
In this RPG-inspired action-adventure, you play as Nora, a fire mage. Discover epic creatures steeped in mythology and turn them to ash with powerful spells! Teach Nora new magic, upgrade your favorites, and craft unique combos. Can you bring an end to Nora’s sorrow?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
As you progress through the game, you will unlock and develop more than 20 skills and combos, allowing you to create your own unique action style. Test your abilities against 20 different creatures and forge your own path to victory.
The journey begins with Nora, whose life changes forever when Luna suddenly disappears one morning. What starts as a mystery soon evolves into a profound tale of survival and confrontation.
No action game is complete without epic boss fights. Prepare yourself for brand-new challenges and intense action.
Luctus invites you into a brand-new, original universe. Discover new races, new lands, new creatures, and new gods.
Luctus is a story-driven action-adventure game brought to life with pixel art aesthetics. A rich universe and unforgettable characters await, offering a deeply immersive experience. The dramatic tale of Nora intertwines with action-packed moments and epic boss battles.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 75reviews | 95% | — | $19K |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In this RPG adventure game, you play as Nora, a fire mage who has lost everything. Explore the world, fight mythological creatures, learn and upgrade spells, create powerful combos and try to dispel her endless mourning.
Luctus anchors its sombre psychological narrative within a tightly focused boss-rush structure that keeps the momentum driving forward without unnecessary bloat. Every encounter serves to highlight the weight of ancestral sins whilst demanding precise pattern recognition from the player to navigate the corrupting influence of lost magic effectively. Atmospheric pixel art brings the mournful world of the Ula to life, using a cohesive visual palette that reinforces the feeling of traversing a realm slowly succumbing to decay. Cryptic journals scattered throughout the environment offer fragments of lore that successfully ground the supernatural mystery in genuine, human desperation. Two distinct combat styles provide the mechanical foundation for this journey, allowing for seamless switching between melee and ranged strategies during intense skirmishes. Expending spirit power to trigger a powerful ultimate state or to recover health creates a layer of tactical depth that turns every victory into a earned milestone. Frustration occasionally mounts during specific platforming escape segments that lack adequate checkpoints, forcing arduous retries upon a single mistake. These demanding sequences clash with the otherwise polished flow of the gauntlet, creating a temporary disconnect between the character's fluid combat abilities and the somewhat rigid demands of environmental traversal. Struggling with character movement during high-stakes moments occasionally feels like a battle against the controls rather than the enemies themselves. Some inputs appear to vanish during frantic dashes or parry attempts, resulting in an unwelcome sense of inconsistency that threatens to overshadow the otherwise tight mechanical feel of the encounters. Reading the narrative text proves surprisingly taxing because of poor colour contrast that often obscures vital information against the background. Such minor interface oversights are particularly noticeable when compared to the high level of polish present in the sound design, which minimalistily yet effectively sustains the eerie, supernatural mood throughout. Overall, this concentrated experience succeeds by delivering exactly what it promises through a well-contained and impactful design. Although the platforming sections lack sufficient leeway for errors, the strength of the combat mechanics and the melancholic story ensure that it remains a memorable highlight for those who value refined action.