
Enroll in the Ancient Magic Academy and become a Great Mage in this charming dungeon-crawling RPG!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
MADO MONOGATARI began as a series of primarily first-person dungeon-crawler RPGs created by Compile for the MSX and PC-98 during the 80's and 90's. Since then, MADO MONOGATARI has made a name for itself with its unforgettable characters and dungeon-crawling gameplay. Notably, the renowned puzzle series Puyo Puyo is a spinoff of the MADO MONOGATARI series.
The Ancient Magic Academy.
An academy with a long, storied past, known as the place where The Great Mage learned and graduated. Students study here to become Mages themselves.
A girl named Fia, wanting to enroll in the Academy, makes a long arduous journey from her hometown, and manages to get in through her own luck.
She now tries her best to get through the many challenges of schoolwork, strict professors, and mysterious happenings, all in pursuit of her goal to become a Great Mage herself, while also making friends with other students in her class.
Embark on an adventure with Fia and her classmates as they explore the mysteries of the Ancient Magic Academy and uncover the legends of The Great Mage.
Crawl through randomly generated dungeons and engage in real-time, turn-based battles to help Fia level up. Use Magic Artes and collect Elemental Orbs to fill up your gauge and unleash Great Magic Artes. Manage your inventory and stats as you traverse floor after floor of wondrous treasures and magical monsters—including Puyo, Skeleton T, and others!

Keep track of unlocked abilities with the Grimoire, which logs Fia's Magic Artes. Complete Assignments, Help Quests, and earn Learning Points that can be used to unlock nodes in the Grimoire for Fia to learn new Magic Artes.
Take a break from dungeon crawling and explore the school grounds where Fia can check out the Bulletin Board for unlocked mini-games, interact with classmates, grow ingredients, cook curry for in-dungeon boosts, and more! Find out what other goings on await Fia along her journey!

In the Storage Room of the school grounds, use items found in dungeons to synthesize into new equipment for Fia. Better synthesis items can later be unlocked via the Grimoire.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $25.99−35% | 69reviews | 84% | — | $46.1K |
| $69.99 | 69ratings | 69% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
je vais continuer mais là traduction est clairement de l'IA et très mal fait il est impossible de changer la langue pour par exemple de l'anglais (peut être toujours de l'IA mais j'ai pas pu essayer) je changerais cet avis si c'est vraiment bien
MADO MONOGATARI: Fia and the Wondrous Academy is a 3D adventure JRPG developed by Idea Factory, Compile Heart, and STING, and published by Idea Factory International. It supports Steam Deck and offers three difficulty levels. Plot You play as the female protagonist, Fia. The story begins as she travels on foot to the Mage Academy alongside her pet to take the mage enrollment exam. Unfortunately, the test ended a few days earlier, but miraculously, the principal grants her a special exception, and she becomes an apprentice mage at the school. During the enrollment ceremony, a chaotic and funny incident occurs. As a result, the vice principal gathers the five students involved into a single special class. At first, the class members do not get along at all. Fia gradually recruits party members to complete school assignments: Will, a brown-haired swordsman who dreams of becoming a legendary hero and mainly uses fire magic; Leena, a blue-haired genius twin-tailed wizard with water affinity; Totto, a green-haired archer who uses wood-element skills and loves selling items and information for money; and the last member is Eska, a blonde dragonewt girl who wields a lance with holy