Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
🦈 <font color="#e62b1e"><strong>Become a MANEATER</strong></font> 🌊 Experience the ultimate power fantasy as the apex predator of the seas - a terrifying SHARK! Maneater is a single-player, open-world action RPG (ShaRkPG) where YOU are the shark. Starting as a small shark pup, you are tasked with surviving the harsh world while eating your way up the ecosystem. To do this, you will explore a large and varied open world, encountering diverse enemies - both human and wildlife. Find the right resources, and you can grow and evolve far beyond what nature intended, allowing the player to tailor the shark to their play style. This is fortunate, because to get revenge on the cruel fisherman who dismembered you will take evolving into a massive shark, an apex predator of legends. Eat. Explore. Evolve. <font color="#e62b1e"><strong>Unique Story</strong></font> Play through a full narrative, story-based campaign narrated by Chris Parnell (Rick and Morty, Saturday Night Live, 30 Rock) and set against the backdrop of a reality TV show. <font color="#e62b1e"><strong>Diverse, Compelling Combat</strong></font> Battle fierce wildlife, including other apex predators, or fight against various types of human hunters ranging from town drunks all the way up to the Coast Guard. <font color="#e62b1e"><strong>Evolve Into a Legend</strong></font> Feed on humans and wildlife to grow your shark, and find shark loot to evolve your shark down multiple possible paths. <font color="#e62b1e"><strong>Explore the Gulf</strong></font> 7 large regions, including bayous of the Gulf Coast, resort beaches, industrial docks, the open ocean, and more. Experience a living world with a full day/night cycle. Maneater© 2025 Tripwire Interactive. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2025, Epic Games, Inc. All rights reserved.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Modeled estimate, not a reported figure. How we estimate →
Same day: best BR #30, worst UA #47 · 4 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 10 → 4.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Google Play · Top Paid · United States has just 7 day-to-day chart moves that followed a price cut, against 1,963 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 11, 2026 — Sep 18, 2026 · 37 readings
Google Play shows “10,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
🦈 <font color="#e62b1e"><strong>Become a MANEATER</strong></font> 🌊 Experience the ultimate power fantasy as the apex predator of the seas - a terrifying SHARK! Maneater is a single-player, open-world action RPG (ShaRkPG) where YOU are the shark. Starting as a small shark pup, you are tasked with surviving the harsh world while eating your way up the ecosystem. To do this, you will explore a large and varied open world, encountering diverse enemies - both human and wildlife. Find the right resources, and you can grow and evolve far beyond what nature intended, allowing the player to tailor the shark to their play style. This is fortunate, because to get revenge on the cruel fisherman who dismembered you will take evolving into a massive shark, an apex predator of legends. Eat. Explore. Evolve. <font color="#e62b1e"><strong>Unique Story</strong></font> Play through a full narrative, story-based campaign narrated by Chris Parnell (Rick and Morty, Saturday Night Live, 30 Rock) and set against the backdrop of a reality TV show. <font color="#e62b1e"><strong>Diverse, Compelling Combat</strong></font> Battle fierce wildlife, including other apex predators, or fight against various types of human hunters ranging from town drunks all the way up to the Coast Guard. <font color="#e62b1e"><strong>Evolve Into a Legend</strong></font> Feed on humans and wildlife to grow your shark, and find shark loot to evolve your shark down multiple possible paths. <font color="#e62b1e"><strong>Explore the Gulf</strong></font> 7 large regions, including bayous of the Gulf Coast, resort beaches, industrial docks, the open ocean, and more. Experience a living world with a full day/night cycle. Maneater© 2025 Tripwire Interactive. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2025, Epic Games, Inc. All rights reserved.
Stats
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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