
Run your own cozy aquarium! Travel far and wide to catch exotic fish. Put them on display for idle profits, or sell them for instant cash. Unlock research for new upgrades, and ascend for powerful bonuses. Customize your shop, character, and tanks to make your aquarium your own!
Modeled estimate, not a reported figure. How we estimate →
About
Lured In is a cozy idle tycoon game about running your own aquarium. With your grandpa retiring, it's up to you to take the helm. Catch fish to fill your tanks, and earn revenue from your visitors. Start from a rundown empty building, and work your way up to a thriving fishing empire!
What good is an aquarium without fish? Travel to unique zones to catch different fish for cash profit, or passive income. Pay attention to weather patterns to try and find them all. Upgrade your equipment, master every fishing minigame, and hope for a rare catch!
Bring your fish back home and put them up on display! Each fish generates passive income, whether that's while playing, or when the game is closed. Take care of your tanks by cleaning, feeding, decorating, and more!
There's more to running an aquarium than just fishing! Spend your cash on upgrades for your tanks to raise your passive income. Invest back into your shop, expand the business, and open new revenue streams. Once you've upgraded all you can, start fresh in a new location for unique and powerful ascension upgrades!
There are plenty of places to spend that extra cash! Customize the shop of your dreams, and fill it with decor that best fits your style. Your tanks can also be decorated and designed any way you want! They say to dress for the job you want. Spice up your look with tons of unlockable cosmetics to be the aquarium manager you want to see in the world.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 157 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a really cozy fishing and aquarium incremental game. Although I do recommend and love it, my overall opinion is a bit more mixed. [h3]The Pros: [/h3] [list] [*] [b] I really appreciate how customizable settings for the fishing minigames. [/b] For example, you can remove the time limit so you don't have to stress about it or just remove minigames complately if all u want to do is focus entirely on being idle. [*] [b] The aquarium and shop are what really sold me on the game. [/b]. Being able to choose exactly which fish are displayed and how many of each has been something I've wanted in a game for a really long time, and it's implemented really well here. I also very much enjoy decorating, feeding the fish, and cleaning the tanks. [*] [b] Misc [/b] The pixel art and music are pretty nice. There's also some fun and silly stuff in the game like being able to pet the pupper or the acheivements with grandpa.[/list] [h3] The Cons: [/h3] [list] [*] [b] The incremental gameplay is pretty standard. [/b] Nothing really special, and there's not much upgrades. [*] [b] My main gripe is the Ascension mechanic. [/b] I do want to mention that I'm someone who really enjoys collecting, so having to wipe everything for more buffs is just isn't for me. But I really feel like this mechanic takes away from the coziness and collecting appeal. Instead of getting attached to the shop and the tanks, I have to play the game like it's just something I have to get through until I unlock all the ascension upgrades. Like wow I got this legendary fish. It won't really matter because it's going to be gone after ascension (except from the fishpedia). If you spent a lot of time decorating early on before you even do your first ascension, well now it's just a waste. You could get the upgrades that passes on decorations, but you still have to ascend your shop at least once. I guess you can just ignore the Ascension, but then you're locked out of two achievements and some really good buffs. [/list] If the dev plans to add more I really hope I don't have to nuke my shop again.
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Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +22 more
Hours played at review time, across 157 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its a cozy game with good ideas and interesting mechanics but I feel there is a lack of content, considering this is a full launch and could get zero updates anymore. Its easy to get almost all fish in 8 hours or so (I got my saved file from the demo and in total i played like 8 hours), and the fishing aspect of the game can get boring with time, there are always the same minigames and there is never a dificulty to complete it. I was expecting the minigames to get harder when I was getting to other biomes but they never are, not even for legendary fish, and i think that makes fishing a little bit repetitive. The lures seemed as a good new way to experiment with fishing but all of them are small boosts that are so easy to get, its never a goal to buy them cause they are so cheap. Maybe the fishing should be more diverse, and some fish could just be caught with certain weather, corner of the map of specific conditions. I dont like throwing the bait everytime in the same way and without any other preparation, and getting all the fish just like that. I like the shop aspect of the game, but again the decoration opportunities are really lacking and there is not many things to do. The algae is an interesting idea but whats the point of spending money updating your sponge if you can just desactivate "algae" in the menu. There are not a lot of things to put around the shop, the game has chairs, sofas and a "lava lamp" and thats it. Also you can fit a small amout of tanks for all the fish the game has. The "dog" or the "chef" npcs are good concepts that i enjoyed and i wish to see more of that interactions in the future. The balance seems off because its easy to get most of the investigation achievements and updates in a couple of hours and the biomes can be unlocked pretty easily. I was surprised to be in the endgame and in the last biome so fast. I wouldnt be this harsh if it wasnt a full launch, cause to be honest, seems like a good demo with solid ideas but still in the works. And I heard the developer is a nice guy who actually interacts a lot with the community, I just think this game can improve and idk if the price is far for the content im getting.
Wow this game is all I ever wanted. A cozy fishing game with aquariums to keep your caugth fish. I can't wait for more content of this game! Maybe there should be more options to decorate or change the apperance of your shop and aquariums. So you can create your unique shop.
Fun little fishing game with nice progression and all achievements are easily obtainable.
問題点やわかりにくい点が、所々ある。 ・windowsスマートアプリコントロールの設定をオフにしないと起動しなかった ・日本語対応だけど、英語の文章も出てきて完全ではない ・ウキのミニゲームが超絶わかりにくい(2秒押して離す。1秒押して離すみたいな感じ) ・お金の稼ぎ方は、釣りや水槽よりショップのマーケタブの項目から稼げるようになる 何も知らずにやると、上記の所で困るけど慣れればなんとかなる?
cute game seems to be lacking content idk not a lot of stuff to unlock?
한패 곳곳에 안되있는곳이 조금 있지만 플레이하는데 불편한건 없음
игра ♥♥♥♥♥, потраченного времени жаль.
Idle Game disguised as a Fishing Game. Not for me.
재밋당 근데 한국어 번역이 안 된 곳이 좀 잇어요
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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