affinity. Starting alone, Fia eventually forms a full party of five, exploring dungeons together with plenty of dialogue scenes focused on friendship, bonding, and getting to know one another. They aim to avoid expulsion, graduate together, and become great mages though the story flow can feel kinda slow. Gameplay In the game, you mainly attend classes, complete assignments to unlock new skills in your grimoire, and watch plenty of conversational cutscenes. You can also take missions from the help wanted board, plant various items by combining two seeds, fertilize fruit trees to harvest fruit, go fishing, and cook curry to boost your VIT. Increasing your mage rank unlocks more combat skills, higher fishing levels, additional land for farming, and more curry recipes through story progression. Don’t forget to upgrade your backpack, it’s essential, with a maximum capacity of 200 items. You will also need to synthesize equipment since the school shop only sells basic gear. There are several interactive objects, for example: you can interact with the globe in the principal’s office for a lucky roll that gives buffs such as lowering enemy levels (or the opposite), touch the vase in the principal’s room, and pet animals in the classroom, which sometimes give you items. The dungeon maps are randomly generated with average looking map. Early monsters are repetitive, consisting of only five elemental slimes, but as you unlock new towers, enemy variety increases and dungeons become more challenging with added some traps. VIT is crucial during dungeon exploration, so remember to bring some curry. You can break boxes, crystals, vases, and weeds to collect items before advancing to the next floor. Battles are real-time with turn-based elements: you can use normal attacks and skills, and unleash powerful Great Magic Artes by collecting elemental orbs during battle. You can change your job class at any time by speaking to the school principal and paying a small fee; available classes include Magic Knight, Wizard, Witch, Thief, Hermit, and Hunter. There are other activities you can enjoy: side quests to help people around the academy, and various contests such as fishing contests, cooking contests, team contests to earn points by defeating enemies in dungeons within a time limit, and point-gathering contests by breaking objects within a time limit. Art and Sound The game features charming 2D and 3D character sprites with Live2D animation. The chibi 3D character models are adorable. The main cast has interesting, fun, and distinct personalities that shine in their interactions. All characters, including supporting NPCs have smooth, fluid movements and even realistic blinking animations. The cast is brought to life by professional Japanese voice actors who perfectly match each character’s personality. I played the English version, and the translation quality is smooth and easy to read. Summary MADO MONOGATARI: Fia and the Wondrous Academy is a cute and laid-back 3D JRPG focused on school life, dungeon crawling adventure, and character bonding. You follow Fia and her party of five classmates as they study magic, complete school assignments, explore randomly generated dungeons and grow closer through adventure. The game blends real time combat with turn based mechanics, plus relaxing side content like farming, fishing, cooking, and joining contests. It shines with adorable chibi 3D models, smooth Live2D animations with veteran Japanese voice acting, and solid English translation. While the story pacing is slow and enemies feel repetitive, it’s a lighthearted RPG perfect for fans of slice-of-life fantasy and casual dungeon crawling. 