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Turkish, French, German, Japanese, Portuguese - Brazil, Korean, Spanish - Latin America, Russian
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]简介[/h1] 《Luctus》是一款横板动作游戏,玩家将操作一个操作火系魔法的魔法师诺拉。诺拉除了远程的火球和近战的火焰鞭,还会滑铲和跳跃,甚至还会防反,动作性上来说还是可以的,而且在随着游戏的推进,还会学会新的技能。游戏的开始起源自诺拉在睡梦中惊醒,她感觉到了自己的好朋友露娜在呼唤她。画面使用了像素的风格,但还是能在细节上做到机制,一些场景的刻画非常有意境,尤其是游戏刚开始时跟着白鸽引导往前推进剧情非常有想法,音乐则比较有意思有点凯尔特的风格,挺好听的。 [h1]特色[/h1] 本作的操作手感不错,闪转腾挪很丝滑,而且除了滑铲还会防反,无论是机动性还是生存力都不怎么虚。几个动作之间的衔接和切换也很顺利,而且本作的女主本身就摇在近战和远程的战斗中来回的切换战斗方式,以应对不同的怪物和战斗方式。不过本作的战斗地图就一般了,除了近乎一本道外,在就是非常多的关门杀,走着着走前门一关,后门一关,开始刷怪,而且往往还要刷好几波的怪,刷够足够的怪门就开了,往复循环。同时本作的女主角拥有两种不同的攻击方式,而且还是使用了分别计算的设计,这也就看的出来制作组是鼓励玩家要不停的切换两种攻击模式,不能只用单一的战斗模式进行游戏,不然就会遇到卡手的情况。 [h1]一些不足[/h1] 本作的玩法就是传统的带剧情的横板动作游戏,一直从左杀到右边就行了。期间会穿插一些剧情,讲述一下游戏的背景故事,完善一下主角和露娜之间的细节等等。不过游戏现阶段有些问题,首先就是中文语言下会有很多口口的漏翻情况,非常影响游戏的剧情体验,不得不在玩了玩后改成了英文。 [h1]总结[/h1] 总的来说,《Luctus》的动作系统非常的好,很难想象独游能有做到如此地步。但目前来说还是各种小问题和中文本地化的问题导致影响到了游戏的体验。比较小的问题就是探索过程的关门放怪的设计,开始还觉得没什么,但到后面还越来越多让人觉得烦躁,其他的诸如一些喝药问题,使用手柄偶尔会有吞指令问题等,不过还好,这些问题应该是很好的修复。如果不介意中文本地化的问题,而且英文也挺好的玩家,可以玩玩尝试一下本作,相当有特色的独游。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
异色瞳女主。叙事,横向滚屏战斗。切换近战和远程攻击模式,拼字游戏,魔法。 中文漏翻,丢字库严重。官方已知晓,在修正中。 键盘键位不是太方便。比如左手键盘右手鼠标,还要右手时不时去按回车键。X切换战斗模式也可以简化。 总体感觉细中有粗。画面场景层次感很好,手绘像素风格细腻,水波粼粼光影动人。动画帧不好,简单粗暴。 可以看出来很想强调叙事表现。优缺点都很明显。 有中文,有成就。
Luctus is a 2D pixel platformer with hand-drawn cutscenes, telling the story of Nora, a fire mage who embarks on a journey to bring her sister back to life. The game creates a melancholic atmosphere, but the story is fairly short — it takes about 1.5 hours to complete. There is not much content: just four bosses, two puzzles, and one escape level. If the puzzles seem difficult, the developer included hints to help you progress. Nora’s main weapons are a fireball for ranged attacks and a fire lasso for melee attacks. She also gains new abilities as you progress in the story. Killing enemies and bosses gives upgrade fragments and potions, but the drop system has a problem. In two playthroughs, I couldnt get enough items for the “Drink 10 potions” achievement because always fewer than ten potions dropped in total. Overall, the game leaves a more positive than negative impression. It’s worth trying on sale, especially if you enjoy short pixel platformers. Follow Curator : [url=store.steampowered.com/curator/44793303-The-games-that-I%2527ve-played/] The games that i`ve played [/url]
I didn't like it much
приятный 2д платформер с интересным лором,графика тоже неплохая но как будто пикселизованности нехватает,хотя это возможно такой стиль и я не выкупаю
Her şey iyi güzel hoşta oynanış süresi çok kısa. Parkuru, diyalogları ve ara sahneleri çıkarınca oyunun oynanış mekaniklerine harcadığımız vakit en fazla 1 saat falandır. Oynarken daha fazlası olacağını düşünerek oynamıştım fakat üç beş düşman ve boss savaşı ile daha mekaniklere yeni alışmışken oyunun bitmesi yetersiz hissettirdi. Ama kısa olmasına rağmen güzel bir oyun.
手感不是很好,不是很连贯。
a cool new indie game, and I also liked playing as the character Nora, who is quite easy to level up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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