-review.md Steam Review — Martha's Dolls 2 (Chapter 2) Rating: Recommended (Thumbs Up) Posted by: TFPGaming_yt ⚠️ When posting on Steam, check the "I received this product for free" box — you got a key from the dev, so this keeps you within Steam's review rules. Main Review (ready to paste) Same house. Same dolls. New rule: if the camera dies, YOU die. 🎥🔋 Full disclosure: the dev (AJB Game Studio) sent me a Steam key — I do a horror channel on YouTube and covered the full game there. But this is my honest take: Martha's Dolls 2 is a big step up from the first game in almost every way, and I had a blast with it. You're back in Murphy's Town, back at Martha's estate — but this time your camera is your lifeline. Dennis' note says it all: keep the night vision on and NEVER let the battery die, because there are things in that house you can only see through the lens. That battery meter becomes a constant little voice in the back of your head, and every drawer you raid for spares might be the one that saves your run... or the one with something standing behind it. ✅ WHAT I LIKED: • Storytelling is a huge improvement — notes from past "visitors" like Dennis and Alex open up the universe and make the estate feel lived-in (and died-in) • The doll mechanics got smarter. "DON'T LOOK AT ME... I WILL KILL YOU" genuinely got under my skin • Clear graphics upgrade — the estate is grimy and atmospheric in exactly the right ways • Simple, non-clunky controls • The sound design does SO much heavy lifting — headphones strongly recommended • Puzzles are fair (nothing moon-logic), and the gasoline + color-code stuff is a nice change of pace from Chapter 1 • It's made by ONE developer. One dude. Respect. ❌ WHAT I'D CHANGE: • The padlock bug — sometimes you enter the correct code and it just doesn't open, and you're stuck with no way out. Happened to me more than once • Fewer batteries than the first game. I liked that finding one always felt earned, but I was sweating that meter way more than I wanted to • If a puzzle stops responding (fuel, I'm looking at you), there's no way to respawn it and re-learn the codes — easy softlock Arthur two-pieced me. Twice. Sachiko played games with my head the whole night. At one point I picked up a brick, named him Little Bricky, and honestly he was the only friend in that house I could trust. 🧱 If you played the first Martha's Dolls, this is an easy recommend — better graphics, better story, better scares, same twisted house. If you're new,
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