
A 4-person co-op horror game where teamwork is the key as players face malevolent demons in a mysterious mansion. An immersive experience with unpredictable AI that continuously changes and adapts to the players’ behavior. Can you conquer your fears and escape?
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Spanish - Latin America**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun little early access horror game - spooky atmosphere and made for a very fun co-op game night!
Bom jogo. Diversas mecânicas para lidar simultâneamente enquanto faz puzzles. E fugir do monstro. E tentar sair da casa. Jogo muito divertido, especialmente em grupo. Compre se puder, tem muito potencial. E não deixe escapar em uma promoção!
As an early release game at $10 that needs a lot of work around a really cool concept (imagine Phasmophobia or similar ghost-hunting/detective game, remove the detective bit, add in puzzles to solve to escape from the ghost). The difficulty selections are nice too and I was able to beat each of them on the one map available at time of posting with a team size of 2 (me and a friend). We played for over 3 hours and were having a good time with it. The XP system to unlock perks on the skill tree is pretty cool too and offers replayability. Some things to note: -The Hide button (H) does not work anywhere. Even on closets you can open/close the doors of. So you have to consistently run from the AI enemy that quickly learns patterns of how you try and lose line of sight. -The AI enemy, on a couple occassions, actually opened the combination door (the one that lets you escape) for us and we were able to escape without completing all tasks. -Not necessarily a problem for me, but there are many popular assets used in this game. -The XP earned from some tasks is odd. Example: the wiring puzzle awards you a "task completed" for each connection you make; whereas the laser maze needs to completed fully to get a singular "task completed". These need to be more uniform and then XP balanced as such. -The music on the audio slider doesn't impact the audio of the main menu, you have to lower "Sound Effects" instead. So again, great concept, fun, but needs some work to take it to the next level so the future maps/content that comes out will attract returning players and new ones too.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honest review I received this game for free, and currently I feel I cannot recommend it. Whilst I will say that it has good potential, there is much that needs changing. First of all the games idea is quite unique and interesting, and with a lot of fine tuning, the Devs are on to something. There are a bunch of good points, but lets be honest, most want to hear the "bad" points, so here goes... Its feels like the "demon" is lacking in the scare department, as in, its really not scary. Its nothing more than a "demon" running towards u which looks like it has a pp dangling between its legs instead of a tail, which then proceeds to stare at you (the demon, not the pp) more awkwardly than your old relative at a family wedding. At first you might be fooled in to thinking that this "demon" has a "tell" that its about to hunt, but you quickly realise that, in fact, it does not. The music that would normally insinuate a hunt seems to stop, making u think ur safe, there is silence, not even a murmur from ur heart, then BAM.... demon pp coming at you. It would also seem this "demon" is rather excited to hunt and doesnt want to give you a break, I think maybe he needs to sit down and relax a little and give a solo player at least a couple of mins to attempt a puzzle. There doesnt seem to be any hiding mechanic in the slightest, I broke LOS many times but yet he still hunted me down like a rabid wolverine chasing a bleeding deer. A recommendation I would HIGHLY give is please... for the love of all things demonic... DO NOT give a "tutorial aspect" in the actual game, especially when the "demon" hunts very often... No one wants to be stood in the open reading letters from angry bunnies trying to learn the game whilst exposing yourself to angry demon pp. Please, make a tutorial mode specifically to show how to play. EDIT - I would also like to include the rather distressing "ambient" sounds whilst traversing the garden to the ever so well known home, an asset used in soo many other games... no difference at all. None the less, you're in a garden yet there are sounds from what can only be described as a heavy industrial zone? Total loss of immersion for myself. I would instead recommend a low creepy whisper of windswept silence, make it more realistic rather than loud and abrasive. But all that said, if these things are "addressed" .. then I really do think this game has potential. They are "easy" fixes and really will give the game a much better chance of hitting its potential.
**Lurch** is a thrilling 4-person co-op horror game developed by Bartic Studios. Released on August 19, 2024, this game plunges players into a mysterious mansion filled with malevolent demons. The key to survival is teamwork, as the AI adapts unpredictably to players' actions, keeping the experience fresh and terrifying. **Gameplay**: The cooperative aspect is where Lurch truly shines. Each player must work together to solve puzzles and fend off supernatural threats. The AI's ability to change tactics based on player behavior adds a layer of unpredictability that keeps you on your toes. **Graphics and Sound**: The game's visuals are hauntingly beautiful, with detailed environments that enhance the eerie atmosphere. The sound design is equally impressive, with chilling audio cues that heighten the sense of dread. **Replayability**: Thanks to the adaptive AI and various challenges, Lurch offers high replay value. Each playthrough feels unique, encouraging players to return and try different strategies. **Overall**: Lurch is a standout in the horror genre, offering a unique blend of cooperative gameplay and adaptive AI. It's a must-play for fans of horror games looking for a fresh and engaging experience.
Este jogo foi um dos poucos que me fez dar um pulo da cadeira kkkk TOP eu recomendo!
PROS: - A atmosfera do jogo e a iluminação são muito assustadoras | - Scary illumination and environment CONS: - Puzzles extremamente sem graça | - Puzzles way too easy - Entidade extremamente chata e bugada | - Annoying and bugged entity - Impossível fazer certos puzzles, pois o monstro fica parado/rodeando em volta | - It's impossible to solve some puzzles since the monster don't go away - Mapa pequeno | - Tiny map - As jumpscares passam de ser assustadoras para irritantes | The jumpscares get really annoying after a while
Pas de news donc petite review, Durée de jeu 2h00, boucle de gameplay 15min, rejouabilités 30min dommage ça aurait pu être sympa
Größter scheiß. Man spielt es auf "Einfach" weil man sich das anschauen will & ist innerhalb 1 Minute einfach tot, verstecken Funktioniert auch nicht. Es macht nicht mal Spaß, noch nie so ein Fehlkauf gemacht, einfach der größte Müll dieses Game, einfach nicht zu Empfehlen!!
Furchtbares Spiel. Die Bilder sehen vielversprechender aus, als das Spiel tatsächlich ist. Mein Kumpel und ich waren nicht mal kurz im Haus und hatten nicht mal die Möglichkeit uns irgendwie umzusehen. Da muss noch so Einiges dran gemacht werden, damit das Spiel spielbar und lustig ist. Haben es instant nach dem ersten Versuch ALT F4-ed und zurückgegeben. Holt's euch nicht Leute!
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