
Experience the ultimate power fantasy as the apex predator of the seas - a giant Shark! Terrorize the coastal waterways. Tear swimmers and divers limb from limb, give the humans a reason to fear you!
Most likely between $1.6M and $4.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $5.99 | 87% | approximately $2.6M |
| PlayStation | $39.99 | 88% | — |
| Xbox | $39.99 | 82% | — |
| GOG | $5.99 | 90% | — |
| Nintendo | $39.99 | — |
Reviews
Themes across 1661 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Epic | $39.99 | 90% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
As shallow as the levels you play in. Maneater seems like it tries to do something new but the original ideas unfortunately begin and end with "you play as shark". Rest of the game design is so unimaginative and repetitive that it makes Ubisoft game design feel deep as Mariana Trench. I played Maneater for 12 hours and this what I did in the first hour, last hour and ten hours in between: - I've followed a question mark and then I've clicked on 10 things to eat them (side quests) - I've followed a question mark and then I've click on 1 big thing until it died (hunt quests) - I've followed a question mark and then I've click to get resources (collectibles) - I've clicked on continuously respawning ships for 10 minutes, then another ship appeared and I clicked on it some more to win (infamy quests) That's it, that's the whole game. I wish I was kidding. So for whom is this for if not someone who expects to have fun in video games? If you like chores list of artificial busywork that makes you feel like you're progressing towards something, this is it get it now. Otherwise play anything else. [h1]PROS[/h1] + unique concept + decent level art and environmental story-telling + some good attempts at humor, fun references here and there + Chris Parnell's excellent narration carrying the whole game on his back [h1]CONS[/h1] - repetitive right from the start, first 30 minutes of this game and you've seen it all - all quests are in their essence the very same (go here and click until the thing opens/sinks/dies), none of them fun - extremely dull fight design, mostly you click until the things dies which makes the overall repepetitivness so much worse - some odd and annoying design choices (can't fast travel because a barracuda somewhere in the oceans wants to fight me, so I have to reload the game and then fast travel.. why) - probably the most shallow collectathon of artificial busywork signaled by icons and question marks on your map - sometimes frustrating controls, this was definitely made with gamepad in mind - Truth Quest DLC is paid and opens only after finishing the main game (this is con for me, because the Truth Quest added a tiny bit of variety that the game needed from the start) - some inexplicable stutters here and there (and extreme portion of them added in Truth Quest) [h1]VERDICT[/h1] I've played prototypes that offered more gameplay variety than Maneater. If I could give negative review twice I would. Once of it's extremely dull, shallow and repetitive game design and second for the frustrating infamy quests that takes ages until the boss appears so you can finally kill them. I will never understand the 87% of positive reviews, I must've played different game.
чет хз 3алyпа скучная //
Nope. I will NOT concur with the majority of people here. I have read many of the reviews but still disagree. Besides the technical issues, which I also experienced, this game is NOT fun at all. It's VERY VERY REPETITIVE. From the beginning to the end (even the DLC), you will have to do the exact same thing over and over again. What about free exploration besides the quests (?), well, you just need to 'endlessly and repeatedly' grind for your EXP to make things easier. The game is all about grinding over and over again, and it's painfully boring.
O jogo é extremamente divertido, pra quem curte um game de coletar itens para fazer upgrades, é perfeito! Além disso é fácil de "platinar". Única ressalva que tenho é com relação a DLC que é bem repetitiva e sem carisma algum, serve apenas para completar conquistas mesmo.
i luv this shark the problem is many randomly crashes in this game
Первое впечатление об игре - Dark Souls за акулу. Сначала она показалась даже немного сложной, но потом пошёл прогресс, и играть стало легко. Если честно, я от неё прям кайфанул, просто плавал и кушал всех подряд. Рекомендую попробовать!
This game is surprisingly fun! I enjoyed finding all the collectibles, completing all the story and DLC. All achievements obtained! I recommend it on sale.
The best shark game I've ever played in my life, great story, great graphics, and pretty unique game mechanics (for each set of sharks)
Maneater e o classico jogo ''perfeito para desligar o cerebro''. A permissa de evoluir um tubarao de um filhote ate um predador gigante com dentes eletricos e extremamente divertida e viciante. o combate e caotico, a progressao e muito satisfatoria e a na narraçao estilo documentario e cheia de humor acido. excelente para quem quer apenas causar o caos no oceano sem focar em historias complexas. Vale muito a pena! sei que a escrita ta errada mais nao sei falar certo no pc foi mal kk
homem controla tubarão, homem devora pessoas e faz drift na agua, homem feliz