
A love letter to the classic marble games. Help Marble find his lost marbles and roll through physics-powered worlds packed with wild challenges and quirky contraptions.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Oh no! Marble has lost all his marbles! It’s up to you to guide them back home. You’ll quickly find yourself immersed in a nostalgic love letter to the classic marble games of the past, reimagined with modern visuals and satisfying physics.
Each world presents new challenges designed to test your reflexes, quick thinking, and problem solving. From crumbling platforms and moving machines to wild contraptions and shifting landscapes, every level offers something new to master.
Marble’s Marbles is easy to pick up, with intuitive controls and full controller support. Adjust the camera to get the perfect view as you roll, bounce, and balance your way through beautiful, physics-powered worlds.
Lose yourself in the charm of rolling adventures, stunning environments, and playful challenges that celebrate the joy of the classics and help Marble find his marbles again!
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Where are the tutorial levels? this goes against any "get used to the controls" philosphy first sections should be onrails not marble dark souls
Madness
not good
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Marble's Marbles is a wonderful modern example of a relaxing-yet-fiendishly-infuriating puzzle game. Riffing upon core elements of Marble Madness and Kula World, this game scratches that spherical-driven exploration itch. Although I've only played this for a short while, I just know that this will be a mainstay for me. I highly recommend it for puzzle fans who love marble rolling games.
Best game
This has quickly become one of my favorite marble games. The levels work really well for their length and difficulty, the atmosphere is insanely good, and the little gimmicks are a ton of fun to engage with. The scream when you fall is the cherry on top.
Excellent stuff. The death noise keeps me coming back.
Very neat little game, delivers on the atmosphere 100%.
I've completed the first world, and thusfar this is a very charming and enjoyable game! Comparison may be the enemy of a good compliment, but in the interest of helping others find this game if it's something they'd enjoy, I found the feeling to be much like everything I enjoyed about [i]Snake Pass[/i]--a novel platforming challenge that doesn't involve your typical jumps and runs. The controls are fantastically fluid and intuitive, and you can go slow if you need or absolutely fly once you get the hang of it. I was also worried going in that it might trigger my motion sickness, but miraculously it was perfectly fine--the camera is responsive and easy to control without moving so quickly as to feel nauseating. Overall, splendid game, well worth the money!
very well put together game, it knows its inspirations and is really fun, i feel like it always used its mechanics in new ways and there's a ton of time you could put into this game whether its just trying to 100% the game or trying to get a better time i think this game has a lot to offer for how cheap it is
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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