8/10 [quote] 圣火昭昭,圣火耀耀,凡我大橘,喵喵喵喵~ [url=https://steamcommunity.com/groups/bigoc]欢迎加入 『大橘为众』[/url] [u][b]我们一起学喵叫,喵喵喵喵喵~大橘~喵起来~ Q群596464232 [/b][/u][/quote]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, French*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[H1]《魔导物语 菲娅与奇妙的学校》:经典美味永不过时[/H1] 难以想象,在2026年竟然还有机会品尝到地雷社的作品,似乎对它们的印象永远停留在N年前的《海王星》系列了……翻开作品list看了看,的确在最近几年几乎就没有什么作品产出,而且本身是霓虹小公司,PC业务基本上是边边角角,重心肯定还是放在移动端以及家用机上,所以在宣发不怎么上心的情况下玩家就更加鲜有机会接触到它们的作品了,以至于每款游戏都是零星几十条评价Orz 而这部《魔导物语 菲娅与奇妙的学校》就是由地雷社以及STING合作开发、 Idea Factory发行的一部DRPG作品——虽然我此前并没有接触过这个系列,但在类型里好像还有一定声量?总之作为《魔导物语》系列的新作,本作给我的感觉是基本沿袭了老一套的框架,不过在微创新上还是有一丢丢让人感到惊喜。 玩法上来说,《魔导物语》是个非常板正的DRPG作品,玩家会经历养成与地牢探索两个部分,平日里就在学院里学习,可以获取资源来进行角色养成、也有角色进阶以解锁更多高阶魔法;当然,学习雷了就去接点委托下副本,不仅能体验战斗的乐趣,还能收获大量资源来进一步养成。 总而言之,这套「养成-战斗」的经典框架对DRPG玩家来说应该很熟悉了,而在战斗部分也是非常熟悉的ATB战斗,这种兼顾策略感与即时感的方式个人觉得还是不错的,既能体现魔法的策略性,又具备一定的紧张感,也算是经过市场检验(SE,你干得好呀!)的黄金公式了。 除了在战斗体验上做的非常扎实,角色养成部分《魔导物语》也不落下风,玩家除了日常的魔法学习以外,寻常JRPG作品里常见的种植、烹饪、钓鱼等各种特色玩法也是一个不少,毕竟JRPG与DRPG根底上的差别可能也仅仅在迷宫战斗方式上嘛。 值得一提的是,游戏在职业系统上也有所钻研。虽然是「魔导物语」,但玩家一共可以选择魔法骑士、巫师、女巫盗贼、隐士猎人四种职业,每个职业都有专武与独立技能,战斗体验截然不同。尤其是当玩家练到高等之后还能够保留职业特色技能,让玩家们有了更多肝的动力。 总的来说,《魔导物语 菲娅与奇妙的学校》是一道画风还算Q弹的经典菜肴,从画面到玩法,每一样可能都踩在玩家的舒适区上,它也许并不华丽,但绝对是值得你细细品味的陈年佳酿——毕竟这套经典老三样,咱可是从开裆裤时期一路玩到现在的呀可恶! [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] [url=https://steamcommunity.com/groups/laoshirenLSR]老实人评测[/url]:独立游戏爱好者聚集地,黄油绅士交流中心。 不错过游戏的亮点,不放过游戏的槽点,带给玩家最直观的测评感受。[/quote]
[h1]总评[/h1] 本作是地雷社发行的魔导物语IP最新作,以半即时制战斗和肉鸽迷宫地牢探索为主的JRPG。游戏故事发生在圣魔导物语之后,主人公菲娅为了成为大魔导师,前来古代魔导学院求学,虽然错过了入学考试,却得到校长的帮助被特招。然而在开学典礼上,她的伙伴大闹了一通,导致受害者们纷纷被划入了问题班级……游戏中可以通过完成课题和委托不断解锁魔导书技能,和队友组成三人小队探索随机地牢,在即时平A和半即时指令式技能战斗中不断推进到下一层,通过考验,向着大魔导师的目标前进。游戏有着二头身小人和可爱立绘CG,剧情全程配音,轻松明快的故事风格不失趣味,适合迷宫JRPG爱好者。 [h1]游戏体验[/h1] 游戏的迷宫探索模式类似不可思议の迷宫系列,但等级和道具均不会丢失,整体难度比较友善。一层自带回城和道具传送,操作方式则是八方向即时移动,接战后会单独进行即时制战斗,技能则需要像回合制指令战斗一样走行动条。不过行动条满后需要主动释放技能,不锁定敌人还有可能放空,平A会减慢跑条速度。魔导大招则需要收集技能释放后掉落的元素并消耗释放。像饱腹度、体力一样的VP值则是限制玩家探索迷宫的量表,可以通过道具和食物回复。整体来说可以轻松上手。 迷宫之外则是校园探索,玩家可以按课题或额外接取委托下本,完成课题获得学习点数,学习魔导书上的魔法获取学分,参加晋升考试提高魔导级别,解锁更多魔法。在校园或迷宫中还可以进行种植、烹饪、钓鱼、合成等常见的玩法内容,战斗职业也可以随时消耗金钱切换,选择魔法骑士、巫师、女巫盗贼、隐士猎人等职业和对应的擅长技能进行战斗。不同职业可装备的道具种类和数量不同,武器熟练度拉满则可以永久获得对应的武器技能。 游戏立绘CG画风不错,二头身小人也挺可爱,不过建模一如既往。游戏全程配音,故事轻松明快又有趣,无脑中二勇者、傲娇天才魔导师、财迷和无口龙裔等角色以及闹腾的小家伙卡邦可,还有打瞌睡的校长、古板的副校长和年轻老师等(包括客串角色),玩法休闲,上手简单,剧情温馨,喜欢JRPG的玩家可以轻松体验这款难度亲民的作品。 [quote] ୨୧┈┈┈┈┈┈*:.。☽。.:*┈┈┈┈┈┈┈୨୧ [b][u] 书以一家之言🌸而荐一人之好 [/u][/b] 欢迎→🌸 [url=https://store.steampowered.com/curator/33500409/]月骨星魂 [/url]❀←关注~ 获 取 ↗ [url=https://store.steampowered.com/curator/44900613/]黄油收集师[/url] ↖ 补 丁 ୨୧┈┈┈┈┈┈*:.。☽。.:*┈┈┈┈┈┈┈୨୧ [/quote]
I didn't know what to think before trying this game, as it looked very different from the older Madou Monogatari games I had played and I was a little disappointed from the screenshots and trailers, and the mixed reviews on steam didn't really help my weariness, but! I absolutely loved every second I have played so far. Fia and the Wondrous Academy is more of a sequel to Curse of the Curry God which it self is apparently based on Waku Waku Puyo Dungeon instead of the original Madou Monogatari games which I find a little sad, I love the first person dungeon crawler that specifically avoided the use of number stats only using visuals and words. But the gameplay loop here is very fun, it's very like Atelier Annie. This game makes a bold choice to have a mostly new cast, which sadly means the best character Draco is missing but I love the new cast a lot, they work well together and if they suddenly were put into a puyo puyo game they'd fit very very well with the current cast. I'm really happy they didn't do a Curry God thing and just made a bunch of mirrors of the original cast. there is no real huge story going on so far but the cute slice of life stuff works really well. I adore this game, and I'm really happy I love it as much as I do, I want to see these characters more, I want this series to continue! This is definitely one of my favorite cozy games out there. If Madou Monogatari continues, I'd be fine if it's exclusively like this, I would miss the original style but this style is just as good.
