
Marauders is a tactical first-person multiplayer looter shooter set in a sci-fi universe. As a space pirate, work solo, or in a squad with up to 3 other players to navigate a hostile battleground, hunt for loot, craft new weapons and gear, and salvage what you’ll need to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Actually really enjoyed this game, sadly it was abandoned by devs.
[h3]Just let us self-host a server browser or play PVE[/h3] No updates in a year (just so they can change to UE5, something that won't affect retention AT ALL), major dev layoffs, and a roadmap on Store page that's over two years old Game is INSANELY good fun, a "serious" Jump Space extract-shooter dripping with atmosphere and style, but it forces you to wait for "full" lobbies instead of just giving us a P2P server list or letting us self-host against the AI ourselves. A crying shame.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 29: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Polish +1 more
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
well.. I can't say much except I think I bought this because the trailer looked good and Im a loot goblin.. I just recently came across it in my libray and thought about installing it but wanted to see what if any new stuff may be included.. well yeah.. okay.. yep.. I see... This is sad.. like genuinely.. let me explain.. because from what Im reading most everybody LIKED the game.. like alot.. that in itself is a rare thing to pull off.. I mean the production pulled me in on its own.. you can see clearly just in the little I played that a good amount of love went into this title.. BUT... but everyone now feels [and with good reasoning] that the game has been abandoned.. [AUG 24 was last update] And not a word from anybody.. well all except from what I fear are [bot] responses to players valid questions. If the responses are from a Dev.. they just seem vague and generated to me.. Anyways.. I guess I'll install it and give it a go.. see if its worth even looking into further for a story. Can any actual players tell me if the roadmap the devs posted was followed up on and or fulfilled in any degree? looks like later 2023 code name FORTRESS was the last thing they had listed.. I'd like to know if they did any of the things they have on the picture of the roadmap.
Was a great game when it came out however the developers have left it dead in the water. Zero updates, no news. There is one chap called Sig or something who is not a developer still saying it's alive when the truth of the matter is you need to have a pulse to be alive and this doesn't. Save your money and go for something else such as Grey Zone, Hunt Showdown or any of the other amazing extraction shooters out there. Real shame as it looked like this had great potential.
Here's the short of it for anyone thinking "man, is this game really dead?": Yes Have the Dev's done anything since 1.0 retribution update? No. In fact, just today the 2 dev's i found who answered questions on a forum a few months ago were playing INDIANA JONES GAMES. Not working on their game, not in the office, not doing anything to better themselves, their work, or their dissolved company. Just... playing games that are better than their own in genres that have nothing to do with their game. When I first got this game when it was freshly in EA, it was honestly fun and had a solid population of players. I got to the point where I had 3 of the largest ships available and guess what... I only ever used them for storage, because that was their optimal use. I was hoping the devs would give a real reason to use them, get groups together, maybe even actually involve myself in the guilds they were adverting so fiercely. Unfortunately, this is the Concord equilvalent of Extraction Shooters minus the Sweet Baby Inc ♥♥♥♥♥♥♥♥.
Game was never really alive, been dead for the better part of the last 2 years. Try hard brain deaders will claim its been alive and active though (dont go on the forums they cope insanely hard, different reality entirely) with a playerbase in the whopping 3 digit range if you're lucky.
Truely a sad game cheaters everywhere spawn in get instantly blownup shot thru walls. and totally abandoned by the devs.
Please do not spend your money on this game. As of writing this review, it has a 24-hour peak of 12 people on SteamDB. This being a PvPvE extraction shooter with no PvE only mode means that no players is tantamount to the game being completely dead and not playable. It's a massive shame, because I think Marauders was an excellent entry in the extraction shooter space during a time when there was less competition. The sci-fi WWII aesthetic was unique and the gameplay loop was surprisingly fun. Sure, it wasn't as hardcore as Escape from Tarkov, but it struck a nice balance between realism and fun. RIP Marauders, I wish I could have played more. Note: My understanding is that the "developers" responding to reviews with [SIG] in their name are not actually developers of this game, and thus, their replies should be ignored.
Game doesnt have pop in the current state. Will change the review after the engine update.
This is used to be a really fun game but the devs have abandoned it :c
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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