
An unfamiliar room. Vague memories. Explore Luna's room through the objects inside it in this intimate narrative experience about loss, told as a classic-style graphic adventure.
Modeled estimate, not a reported figure. How we estimate →
About

Luna's Room is a point-and-click exploration experience set in an unsettling and enigmatic room where every object carries meaning. As you interact with them, you will slowly piece together a story told through atmosphere, symbolism and emotional resonance.
This is a game about introspection. About the weight of small things.
You don’t fight enemies. You don’t solve complex puzzles.
You observe and interpret.
And slowly, you start to understand Luna.
FEATURES
Luna's Room is a short interactive experience (50–80 minutes) entirely developed by DonutDroid.
Pixel art visuals inspired by the aesthetics of the ’90s and by great classics of the graphic adventure genre.
Emotional original soundtrack.
Atmospheric sound effects.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I seriously do not understand there isn't even 1 negative review, in particular about the length. There is only 1 room and the game is barely even 20-30 minutes, and to ask 5 euro for that feels too much, don't get me wrong, what little gameplay there is, is good but overall it felt like a demo, or one of those little free to play games. Most people got a bit more gameplay time because of missable achievements, but also 1 achievement to basically leave your game on idle in the main menu for 30 minutes. I only got this through a bundle for 1 euro, but even that felt like too much. 5/10.
A very short point-and-click adventure game with a great pixel-art style, gorgeous music, an intriguing mystery (at first)...and a piss-poor hackeneyed conclusion you'll have seen a thousand times before and see coming a mile away. Still, while the conclusion was awful, it didn't quite ruin the experience for me. So I do recommend this, but go in knowing -- the end will suck.
Media

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Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Short and sweet point and click taking place in a single location but uses it well. Well written and It's probably 1-2 hours long at most, a bit more for me since i'm trying to figure out the rest of the achievements but well worth a playthrough, your time and money. Definitly looking forward to more from this dev.
Short but excellent game: compelling story, quality graphics and way more depth to it than most games out there. Recommended. I also recommend the entire "Dark Short Adventures" bundle: all quality games, with this one included.
Dziewczynka uwięziona w jakiejś piwnicy - nigdy nie brzmi to dobrze. Media wielokrotnie informowały o tego typu zdarzeniach, z których wiele nie kończyło się happy endem... Dostaliśmy też trochę filmów na ten temat. Jest też i gra. Godzinna przygodówka z akcją w jednym pomieszczeniu. Czy to się mogło udać? W mojej opinii tak. "Luna's Room" to przemyślana gra od początku do końca. Spokojnie można sobie wszystko poukładać fabularnie. Nie ma tutaj niedomówień. W trakcie rozgrywki dowiadujemy się co, kto i jak. Jest niekiedy optymistycznie, jest i ponuro, jest smutno. Ów produkcja może nie zagrała mocno na mojej emocjonalnej strunie, ale te emocje poruszyła. To też już coś. Choć jest to dość przewidywalna opowieść, to jednak dobrze odkrywało się jej fabularne karty. Sama gra to klasyczny point'n'click, w którym badamy otoczenie, zbieramy przedmioty, niekiedy łączymy je w ekwipunku, używamy na innych rzeczach lub w miejscach, aby popchnąć fabułę do przodu. Poza tym prowadzimy rozmowy, choć w nich wyborów nie uświadczymy poza samym zakończeniem. Graficznie mamy czytelny pixel art. Niezłe audio. Szkoda, że jest taka krótka. Spokojnie można ją przejść do godziny czasu. Tutaj też sugerowałbym jednak kupować na większej promocji, bo standardowa jednak cena jest odrobinę za wysoka. Dla mnie takie 6,5/10.
I wish you could post neutral reviews on Steam, but you can't so here's why I gave it a thumbs down. Good parts: - The story explores very heavy themes not normally breached at all in mainstream gaming. It does this with skill and presents a gripping, cathartic experience. Bad parts: - Literally everything else - The puzzles are extremely simplistic - The game has little content, I was able to complete it in less than an hour - Controls were dissatisfactory at best - The graphics are meh I would describe it like this: a sub-par game with a raw and gripping story I was personally moved by. If it was better in any other area I could recommend it, but it's appeal is just a little niche.
Increíble. Que no te engañe la brevedad del juego, porque su impacto no va a pasar desapercibido. Esto es a los videojuegos lo que el cine presenta en los Oscar como un cortometraje: una obra pequeña en duración, pero enorme en intención, sensibilidad y resultado. Y sin duda, yo la premiaría. Con el aliciente añadido de que aquí no eres solo espectador: eres guía, testigo y protagonista de la historia. Lo que comienza siendo enigmático pronto adquiere un giro sórdido y profundo, que contrasta y al mismo tiempo encaja a la perfección con un pixel art tremendamente conseguido. Es una historia interactiva contada con muchísimo mimo, que no va a dejar indiferente a nadie, con una nostalgia y una carga emocional que prometen muchísimo. Me han encantado la historia, los diálogos, la fluidez de los movimientos y, sobre todo, la ambientación. La música y los efectos de sonido están a otro nivel, elevando cada escena y haciendo que la experiencia resulte todavía más inmersiva. Estoy muy agradecido por haber vivido esta experiencia, y ojalá esto sea solo la línea de salida para que su autor siga creando más obras como esta. Recomendado al 200%.
A very short game, but 100% recommended. Luna and her room take you on an emotional journey that is both moving and unsettling, as you slowly realize that something is happening beneath the surface. You can tell that Donut Droid has poured a tremendous amount of love into this first project, and I can only hope to see more from this promising developer. I also have to mention the music. As proof of how good it is, it took me longer to finish the game than its actual runtime because I stopped several times just to listen to its incredible soundtrack. I highly encourage you to give it a try!
Un juego que se siente fresco por todos lados y que aprovecha muy bien las posibilidades del género de las aventuras gráficas. Fresco porque más mimo que artificios en casi todos los apartados. Los visuales te acaban pillando por sorpresa por uno u otro lado. La música es muy top para el alcance que se le supone a este juego. La historia es entretenida y sorprendente sin tirar de giros cogidos por lo pelos. Lo mismo pasa con los diálogos. Cada vez que leía a Miga, yo lo hacía inevitablemente con media sonrisa. Muy fan. Y sobre el desarrollo del juego en sí, además de tener espíritu de scape room que me encanta y que lo hace asequible y satisfactorio, la dinámica de los puzles sigue una lógica que no es tan puramente contextual, si no más experiencial a nivel personal. Quiero decir, yo lo he jugado con mi hermano, y había algún puzle que le decía "ah, así y así" y el se preguntaba cómo lo sabía tan claramente, y yo le dije "es que yo de pequeño tuve que hacer eso en alguna ocasión". Lo he disfrutado mucho. Hace falta más juegos así. Fresquitos y sin ambages.
Wow. What an incredible game. Short, like everyone said (my time ran longer because I left the game running on accident), but poignant as hell. I just completed it as we speak, and I hesitate to even write an immediate review because I’m just so speechless. This dev—I honestly hope he continues to write stories and create games. You can see from my Steam library that I have played a lot of games, and THIS was truly one in a million.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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