[h2]游戏简介[/h2] 《魔导物语 菲娅与奇妙的学校》(MADO MONOGATARI: Fia and the Wondrous Academy)是由地雷社开发,Idea Factory International发行的一部DRPG游戏。相信大家对于地雷社的印象都停留在数年前的经典海王星系列,没想到今年竟然推出了魔导物语系列新作。 [h2]背景故事[/h2] 本部作品仍延续了魔导物语的背景设定,以古代魔导学校为舞台,展开一场轻松愉快的校园冒险。 初次进入魔导学院的女主角菲娅,从教室领取课程表,上课解锁魔导书与新技能,认识伙伴,组成五人冒险团,深入地牢冒险。 游戏保留系列经典元素,咖喱、疲惫趴倒、威力翻倍的魔法等趣味内容悉数登场,同时前作角色与致敬彩蛋随处可见,新老玩家都能轻松融入,在触手可及的日常世界里,体验学习、战斗与友谊交织的奇妙物语。 [h2]游戏玩法[/h2] 本部作品在主线探索上的玩法主要分为校内探索和迷宫探索。校内探索部分剧情较为轻松,主要是就是校内上课选修课程,提升等级,研读魔导书学会新魔法,承接委托获得奖励等等。迷宫探索方面则是组成一支三人小队,进入3D迷宫探险获得奖励,每一层迷宫都设有存档点,并且每一层都是由系统随机生成,就类似于《女神异闻录5》的迷宫探索部分,玩法上是很像的。 [h2]美术&音乐[/h2] 本作的美术美术风格偏向于日系二次元萌系风格,大部分游戏画面都是Q版角色,当然角色的立绘则偏向于美少女,用色简约,视觉表现出色,精致细腻。 音乐方面仍旧发挥稳定,体验下来并无不良感觉。 [h2]小结[/h2] 《魔导物语 菲娅与奇妙的学校》(MADO MONOGATARI: Fia and the Wondrous Academy)作为地雷社推出的系列RPG新作,延续了旧魔导世界观,以魔导学校日常与地牢探索为核心,玩法结构清晰,日系二次元萌系美术精致,音乐表现稳定。游戏既有轻松的校园剧情与系列情怀彩蛋,也包含随机迷宫探索等核心DRPG内容,新老玩家均易上手。不过战斗操作存在些许不足,键鼠操作可能略有不适。整体而言,还是十分推荐地雷社粉丝、喜爱萌系画风和校园日常的小伙伴游玩! [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
[b]Wondorous Magic Academy Life? Guu Guu...[/b] + interesting writing of plot (like classic anime trope) + good localisation + chibified characters + lightweight dungeon crawler + action and tactical combat + funny conversation skits + interaction with things and changing options + classic troupe comedy + expressive chibi characters + monsters are well designed + dungeons are random + interesting mechanics in dungeons + cook, fish, synthesize, plant, grow fruits, punching walls + destroy school proberty + easy dungeon crawling - some missing QoL features - some inconsistence in artwork - much grind - lackluster sidequests - much to run and search Conclusion: As the game has much to explore on schoolground, where certain switches, pots etc. awaits you to be manipulated, thrown, destroy and otherwise. And while the comedy parts are fun. The game has some serious boring loop in dungeons, paired with quests where you will run for eternity in the huge dungeons. While the base story is pretty much entertaining, it unfolds pretty much always the same storyloop with longer gaps filled with boring quests. Characters and interactions are interesting, but when you go postgame, the grind just gets ten times higher. All in all its a comedic troupe story, with its funny moments and not so tragic story, with some pretty things to discover, but fails short in some critical aspects which are listed above. Could be better in my opinion, but its okayish. Score: 60 13/10 Gugu! 13/10 Eye Drops! 1337/10 Ima firin my lazor!
