
Shipwrecked on a myth-shrouded island, play as rookie pirate Marcus “Rookie” Ramsey and explore haunting biomes, face unforgiving combat, and unravel a deep-sea curse in search of your lost crew, the Angry Mermaids.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0.14/day in the week after.
About
Mark of the Deep is an epic pirate adventure with a strong narrative and a thrilling mix of elements from acclaimed Metroidvania and Souls-Like games. Embark on this journey as the pirate Rookie, explore the mysteries of a cursed island and find your missing pirate crew!
A pirate ship wrecked on a mystic island, till then known only by myths n’ tales. Play as Marcus “Rookie” Ramsey and explore the eerie areas of this island surrounded by a mysterious curse in search of your missing crew: the Angry Mermaids!
In this diversely hostile environment, you need to face a wide variety of dangers to find your lost crewmates, including abyssal monsters, undead creatures and menacing cultists. Fight against over 80 enemies and 16 bosses in challenging battles inspired by souls-like games!
As a newfound Mark Keeper, Rookie can unlock new abilities that change how you fight enemies and explore the environments! Discover new skills, weapons and trinkets to upgrade your combat abilities and make your way through new areas of the island.
Meet a fully-voiced cast of pirates, abyssal creatures and many other characters trapped in the cursed island with you! Rescue old friends and make new allies as you unravel the mysteries of the native inhabitants of the island: the Old Folks.
The abyssal corruption affects everyone around you, including your cherished allies. You have the choice to help those in need by completing their quests and dealing with hard choices along the way. Discover multiple endings in your goal to escape the island!

From the developers of Dandy Ace and No Heroes Here, join the Mad Mimic Discord Server to meet the Mark of the Deep community and share your experience with the game!
Sums Steam only; GOG, Epic, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 355reviews | 75% | — | $108K |
| $19.99 | 10ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game was so much fun! Every new unlock improved traversal and combat. The difficulty followed a good curve for most of the game. I did struggle with the first few bosses far more than I did with the latter ones - once you get upgraded, you are a monster! Exploration was always rewarding, though by the end of the game I had 15k gold I had absolutely no use for( I got the achievement for buying everything) The atmosphere fit the pirate theme perfectly, most of the voice acting was good. The story did it's job, it was serviceable.
conheci o jogo na gamescom 2026, amei no primeiro encontro com um boss, e muito empolgante e gratificantes ver quanto talento temos aqui no Brasil.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French, German, Japanese, Korean, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| $0 |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
조건부 추천이며 세일할 때 도전해볼 만한 가치가 있는 게임입니다. 1) 장르는 고전 젤다와 같은 액션 RPG 이고, 데스 도어나 노 레스트 포 더 위키드 가 유사한 느낌입니다. 2) 난이도가 굉장히 높은 편으로 평타-구르기를 마스터해야 공략이 가능합니다. 3) 평타-구르기가 필수라서 소울라이크 장르라고 봐도 무방할 정도로 패턴파악과 컨트롤이 중요합니다. 화톳불 시스템이라서 세이브 포인트에서 휴식을 하면 물약도 채워지지만 몹이 부활합니다. 처음에는 그냥 걸어다녀야 하지만 중간에 화톳불 텔레포트 기능이 해제됩니다. 4) 기믹을 이용해서 장애물을 통과하는 방식으로 게임을 진행해가면서 특수기능이 해제되는 방식으로, 나중에 왔던 곳을 다시 가보면 먹을 수 있는 아이템들이 존재합니다. 5) 플레이 시간은 엔딩까지 대략 20시간을 생각하셔야 할 것 같습니다. 6) 옵션에 신 모드가 있어서 무적을 켤 수가 있습니다. 단 무적 기능을 사용하면 이후에 업적이 달성되지 않습니다. 중간에 옵션을 꺼도 업적은 달성되지 않습니다. 7) 수집요소가 상당히 많습니다. 결정적으로 이 게임의 단점은 맵이 방대한데 비해서 지도 기능을 준비하지 않았습니다. 지도가 있긴한데 자신이 어느 지역에 있는지만 표기해줄 뿐이어서 전혀 지도의 기능이 없습니다. 때문에 게임을 하다가 잠깐 쉬고오면 기억이 리셋되면서 당황할 수가 있습니다. 수집요소까지 집어넣었는데 지도 기능이 없다보니 순수 기억력에 의존해야 해서 매우 힘들어집니다. 전투도 어려운 부분이 있는데 결정적으로 지도 때문에 더 고생하게 됩니다. 사용자 평가가 너무 적은데, 이 게임 인디게임 치고는 굉장히 잘 만들었습니다. 단지 난이도가 좀 높다는 것과 맵이 큰데 지도를 준비하지 않았다는 것이 너무 안타깝습니다. 7월 12일 현재 컨트롤러 조작시 X버튼(공격) 누를 때 가끔 구르기가 나갈 때가 있습니다.
Game feels smooth, but it's going to be hard.
A solid B Zelda-like/Souls-Like top down game. Had a lot of fun playing it.
1.优化太差,频繁掉帧,画质开低还是掉帧。2.整个场景太暗了,完全没有辨识度,感觉所有地方都长一个样子,还没有亮度调节功能。
しっかりと作られているのは解る。 ただ敵の攻撃の異常な吸い付きのせいで戦うのも逃げるのもとてもしんどい。 あと詳細なマップとファストトラベル、それがないなら進むべき道をマーカーなりで示して欲しかった。 本当に次どこ行っていいのか解らない。
Great game, could have better Linux support though (also, could have PlayStation controllers glyph support)
Fairly standard action isometric game that doesn't do enough to differentiate itself amongst its peers.
Все шикарно и красиво, интересная не пустая. бой - 90 ( добавил бы на выбор пару видов оружия, мощьное или быстрое) картинка - 100 (разнообразие локаций) музыка - 90 (слух не режет и не надоедает) секреты - 100 ( для любителей пошариться во всех уголках) итого - 95/100 (ни разу не пожалел о приобретении)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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