
You have been accepted to Polter High. As a ghost in training, you will learn how to scare people away from your assigned manor. At the end, it will be time for your final test before becoming a fully certified poltergeist.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 67% | Free | |
| — | 0 | — | — | |
| $21.2K | 59 | 59% | $11.99 | |
| $7.6K | 11 | 82% | $19.99 | |
| $1.3K | 5 | 80% | $10.99 | |
| — | 0 | — | — |