The game is cute and the characters are fun, but the battle system is atrocious an just not fun at all. At least at the beginning of the game, there seems to be constant interruptions of the dungeon crawling for scenes (not just dialog while you are walking or fighting, but actual scenes that break up the action). In short, the battles suck and the game flow just isn't there.
Что-ж, внезапное воскрешение древней серии данжн-кроулеров из 90-ых, из которой потом родился спин-офф(Puyo Puyo), что стал даже известнее своего прародителя-Madou Monogatari-наконец помимо Свича дошло и до Стима. Я, как активный фанат этой серии, про которую в России вообще никто не знает, был очень рад этому. И вот, я прошёл игру на все сто процентов и на все ачивки. И что я могу сказать по итогу. Для начала, сюжет. Он очень приятный, весёлый и простой. Он не переусложнён всяким мусором, основным персонажам уделено достаточно времени и ими действительно можно проникнуться. Фиа, как главная героиня-просто обаяшка, за её приключениями наблюдать-одно удовольствие. Отдельное спасибо хочу сказать разработчикам за то, что игра всё ещё сохраняет дух той самой Мадошки-всюду в диалогах прослеживаются отсылки к старым играм и используются старые добрые враги оттуда(пусть далеко не все). При этом эти отсылки не чувствуются как звенение ключами перед лицом. Игра даже как самостоятельное произведение хорошо работает. Отсылки для новых игроков ничего не будут значить, но их не так много, чтоб заострять на этом внимание. Геймплейно MADO MONOGATARI: Fia and the Wondrous Academy-это данжн-кроулер с элементами повседневности аля Персона. Благо, системы дней тут нет. Помимо походов в данжи ради ресурсов или ради продвижения по сюжету в игре очень много побочных активностей: готовка карри, выращивание овощей, рыбалка, ивенты и так далее. Также есть маленькие сайд-квестики в духе "пойди-принеси", которые также разбавляются забавными диалогами. Ещё есть уроки, которые служат для открытия новых навыков и заклинаний в Гримуаре-основном источнике расширения арсенала Фии(другие персонажи получают заклинания через простую прокачку уровня). В плане исследования данжей игра довольно медитативная. Ходишь, собираешь ресурсы, иногда бьёшься с врагами. Но, всё же, при походе в данжи по сюжету, они быстро задалбывают, ибо они сами по себе репетативны, а игра требует от тебя идти в один и тот же данж три раза подряд за главу. Это, всё же, не самая приятная часть игры-она может быстро надоесть, если человек не подготовлен к подобной репетативности. Боевая система в игре-прям моё уважение. Она очень разнообразна и за счёт довольно большой вариативности построения отряда и их экипировки она становится дико весёлой. Система сфер, что позволяют соединять несколько элементов и тем самым использовать ультимейты-весьма интересное дополнение к уже хорошей боёвке. Единственная моя претензия к основной части игры-это, всё же, не особо ощущаемая сложность. С одной стороны, игра приятная и несложная, а с другой-под конец сложность нарастает не особо сильно, из-за чего даже финальный босс не вызывает особых проблем. Но вот супербоссы в постгейме действительно дают немного прикурить, за это респект. Правда, помимо этого постгейм не представляет собой ничего особенного. А стопроценчивание Библиотеки-это дикая душниловка, поэтому не рекомендую садиться за постгейм сразу после прохождения основной игры. Есть высокая вероятность тильта. И последнее-музыка. Она не выдающаяся, но приятная, подходящая и местами действительно цепляющая. В итоге хочу сказать, что основная проблема этой игры-репетативность, из-за чего игра может быстро наскучить и оттолкнуть некоторых игроков от себя. Но в остальном- весёлый сюжет, приятный арт-стиль, хороший геймплей с боёвкой, приятная музыка и... Такой себе постгейм. Но даже с ним мне игра очень понравилась. В игру действительно вложили много стараний и игнорировать их будет глупо(для разработки этой игры вернули очень много людей, что работали над старыми играми серии, что действительно приятно и достойно уважения). Однозначно рекомендую игру всем, кого не отпугивают выше перечисленные проблемы и кому хочется окунуться в мир Madou Monogatari, не играя в старые игры. Но от себя, всё же, порекомендую пройти и их, они тоже классные)
[h1]《魔导物语 菲娅与奇妙的学校》:想成为大魔导师的我与好友们的冒险之旅[/h1] [url=https://store.steampowered.com/curator/45932802/]关注小红瓶,回血在当下点击关注 小红瓶游戏评鉴组[/url] [h2]前言[/h2] 一个莽撞冲动的火系少男,一个傲娇的水系天才少女,一个优雅大方的金发龙娘,一个神秘的绿毛贪财毒舌男,再加上憨傻可爱的女主角。经典的五人配置,为了传说中的魔导师,开启一段趣味十足的冒险之旅。 [h3]美术和音乐[/h3] 地雷社依旧稳定发挥,本作的画风采用了q版3d建模与2d立绘的风格,延续了地雷社一贯的萌系特色,角色建模细腻,色调柔和。日常的bgm休闲愉快,战斗bgm则令人心潮澎湃。游戏支持全程日语配音与中文字幕,语音表现非常到位,文本翻译也很有梗。 [h3]玩法机制[/h3] 游戏在大方向上分成了校内探索与迷宫闯关两条主轴。 校园探索部分自由度颇高,玩家在选择职业后可以按照主修课题循序渐进提高魔法等级,也能额外承接各类委托并完成任务。在课题顺利通过后可获得用于提升角色的点数,进而研读魔导书习得新法术并累积学分,当学分足够时即可通过晋级考核提升自身的魔导位阶。校园中还融合了诸多经典的生活玩法:种地、做饭、钓鱼等,丰富性很可观。 迷宫探索方面,本作的门槛很低。玩家将编成一支包含主角在内的三人小队下迷宫探索,击败敌人、破解谜题。迷宫是由系统随机生成的,每次下迷宫时地图配置都会变化,但好在每一层迷宫都设有单独的存档点。战斗过程虽然是即时的,但却加入了回合制中的行动条设定。当行动条蓄满后,玩家需要手动点选释放技能。当战斗过程中收集的元素宝珠攒满了能量槽之后,即可发动[strike]元素爆发[/strike]大魔导。 [h3]职业选择[/h3] 玩家在游戏开始时需要从魔法骑士、巫师、女巫盗贼、隐士猎人四种职业中选择一项,都是非常常见的名词不必多讲。每一种职业都有擅长的武器与专属技能,不同职业所能携带的装备类型与数量也不同。而当某一职业的熟练度达到最高后,即便转职也能将对应的技能永久保留下来,这让玩家有了更多的体验,也给玩家带来了更大的动力练级。 [h3]操作手感[/h3] 本游戏依旧是键鼠恶梦,键鼠操作手感稀烂,没有手柄不配玩,虽然支持改键,但本质问题依旧存在,这游戏明显是为手柄优化的。不过毕竟地雷社素来如此优化游戏,这并不让我感到意外。 [h3]其他部分[/h3] 另外,本作有拍照功能,玩家可以在主页面自由选择背景与角色,还可以对他们的表情、饰品与动作微调。这对于爱看角色的玩家是一大福音。 [h2]总结[/h2] 本作的优缺点都非常鲜明。经典的王道剧情,Q版的萌系画风,轻松的校园生活模拟,随机的迷宫探索给玩家带来了不少的乐趣。但灾难版的键鼠操作,较高的售价与后期较为枯燥的流程也容易让人产生厌烦。如果你是地雷社的老粉丝或是喜欢这样萌系风格的rpg,那么这绝对是一场温馨的校园迷宫之旅。反之还是建议等打折吧,毕竟地雷社的打折速度大家都懂。 [url=https://store.steampowered.com/curator/45932802/]欢迎加入: 小红瓶游戏评鉴组[/url]
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $15.5K | 70 | 87% | $8.99 | |
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| $205.1K | 108 | 54% | $59.99 | |
| $26.2K | 154 | 75% | $7.49 | |
| $31.5K | 132 | 81% | $10.49 | |
| $53.1K | 59 | 81% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $46.1K | 159 | 61% | $9.99 | |
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| $46.1K | 119 | 89% | $14.99 | |
| $46.1K | 89 | 93% | $29.99 | |
| $46.1K | 123 | 88% | $19.99 | |
| $46.1K | 440 | 92% | $5.85 |